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Difference between revisions of "Blazing Bullet Upgrade"

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m (Skill Growth: Added NavSkillsSpitfire)
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[[Category:TP Skills]][[Category:Spitfire TP Skills]][[Category:F. Spitfire TP Skills]]
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==Prerequisites==
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*Spitfire Lv 65+
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*[[Blazing Bullet]] Lv 10+
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==Details==
 
==Details==
*Passive
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Consumes 2 bullets to deal increased damage.  Bonus damage does not apply to Plant/Insect/Building type enemies. Max explosions increased to 3.
*Requires level 10 [[Blazing Bullet]]
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*'''Cost: 2 TP (3 TP at Lv 1)'''
*Requires level 65
 
*Max level: 2
 
*'''Cost: 1 TP'''
 
*Consumes 2 bullets per shot
 
  
 
==Skill Growth==
 
==Skill Growth==
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!Max # of <br>Fire Explosions
 
!Max # of <br>Fire Explosions
 
!Increased Damage
 
!Increased Damage
!Max # of<br> Bullets
 
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1|| 65 ||rowspan="2"| 2 ||rowspan="2"| 3 || +30% || +4
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| 1|| 65 ||rowspan="2"| 2 ||rowspan="2"| 3 || +80%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2|| 70 || +60% || +8
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| 2|| 70 || +100%
 
|}
 
|}
  
[[Category:TP Skills]] [[Category:Spitfire TP Skills]]
 
 
{{NavSkillsFSpitfire|closed|open}}
 
{{NavSkillsFSpitfire|closed|open}}
 
{{NavSkillsSpitfire|closed|open}}
 
{{NavSkillsSpitfire|closed|open}}

Revision as of 13:07, 30 April 2015


Prerequisites

Details

Consumes 2 bullets to deal increased damage. Bonus damage does not apply to Plant/Insect/Building type enemies. Max explosions increased to 3.

  • Cost: 2 TP (3 TP at Lv 1)

Skill Growth

Lv Lv Req Bullets Consumed
Per Shot
Max # of
Fire Explosions
Increased Damage
1 65 2 3 +80%
2 70 +100%

Template:NavSkillsFSpitfire Template:NavSkillsSpitfire