Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Fusion Chaser"

From DFO World Wiki
Jump to: navigation, search
m
Line 5: Line 5:
  
 
==Description==
 
==Description==
 
+
Combines the power of two chasers in one hand, and then strikes. Absorbs the powers from the chasers to grant bonuses for magic critical and intelligence for a certain amount of time
  
  
Line 13: Line 13:
  
 
==Details==
 
==Details==
 +
takes the next two chasers in the line up and combines them, making the mage use a move similar to palm blast. depending on the combination, the attack will either generate an explosion, like a normal chaser hitting an enemy, or with the right two chasers the attack will turn into a spinning wheel of elements.
  
 +
The chasers that create a wheel are: Fire chaser and water chaser
 +
Dark chaser and light chaser.
 +
The ring will stay focused on an enemy cuasing damage but not flinching them, any other enemy who steps too close will take damage as long as they are touching the wheel.
  
  
 
==Skill Growth==
 
==Skill Growth==

Revision as of 13:55, 22 June 2012


Description

Combines the power of two chasers in one hand, and then strikes. Absorbs the powers from the chasers to grant bonuses for magic critical and intelligence for a certain amount of time


Prerequisite

Level 30+ Battle Mage

Details

takes the next two chasers in the line up and combines them, making the mage use a move similar to palm blast. depending on the combination, the attack will either generate an explosion, like a normal chaser hitting an enemy, or with the right two chasers the attack will turn into a spinning wheel of elements.

The chasers that create a wheel are: Fire chaser and water chaser Dark chaser and light chaser. The ring will stay focused on an enemy cuasing damage but not flinching them, any other enemy who steps too close will take damage as long as they are touching the wheel.


Skill Growth