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Difference between revisions of "Ice Walls"
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[[Category:Skills]][[Category:Elementalist Skills]][[Category: Elemental]] | [[Category:Skills]][[Category:Elementalist Skills]][[Category: Elemental]] | ||
Revision as of 03:32, 6 October 2009
Description
Summons an ice pillar near you that inflicts Water damages and pushes back enemies as it erupts from underground. Friendly targets behind the ice pillar will not receive any long range damage for a set duration while enemies passing throught the ice pillar area will suffer reduced Movement and Attack Speeds.
Prerequisite
- Character Level 25+
- Frosty's Head Level 5+
Details
- Single hit water element magical attack.
- Enemies near the ice walls will be have their movement speed slowed down.
- The effective range of the ice walls is a radius of 150px.
- The walls of ice provide for protection from most attacks, however it disappears upon receiving fire element damage.
- Users can still be damaged if the enemy is attacking in the center of the ice walls or if a ranged skill targetting the area or piercing attack that ignores the walls is used.
- Note that using Ice Wall is a large annoyance to other players because it may block their vision.
Elemental Master
Lv | Lv Req | SP | MP | Weapon Magic Atk | Duration | HP | Enemy Movement Speed | Enemy Attack Speed | Downtime |
---|---|---|---|---|---|---|---|---|---|
1 | 25 | 30 | 55 | 400% | 4 sec | 600% | -60% | -60% | 16.5 sec |
2 | 27 | 57 | 421% | 4.2 sec | 684% | -61.6% | -61.6% |