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Difference between revisions of "Napalm"

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Line 15: Line 15:
  
 
*Command Input: {{left}}{{down}}{{right}} + Z
 
*Command Input: {{left}}{{down}}{{right}} + Z
*<font color="Red">This skill consumes '''2''' clear cube fragments.</font>
+
*Cast Time: 0.4 Seconds
 +
*Cooldown Time: 22 Seconds
 +
*<font color="Red">This skill consumes '''1''' clear cube fragments.</font>
 
*Fire element magical attack
 
*Fire element magical attack
 
*The bullet itself doesn't inflict damage, but a nozzle does.
 
*The bullet itself doesn't inflict damage, but a nozzle does.
 
*A nozzle counts as fire element attack, be aware when aiming at frozen target.
 
*A nozzle counts as fire element attack, be aware when aiming at frozen target.
 
*Even if the target is not standing on the area, moving speed and jumping penalty remains intact.
 
*Even if the target is not standing on the area, moving speed and jumping penalty remains intact.
*Changes after the Act 2 patch
+
 
:*Enlarged explosion. It can now reach top of the screen.
+
== Spitfire ==
*Changes after the Season 2 patch
+
 
:*Increase in constant damage.
+
*(Level 60) Rebirth Values
:*Damage from explosion and size decreased slightly, along with size of the area and jumping penalty.
+
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
:*Number of cube fragments required increased from 1 to 2.
+
|-{{Bgblue}}
:*Cool time increased from 20 seconds to 30 seconds.
+
!rowspan="2"|Lv
:*Added charge-up effect. The user can charge napalm shot before firing for amplified effect.
+
!rowspan="2"|Lv Req
 +
!rowspan="2"|SP
 +
!rowspan="2"|MP
 +
!rowspan="2"|Explosion Area
 +
!rowspan="2"|Magical Attack<br>Strength
 +
!colspan="6"|Flame Effects
 +
!rowspan="2"|Max Charge<br>Time
 +
|-{{Bgblue}}
 +
!Area
 +
!Duration
 +
!Multi-Hit Interval
 +
!Magic<br>Attack
 +
!Move Speed
 +
!Jump Strength
 +
|-{{SkillRow}}
 +
| 1||40||rowspan="16"|50||180||270px||1600%||360px||rowspan="16"|8 Seconds||rowspan="16"|1 Second||554%||-15%||-7.5%||rowspan="16"|0.5 Seconds
 +
|-{{SkillRow}}
 +
| 2||42||198||274px||1766%||365px||612%||-16.1%||-8%
 +
|-{{SkillRow}}
 +
| 3||44||216||277px||1931%||371px||662%||-17.1%||-8.6%
 +
|-{{SkillRow}}
 +
| 4||46||235||281px||2097%||376px||720%||-18.2%||-9.1%
 +
|-{{SkillRow}}
 +
| 5||48||253||285px||2262%||381px||778%||-19.3%||-9.6%
 +
|-{{SkillRow}}
 +
| 6||50||271||288px||2428%||387px||836%||-20.4%||-10.2%
 +
|-{{SkillRow}}
 +
| 7||52||290||292px||2593%||392px||894%||-21.4%||-10.7%
 +
|-{{SkillRow}}
 +
| 8||54||308||296px||2759%||397px||952%||-22.5%||-11.3%
 +
|-{{SkillRow}}
 +
| 9||56||326||299px||2924%||403px||1010%||-23.6%||-11.8%
 +
|-{{SkillRow}}
 +
| 10||58||345||303px||3090%||408px||1068%||-24.6%||-12.3%
 +
|-{{SkillRow}}
 +
| 11||60||363||307px||3255%||413px||1126%||-25.7%||-12.9%
 +
|-{{SkillRow}}
 +
| 12||62||382||310px||3421%||419px||1184%||-26.8%||-13.4%
 +
|-{{SkillRow}}
 +
| 13||64||400||314px||3586%||424px||1233%||-27.9%||-13.9%
 +
|-{{SkillRow}}
 +
| 14||66||418||318px||3752%||429px||1291%||-28.9%||-14.5%
 +
|-{{SkillRow}}
 +
| 15||68||X||Xpx||X%||Xpx||X%||-X%||-X%
 +
|-{{SkillRow}}
 +
| 16||70||X||Xpx||X%||Xpx||X%||-X%||-X%

Revision as of 15:12, 5 July 2011



Description

Fires a napalm on the ground, causing heavy explosion. Burnt area where the napalm landed remains effective for 10 seconds, inflicting constant damage and moving speed & jumping penalty to targets within the area.


Prerequisite


Details

  • Command Input: Leftkey.pngDownkey.pngRightkey.png + Z
  • Cast Time: 0.4 Seconds
  • Cooldown Time: 22 Seconds
  • This skill consumes 1 clear cube fragments.
  • Fire element magical attack
  • The bullet itself doesn't inflict damage, but a nozzle does.
  • A nozzle counts as fire element attack, be aware when aiming at frozen target.
  • Even if the target is not standing on the area, moving speed and jumping penalty remains intact.

Spitfire

  • (Level 60) Rebirth Values
Lv Lv Req SP MP Explosion Area Magical Attack
Strength
Flame Effects Max Charge
Time
Area Duration Multi-Hit Interval Magic
Attack
Move Speed Jump Strength
1 40 50 180 270px 1600% 360px 8 Seconds 1 Second 554% -15% -7.5% 0.5 Seconds
2 42 198 274px 1766% 365px 612% -16.1% -8%
3 44 216 277px 1931% 371px 662% -17.1% -8.6%
4 46 235 281px 2097% 376px 720% -18.2% -9.1%
5 48 253 285px 2262% 381px 778% -19.3% -9.6%
6 50 271 288px 2428% 387px 836% -20.4% -10.2%
7 52 290 292px 2593% 392px 894% -21.4% -10.7%
8 54 308 296px 2759% 397px 952% -22.5% -11.3%
9 56 326 299px 2924% 403px 1010% -23.6% -11.8%
10 58 345 303px 3090% 408px 1068% -24.6% -12.3%
11 60 363 307px 3255% 413px 1126% -25.7% -12.9%
12 62 382 310px 3421% 419px 1184% -26.8% -13.4%
13 64 400 314px 3586% 424px 1233% -27.9% -13.9%
14 66 418 318px 3752% 429px 1291% -28.9% -14.5%
15 68 X Xpx X% Xpx X% -X% -X%
16 70 X Xpx X% Xpx X% -X% -X%