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Difference between revisions of "Rising Shot"
(→Gunner(M)) |
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Line 26: | Line 26: | ||
!SP | !SP | ||
!MP | !MP | ||
− | ! | + | !Physical Weapon<br>Attack Strength |
− | ! | + | !Launch Strength |
|-{{SkillRow}} | |-{{SkillRow}} | ||
| 1||-||-||rowspan="2"|10||240%||100.0% | | 1||-||-||rowspan="2"|10||240%||100.0% |
Revision as of 11:11, 14 September 2009
<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/gunner_47.flv" thumb="true" width="225" height="179"/>
Description
Fires a bullet that launches the target high in the air.
Details
- The motion of quick drawing a gun before fire counts as a melee attack. Its damage increases along with skill level, however it's trivial contrast to actual damage that bullet inflicts.
- Level 5 or above will send an opponent high enough for easy aerial combo.
Gunner(M)
Lv | Lv Req | SP | MP | Physical Weapon Attack Strength |
Launch Strength |
---|---|---|---|---|---|
1 | - | - | 10 | 240% | 100.0% |
2 | 3 | 25 | 259% | 105.4% | |
3 | 5 | 11 | 278% | 110.9% | |
4 | 7 | 297% | 116.3% | ||
5 | 9 | 12 | 316% | 121.7% | |
6 | 11 | 335% | 127.1% | ||
7 | 13 | 13 | 354% | 132.6% | |
8 | 15 | 373% | 138.0% | ||
9 | 17 | 14 | 392% | 143.4% | |
10 | 19 | 411% | 148.9% | ||
11 | 21 | 15 | 429% | 154.3% | |
12 | 23 | 448% | 159.7% | ||
13 | 25 | 16 | 467% | 165.1% | |
14 | 27 | 486% | 170.6% | ||
15 | 29 | 17 | 505% | 176.0% | |
16 | 31 | 524% | 181.1% | ||
17 | 33 | 18 | 543% | 186.6% | |
18 | 35 | 562% | 192.0% | ||
19 | 37 | 19 | 581% | 197.4% | |
20 (M) | 39 | 600% | 202.9% | ||
21 | - | - | % | 208.3% |