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Difference between revisions of "Air Walk"

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(Fighter)
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Revision as of 18:01, 13 May 2011



Description

Stomps on a target while in the air. User will hop once again, allowing skill to be used multiple times. The last kick is the most powerful of all dive kicks.


Prerequisite

  • Character Level 15


Details

  • Command Input: Z (In the air)
  • Cool time is counted the moment user lands on the ground after using the skill.
  • Each kick consumes MP.
  • The user will be in mid-air after each kick; any other mid-air skills can be used.
  • One level of this skill is given to players automatically when advancing subclasses


Fighter

Lv Lv Req SP MP Physical Atk Physical Atk
(Final Kick)
Max # of Kicks
1 15 25 6 180%+46 180%+46 2
2 17 189%+51 199%+53
3 19 199%+55 220%+61
4 21 7 208%+59 241%+69
5 23 218%+64 264%+77 3
6 25 8 227%+68 287%+86
7 27 237%+72 312%+95
8 29 246%+77 337%+105
9 31 9 256%+81 363%+115
10 33 265%+85 391%+126
11 35 10 275%+90 419%+137 4
12 37 284%+94 449%+148
13 39 10 294%+98 479%+160 4
14 41 11 303%+103 511%+173 4
15 43 11 313%+107 543%+186 4
16 45 12 322%+11 576%+199 4
17 47 12 332%+116 611%+213 5
18 49 13 341%+120 646%+227 5
19 51 13 351%+124 683%+242 5
20 53 13 360%+129 720%+257 5