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Difference between revisions of "Steyr AMR"

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(Description)
(Details)
Line 13: Line 13:
 
*Has slight homing property.
 
*Has slight homing property.
 
*First hit counts as a non-elemental physical attack, while the rest of hits count as a fire element physical attack.
 
*First hit counts as a non-elemental physical attack, while the rest of hits count as a fire element physical attack.
*Targets will be knocked back upon collision.
+
*Targets will be knocked back upon explosion.
 
*The missile can go beyond the screen, as long as it doesn't collide with any obstacle.
 
*The missile can go beyond the screen, as long as it doesn't collide with any obstacle.

Revision as of 17:51, 17 October 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.


Description

Steyr AMR.png

Fires a missile that attaches itself to the target. Then, the missile blows up.

Details

  • Command Input: Leftkey.pngRightkey.png + Z
  • The user is pushed backward due to recoil.
  • Has slight homing property.
  • First hit counts as a non-elemental physical attack, while the rest of hits count as a fire element physical attack.
  • Targets will be knocked back upon explosion.
  • The missile can go beyond the screen, as long as it doesn't collide with any obstacle.