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Difference between revisions of "Raging Dragon Slash"

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(Description)
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<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/knight_72.flv" thumb="true" width="225" height="179"/>
 
<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/knight_72.flv" thumb="true" width="225" height="179"/>
  
== Description ==
+
Does an attack similar to triple slash, the differences being that the charge moves the weapon master much farther and faster. Additionally, the weapon master will hit each enemy twice(with light swords). The weapon master is also under the effect of super-armor for the duration of the charges. This will do 3 charges in PVP situations, and 4 in PVM. Costs one clear cube piece.
 
 
[[Image:RapidMoveSlash.gif|left]] Launches 3 fluorescent spheres with Light property around the user. It gradually spreads out in circle centering the user as a pivot point. Charging before the launch increases the size and the damage fluorescent spheres inflicts on target.
 
  
 
== Details ==
 
== Details ==

Revision as of 11:05, 30 August 2009

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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/knight_72.flv" thumb="true" width="225" height="179"/>

Does an attack similar to triple slash, the differences being that the charge moves the weapon master much farther and faster. Additionally, the weapon master will hit each enemy twice(with light swords). The weapon master is also under the effect of super-armor for the duration of the charges. This will do 3 charges in PVP situations, and 4 in PVM. Costs one clear cube piece.

Details

  • Command Input: 28 + Z
  • Casting Time: 0.5 seconds
  • Cool Time: 2 seconds
  • Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
  • Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
  • Only Elemental Master can learn beyond level 10

Blade Master

Lv Lv Req SP MP Casting
Time
Cooldown
Time
中間打撃

武器物理攻撃力

最終打撃

武器物理攻撃力

最大切り数
1 40 35 17 即時発動 20秒 100% 200% 3~5回
2 42 17 105% 211%
3 44 18 111% 221%
4 46 19 116% 232%
5 48 20 121% 242%
6 50 21 126% 253%
7 52 22 132% 263%
8 54 23 137% 274%
9 56 23 142% 284%
10 58 24 147% 295%
11 60 24 153% 305%
12 - - 25 158% 316%
13 25 163% 326%