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Difference between revisions of "Spriggan"
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==Details== | ==Details== | ||
− | *Damage scaling is higher than punisher of the same rank | + | *Damage scaling is slightly higher than punisher of the same rank |
*Spriggan does a fixed number of shoots regardless of the equiped weapond (5) + shockwave to nearby enemies | *Spriggan does a fixed number of shoots regardless of the equiped weapond (5) + shockwave to nearby enemies | ||
− | *The animation is always the same | + | *The animation lenght is almost always the same regardless of the equiped weapond but is slightly longer with slow weaponds such as muskets or handcannons |
*It can grab downed enemies while punisher cannot | *It can grab downed enemies while punisher cannot | ||
*The range of the grab is slightly longer than punisher because of the sliding animation | *The range of the grab is slightly longer than punisher because of the sliding animation | ||
− | *Counts as a grab move and ignores superarmor. The user is invincible until the animation ends. | + | *Counts as a grab move and ignores superarmor. The user is invincible until the animation ends (use of handcannon extends the invincibility frame). |
*Inflicts additional splash damage to nearby opponents once the target is knocked down. | *Inflicts additional splash damage to nearby opponents once the target is knocked down. | ||
− | *Only [[Ranger|Rangers]] can learn Spriggan beyond level 10. | + | *Only [[Ranger|Rangers]] can learn Spriggan beyond level 10 (despite of this currenly the skill can be ranked over 10 with any gunner subclass). |
− | *Can be improved with [[Spriggan Upgrade]] | + | *Can be improved with [[Spriggan Upgrade]] but the upgrade is rather deceptive as it just increases 1 shoot per lv while decreasing shockwave and shoot strength |
− | *Recommended as an utility skill to escape a group of enemies and not mainly used as a offensive skill | + | *Recommended as an utility skill to escape a group of enemies and not mainly used as a offensive skill so many will prefer leaving it at 1 or 5 for its cancel |
== Gunner(F) == | == Gunner(F) == |
Revision as of 20:22, 25 October 2011
Slides into the enemy and creates a shockwave that damages any nearby enemies. The female gunner then jumps into the air and fires rapidly at the enemy while it is on the ground. Deals physical damage.
This skill is Punisher's counterpart.
Prerequisite
- Character Level 10
Details
- Damage scaling is slightly higher than punisher of the same rank
- Spriggan does a fixed number of shoots regardless of the equiped weapond (5) + shockwave to nearby enemies
- The animation lenght is almost always the same regardless of the equiped weapond but is slightly longer with slow weaponds such as muskets or handcannons
- It can grab downed enemies while punisher cannot
- The range of the grab is slightly longer than punisher because of the sliding animation
- Counts as a grab move and ignores superarmor. The user is invincible until the animation ends (use of handcannon extends the invincibility frame).
- Inflicts additional splash damage to nearby opponents once the target is knocked down.
- Only Rangers can learn Spriggan beyond level 10 (despite of this currenly the skill can be ranked over 10 with any gunner subclass).
- Can be improved with Spriggan Upgrade but the upgrade is rather deceptive as it just increases 1 shoot per lv while decreasing shockwave and shoot strength
- Recommended as an utility skill to escape a group of enemies and not mainly used as a offensive skill so many will prefer leaving it at 1 or 5 for its cancel
Gunner(F)
Lv | Lv Req | SP | MP | Physical Damage | |
---|---|---|---|---|---|
Shots | Shockwave | ||||
1 | 10 | 15 | 12 | --- | --- |
2 | 12 | --- | --- | ||
3 | 14 | 13 | --- | --- | |
4 | 16 | --- | --- | ||
5 | 18 | 14 | --- | --- | |
6 | 20 | 15 | --- | --- | |
7 | 22 | --- | --- | ||
8 | 24 | 16 | --- | --- | |
9 | 26 | 177%+171 | 2070 | ||
10 (M) | 28 | 17 | 188%+183 | 2195 |
- Info obtained of a launcher lv 26
- Compared to a ranger 40 the shockwave damage is higher at lv 5 spriggan than the skill lv 9 or 10.