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Difference between revisions of "Crossmore"

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m (Details)
m (Details)
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*SP per rank: 25
 
*SP per rank: 25
 
*Cooldown: 7 seconds
 
*Cooldown: 7 seconds
*The animation for drawing the Crossmore does not have a hitbox, unlike [[Rising Shot]] or [[Napalm]]/[[Photon Bomb]]
+
*Drawing animation does not have a hitbox, unlike [[Rising Shot]] or [[Napalm]]/[[Photon Bomb]]
 
*Ignores any obstacles in its path.  
 
*Ignores any obstacles in its path.  
 
*Can hit opponents in mid-air; it covers a wide range on the Z-axis as well.
 
*Can hit opponents in mid-air; it covers a wide range on the Z-axis as well.

Revision as of 22:51, 29 April 2015

Description

Crossmore.png Fires a portable Crossmore, spreading a wide array of projectiles ahead. The closer the enemy, the more damage is dealt.

Details

  • Command Input: Rightkey.pngRightkey.pngZ.png
  • Cast Time: Instant
  • SP per rank: 25
  • Cooldown: 7 seconds
  • Drawing animation does not have a hitbox, unlike Rising Shot or Napalm/Photon Bomb
  • Ignores any obstacles in its path.
  • Can hit opponents in mid-air; it covers a wide range on the Z-axis as well.
  • Can be improved with Crossmore Upgrade

Skill Growth

Lv Lv Req MP Physical Attack Immobility Duration
Rate
Max Hits
1 25 70 1420% 120% 1
2 27 77 1564% 124%
3 29 85 1708% 128%
4 31 92 1852% 133%
5 33 100 1996% 137%
6 35 107 2140% 141%
7 37 115 2284% 145%
8 39 122 2428% 149%
9 41 130 2572% 154%
10 43 137 2717% 158%
11 45 145 2861% 162%
12 47 152 3005% 166%
13 49 160 3149% 171%
14 51 167 3293% 175%
15 53 175 3437% 179%
16 55 182 3581% 183%
17 57 190 3725% 187%
18 59 197 3869% 192%
19 61 205 4013% 196%
20 63 212 4157% 200%
21 65 220 4301% 204%
22 67 227 4445% 208%
23 69 235 4589% 213%

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