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Difference between revisions of "Hidden Stinger"
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|width="100" |Rate||width="100" |Level || width="100" |Attack Strength || width="100" | Duration | |width="100" |Rate||width="100" |Level || width="100" |Attack Strength || width="100" | Duration | ||
|-style="background-color: #fff;" | |-style="background-color: #fff;" | ||
− | | 1 || 20 || rowspan="23" | 25 || 50 || | + | | 1 || 20 || rowspan="23" | 25 || 50 || 1431 || 2.0s || rowspan="23" | 100% || 27 || 1935 || rowspan="23" | 3s |
|-style="background-color: #fff;" | |-style="background-color: #fff;" | ||
| 2 || 22 || 55 || 3237 || 2.1s || 29 || 2134 | | 2 || 22 || 55 || 3237 || 2.1s || 29 || 2134 |
Revision as of 14:01, 24 May 2015
Contents
Description
Stabs an enemy with a syringe to inject a muscle stiffening chemical that decreases Hit Recovery. This skill also has the chance of causing the Bleeding effect. Decreased Hit Recovery will be reset to normal if the enemy is knocked down or launched into the air.
Details
- Command Input:
- MP Consumption: 2%
- Downtime: 1%
- Skill has no stun effect upon hit, only the damage is delivered.
- For monsters that can't be launched or downed, the hit recovery penalty remains intact for entire duration.
- Hidden sting can be landed on the downed target, but it's completely useless since the penalty disappears immediately.
- The success rate of bleeding goes up as the bleeding level is higher than the target's level, and vice versa.
Dungeon
Level | Lv Req | SP | MP | Physical Attack Strength | Duration | Bleeding | |||
---|---|---|---|---|---|---|---|---|---|
Rate | Level | Attack Strength | Duration | ||||||
1 | 20 | 25 | 50 | 1431 | 2.0s | 100% | 27 | 1935 | 3s |
2 | 22 | 55 | 3237 | 2.1s | 29 | 2134 | |||
3 | 24 | 60 | 3540 | 2.2s | 31 | 2334 | |||
4 | 26 | 65 | 3843 | 2.3s | 33 | 2534 | |||
5 | 33 | 70 | 4146 | 2.4s | 35 | 2734 | |||
6 | 35 | 75 | 4449 | 2.5s | 37 | 2934 | |||
7 | 37 | 80 | 4753 | 2.6s | 39 | 3134 | |||
8 | 39 | 85 | 5056 | 2.7s | 41 | 3334 | |||
9 | 41 | 90 | 5359 | 2.8s | 43 | 3534 | |||
10 | 43 | 95 | 5662 | 2.9s | 45 | 3734 | |||
11 | 45 | 101 | 5965 | 3.0s | 47 | 3934 | |||
12 | 47 | 106 | 6268 | 3.1s | 49 | 4134 | |||
13 | 49 | 111 | 6572 | 3.2s | 51 | 4334 | |||
14 | 51 | 116 | 6875 | 3.3s | 53 | 4534 | |||
15 | 53 | 121 | 7178 | 3.4s | 55 | 4734 | |||
16 | 55 | 126 | 7491 | 3.6s | 57 | 4940 | |||
17 | 57 | 131 | 7794 | 3.7s | 59 | 5140 | |||
18 | 59 | 136 | 8097 | 3.8s | 61 | 5340 | |||
19 | 61 | 141 | 8401 | 3.9s | 63 | 5540 | |||
20 | 63 | 146 | 8704 | 4.0s | 65 | 5740 | |||
21 | 65 | 152 | 9007 | 4.0s | 67 | 5940 | |||
22 | 67 | 157 | 9310 | 4.2s | 69 | 6140 | |||
23 | 69 | 162 | 9613 | 4.3s | 71 | 6340 |
PvP
Level | Lv Req | SP | Physical Attack Strength | Duration | Bleeding | |||
---|---|---|---|---|---|---|---|---|
Rate | Level | Attack Strength | Duration | |||||
1 | 25 | 30 | 430 | 2.3s | 100% | 26 | 516 | 3s |
2 | 28 | 544 | 2.6s | 29 | 653 | |||
3 | 31 | 672 | 2.9s | 31 | 807 | |||
4 | 34 | 813 | 3.2s | 33 | 976 | |||
5 | 37 | 968 | 3.5s | 35 | 1161 | |||
6 | 40 | 1136 | 3.8s | 37 | 1363 | |||
7 | 43 | 1317 | 4.1s | 39 | 1580 | |||
8 | 46 | 1511 | 4.4s | 41 | 1813 | |||
9 | 49 | 1719 | 4.7s | 43 | 2063 | |||
10 (max) | 52 | 1940 | 5.0s | 45 | 2328 | |||
11 | - | - | 2174 | 5.3s | 47 | 2609 | ||
12 | 2422 | 5.6s | 49 | 2907 | ||||
13 | 2683 | 5.9s | 51 | 3220 | ||||
14 | 2958 | 6.2s | 53 | 3549 | ||||
15 | 3246 | 6.5s | 55 | 3895 |