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Difference between revisions of "Raging Dragon Slash"
PixelSlayer (talk | contribs) (→Blade Master) |
PixelSlayer (talk | contribs) (→Blade Master) |
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!Casting<br>Time | !Casting<br>Time | ||
!Cooldown<br>Time | !Cooldown<br>Time | ||
− | !Intermediate shock | + | !Intermediate shock attack power |
− | aka Damage per normal hit | + | aka |
+ | Damage per normal hit | ||
(中間打撃 武器物理攻撃力) | (中間打撃 武器物理攻撃力) | ||
− | !Last shock | + | !Last shock attack power |
(最終打撃 武器物理攻撃力) | (最終打撃 武器物理攻撃力) | ||
!The maximum frequency of cutting (???) | !The maximum frequency of cutting (???) |
Revision as of 11:49, 30 August 2009
<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/knight_72.flv" thumb="true" width="225" height="179"/>
Description
Does an attack similar to triple slash, the differences being that the charge moves the weapon master much farther and faster. Additionally, the weapon master will hit each enemy twice(with light swords). The weapon master is also under the effect of super-armor for the duration of the charges. This will do 3 charges in PVP situations, and 4 in PVM. Costs one clear cube piece.
Details
- Command Input: + Z or + Z
- Manual Input:MP -4.0% and Cooldown Time -2.0%
- Useful in PvE,and can help alot in PvP.
- An example can be seen in here,at 00:53 - 00:55
Blade Master
Lv | Lv Req | SP | MP | Casting Time |
Cooldown Time |
Intermediate shock attack power
aka Damage per normal hit (中間打撃 武器物理攻撃力) |
Last shock attack power
(最終打撃 武器物理攻撃力) |
The maximum frequency of cutting (???)
(最大切り数) |
---|---|---|---|---|---|---|---|---|
1 | 40 | 35 | 17 | Immediately | 20 Seconds | 100% | 200% | 3~5 Times |
2 | 42 | 17 | 105% | 211% | ||||
3 | 44 | 18 | 111% | 221% | ||||
4 | 46 | 19 | 116% | 232% | ||||
5 | 48 | 20 | 121% | 242% | ||||
6 | 50 | 21 | 126% | 253% | ||||
7 | 52 | 22 | 132% | 263% | ||||
8 | 54 | 23 | 137% | 274% | ||||
9 | 56 | 23 | 142% | 284% | ||||
10 | 58 | 24 | 147% | 295% | ||||
11 | 60 | 24 | 153% | 305% | ||||
12 | - | - | 25 | 158% | 316% | |||
13 | 25 | 163% | 326% |