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Difference between revisions of "Finish!"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Video | + | |Video= |
− | |||
|Class= Knight | |Class= Knight | ||
|Type= Active | |Type= Active | ||
− | |||
− | |||
|PrerequisiteLevel= 10 | |PrerequisiteLevel= 10 | ||
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
|Command= {{Right}}{{Down}}{{Z}} | |Command= {{Right}}{{Down}}{{Z}} | ||
− | + | |Description=Jumps forward and strikes an enemy downward. Atk. is dramatically increased against knocked-down enemies.<p> | |
− | |Description= | + | ''"...Knights use this skill to finish enemies that feign death, lying among the dead in the battlefield. It's designed to deliver a quick, painless death to their enemies as a last resort and a small gesture of respect."'' |
|Attributes= | |Attributes= | ||
*{{SP per level|15}} | *{{SP per level|15}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown|Dungeon=4 sec}} | + | *{{Cooldown|Dungeon=4 sec|Arena=5 sec}} |
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Atk. Against Downed Enemies|Dungeon=varies|Arena=100%}} | ||
|Notes= | |Notes= | ||
− | + | *Can be improved with {{IconLink|Finish! Upgrade}}, increasing this skill's Atk. | |
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
− | ! | + | !Level |
!Lv Req | !Lv Req | ||
− | + | !MP | |
− | !MP | + | !Physical Atk. |
− | !Physical | + | !Atk. Against Downed Enemies |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 43 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | |- | + | {{!}} <!--Lv Req--> {{#expr: 10+2*({{#var:i}}-1)}} |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|7|179|43}} | |
− | + | {{!}} <!--Atk--> {{Calc2|{{#var:i}}|2009|11491|74454|43}} | |
− | + | {{!}} <!--AtkBonus--> {{Calc|{{#var:i}}|100|174|43}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Physical Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 10+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|7|96|38}} | ||
+ | {{!}} <!--Atk--> {{Calc2|{{#var:i}}|1275|422|2871|38}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 00:06, 13 November 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 10 |
Prerequisite Skills: | None |
Description
Jumps forward and strikes an enemy downward. Atk. is dramatically increased against knocked-down enemies.
"...Knights use this skill to finish enemies that feign death, lying among the dead in the battlefield. It's designed to deliver a quick, painless death to their enemies as a last resort and a small gesture of respect."
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 4 sec (5 sec in Arena )
- Basic Attack Cancelable Skill
- Atk. Against Downed Enemies: varies (100% in Arena )
Notes
- Can be improved with
Finish! Upgrade, increasing this skill's Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Physical Atk. | Atk. Against Downed Enemies |
---|---|---|---|---|
1 | 10 | 7 | 5.72 max-width:200px 100
|
100% |
2 | 12 | 11 | 6.47 max-width:200px 100
|
102% |
3 | 14 | 15 | 7.21 max-width:200px 100
|
104% |
4 | 16 | 19 | 7.96 max-width:200px 100
|
105% |
5 | 18 | 23 | 8.7 max-width:200px 100
|
107% |
6 | 20 | 27 | 9.45 max-width:200px 100
|
109% |
7 | 22 | 32 | 10.2 max-width:200px 100
|
111% |
8 | 24 | 36 | 10.94 max-width:200px 100
|
112% |
9 | 26 | 40 | 11.69 max-width:200px 100
|
114% |
10 | 28 | 44 | 12.44 max-width:200px 100
|
116% |
11 | 30 | 48 | 13.18 max-width:200px 100
|
118% |
12 | 32 | 52 | 13.93 max-width:200px 100
|
119% |
13 | 34 | 56 | 14.67 max-width:200px 100
|
121% |
14 | 36 | 60 | 15.42 max-width:200px 100
|
123% |
15 | 38 | 64 | 16.17 max-width:200px 100
|
125% |
16 | 40 | 68 | 16.91 max-width:200px 100
|
126% |
17 | 42 | 73 | 17.66 max-width:200px 100
|
128% |
18 | 44 | 77 | 18.41 max-width:200px 100
|
130% |
19 | 46 | 81 | 19.15 max-width:200px 100
|
132% |
20 | 48 | 85 | 19.9 max-width:200px 100
|
133% |
21 | 50 | 89 | 20.64 max-width:200px 100
|
135% |
22 | 52 | 93 | 21.39 max-width:200px 100
|
137% |
23 | 54 | 97 | 22.14 max-width:200px 100
|
139% |
24 | 56 | 101 | 22.88 max-width:200px 100
|
141% |
25 | 58 | 105 | 23.63 max-width:200px 100
|
142% |
26 | 60 | 109 | 24.37 max-width:200px 100
|
144% |
27 | 62 | 113 | 25.12 max-width:200px 100
|
146% |
28 | 64 | 118 | 25.87 max-width:200px 100
|
148% |
29 | 66 | 122 | 26.61 max-width:200px 100
|
149% |
30 | 68 | 126 | 27.36 max-width:200px 100
|
151% |
31 | 70 | 130 | 28.11 max-width:200px 100
|
153% |
32 | 72 | 134 | 28.85 max-width:200px 100
|
155% |
33 | 74 | 138 | 29.6 max-width:200px 100
|
156% |
34 | 76 | 142 | 30.34 max-width:200px 100
|
158% |
35 | 78 | 146 | 31.09 max-width:200px 100
|
160% |
36 | 80 | 150 | 31.84 max-width:200px 100
|
162% |
37 | 82 | 154 | 32.58 max-width:200px 100
|
163% |
38 | 84 | 159 | 33.33 max-width:200px 100
|
165% |
39 | 86 | 163 | 34.08 max-width:200px 100
|
167% |
40 | 88 | 167 | 34.82 max-width:200px 100
|
169% |
41 | 90 | 171 | 35.57 max-width:200px 100
|
170% |
42 | 92 | 175 | 36.31 max-width:200px 100
|
172% |
43 | 94 | 179 | 37.06 max-width:200px 100
|
174% |
44 | 96 | 183 | 37.81 max-width:200px 100
|
176% |
45 | 98 | 187 | 38.55 max-width:200px 100
|
178% |
46 | 100 | 191 | 39.3 max-width:200px 100
|
179% |
47 | 102 | 195 | 40.05 max-width:200px 100
|
181% |
48 | 104 | 199 | 40.79 max-width:200px 100
|
183% |
49 | 106 | 204 | 41.54 max-width:200px 100
|
185% |
50 | 108 | 208 | 42.28 max-width:200px 100
|
186% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
---|---|
Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |