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Difference between revisions of "Leap"
(→Old Skill Growth) |
(→Details) |
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*If the user jumps too high, bullets may not even reach the ground to land a hit. | *If the user jumps too high, bullets may not even reach the ground to land a hit. | ||
*Increases jumping height by 20% | *Increases jumping height by 20% | ||
+ | |||
+ | ==Skill Growth== | ||
=== Rebirth === | === Rebirth === |
Revision as of 16:05, 20 June 2011
Description
Increases your Jumping Strength for a set duration.
Details
- Useful combination for any skills that requires user to attack in mid-air.
- If the user jumps too high, bullets may not even reach the ground to land a hit.
- Increases jumping height by 20%
Skill Growth
Rebirth
Lv | Lv Req | SP | MP | Cast Time | Downtime | Effect Duration |
---|---|---|---|---|---|---|
1 | 10 | 20 | 13 | 0.4s | 25.0s | 10s |
2 | 13 | 14 | 29.2s | 15s | ||
3 | 16 | 15 | 33.4s | 20s | ||
4 | 19 | 16 | 37.6s | 25s | ||
5 | 22 | 17 | 41.8s | 30s | ||
6 | 25 | 18 | 46.0s | 35s | ||
7 | 28 | 19 | 50.3s | 40s | ||
8 | 31 | 20 | 54.5s | 45s | ||
9 | 34 | 21 | 58.7s | 50s | ||
10 (M) | 37 | 22 | 62.9s | 55s | ||
11 | 23 | 67.1s | 60s |
Old Skill Growth
Lv | Lv Req | SP | MP | Cast Time | Downtime | Effect Duration |
---|---|---|---|---|---|---|
1 | 10 | 20 | 13 | 0.4s | 25.0s | 10s |
2 | 12 | 14 | 29.2s | 15s | ||
3 | 15 | 15 | 33.4s | 20s | ||
4 | 18 | 16 | 37.6s | 25s | ||
5 | 21 | 17 | 41.8s | 30s | ||
6 | 25 | 18 | 46.0s | 35s | ||
7 | 28 | 19 | 50.3s | 40s |