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Altar of Infinity

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Revision as of 15:47, 23 September 2011 by Ultratech87 (talk | contribs)
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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Altar of Infinity
Altar of Infinity.png
Location Valley of Fallen Souls
Min. Level 30
Level 30-70
Monster Level 60
End Boss Chaos Agares

Description

The Altar of Infinity is a special gauntlet-type area, where you must attempt to clear 15 waves of enemies. In order to move on, you must defeat all enemies in a room before going to the next. There are 15 waves in total, spread across 3 rooms and the further you go, the harder the enemies get. At the 15th wave, the boss will appear and must be defeated in order to clear the dungeon. You have to pay gold in order to enter the Altar of Infinity. The amount of gold paid for each run increases depending your character level and number of runs.

Rules

  • Character stats will adjust according to character level.
  • Defeating individual monsters will not grant EXP. EXP will be given at the end of clearing the Altar of Infinity.
  • In lieu of selecting the dungeon difficulty for the Altar of Infinity, difficulty is determined by the number of players in your party. If you enter alone, you will fight on Normal Road, a party of 2 increases the difficulty level to Expert’s, 3 is Master’s, and 4 is King’s Road.
  • Fighting in the Altar of Infinity will neither reduce the durability of your equipment items, nor consume Blitz Points.
  • To enter, you must pay Gold!
  • Life Tokens cannot be used within the Altar of Infinity.

Rounds & Blood

  • The Altar of Infinity is composed of 3 maps. Each map is 1 Blood, and 1 Blood equates to 5 rounds.
  • What is a Blood?! In any normal dungeon, you progress to the next room after clearing the room you’re currently in. However, in the Altar of Infinity, you must clear 5 rounds of each map. Successfully clearing the 5th room signifies the end of the first Blood; the end of the 10th round signifies the end of the second Blood, and the end of the 15th round signifies the end of the third Blood.
  • At the end of the 5th and 10th round, a named monster will appear. The Boss, Chaos Agares will appear at the end of the 15th round!
  • Each round is different; you will face different monsters each time!
  • Although the first and second Bloods are random, the Undead will always appear in the third.

Monsters

The first ten waves are randomized. Waves 1-5 may be waves of Lugarus or Spiders and so on for 6-10. Every 5th wave will result in a miniboss fight, dependent on the type of wave (ex. Lugaru waves will have you fight a special Lugaru miniboss, etc.). Waves 11-15 are always the same. The 15th wave is the boss fight against Chaos Agares.

  • 1-5: Lugaru (Stubborn HeartNeck), Spiders (Aracloso), or Slimes (King Slime)
  • 6-10: Dragon Knights (Campera), Goblins (Inferno Goblin-copter), or Axe Expellers (Zetes)
  • 11-15: Undead; Inferno Zombies, Inferno Skeletons, Inferno Ghouls, Inferno Titans (Always the same spawns)
  • Boss: Chaos Agares

Deranged Monsters

  • Deranged Monsters are a special monster type that appear only in the Altar of Infinity.
  • There are three types of monsters in the Altar of Infinity: Normal, Boss, and Deranged. In each round, one normal monster will be chosen and become the Deranged Monster.
  • Deranged Monsters have abnormally high HP and powerful stats.
  • On the top-right corner of the screen, a pop-up window will appear that will display which monster has been chosen as the Deranged.
  • There are many types of Deranged Monsters: Enduring, Swaying, Roughneck, Agile, Poisonous, Fiery, Icy, Dark, Juggernaut, Persevering, Breakneck, Untouchable, Plagued, Frightening, Lightning, Blessed, Diabolical, Immortal and Invincible!

Growth System

  • Your character will grow as you battle through each round.
  • As you battle monsters, Blood Points will be earned, and as you progress through rounds a passive buff will be granted.
  • There are 5 types of passive buffs: 100% HP/MP Recovery, increased Strength, increased Intelligence, increased Attack/Movement/Casting Speed, and decreased Skill Cooldown.
  • Passive Buffs can be leveled up, but require Blood Points to do so.
  • Passive Buffs remain even after you die!
  • Character Growth from the use of Blood Points only exists within the walls of the Altar of Infinity.

Death & Completion

You'll gain Item Cards and extra experience based on how many waves you made it through. The more waves completed, the more Item Cards and EXP you'll get. You'll get one Item Card per wave completed.

Something to keep in mind is that the Named, Unique, and Boss monsters may drop powerful Monster Cards.

Special Rewards

1) The Chosen One

Any Dungeon Fighter who challenges the Altar of Infinity will have the chance to be selected by Chaos Agares to receive the Chosen One title! The anointed ones will receive their title each Friday at 5 pm Pacific.

  • Increase your chance of being chosen by challenging the Altar of Infinity multiple times.
  • Dungeon Fighters who challenge the Altar of Infinity, but are not chosen by Chaos Agares for the title, will still receive an item via in-game mail that enables you to summon the Agares Minion. The Agares Minion can only be summoned in dungeons.
  • The Agares Minion offers quests and sells various items as well.

2) Rewards for Challenging Chaos Agares

  • Battle the endless evil of the Altar, not just for the chance of being the Chosen One, but for various rewards as well! – everything from Skeleton Key Fragments to some of the finest Unique equipment!
  • Gather Reaper's Blood from defeating Chaos Agares and exchange it for powerful items!