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Difference between revisions of "Ranger 3rd Chronicle"
m (added Category:3rd Chronicle Sets using HotCat) |
m (→Set Effects: Currently Matched with DFOpedia) |
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Line 9: | Line 9: | ||
! style="background-color:#ddffcf;" align="center"| 3 Items | ! style="background-color:#ddffcf;" align="center"| 3 Items | ||
| | | | ||
− | * | + | *Headshot |
− | **Cooldown - | + | **Cooldown -25% |
− | * | + | **Attack Strength +10% |
− | **Attack Strength + | + | *Western Fire |
+ | **Cooldown -25% | ||
+ | **Attack Strength +10% | ||
| | | | ||
*Headshot | *Headshot | ||
− | **Attack Strength + | + | **Cooldown -15% |
− | * | + | **Attack Strength +20% |
− | ** | + | *Western Fire |
− | ** | + | **Cooldown -15% |
+ | **Attack Strength +20% | ||
| | | | ||
− | * | + | *Mobile Casting |
− | ** | + | **Bullets per Shot +1 |
− | ** | + | **Revolver Shot Count +20% |
− | + | *Wild Shot/Gun Dance | |
− | * | + | **Shot Count +6 |
− | ** | ||
− | |||
|- | |- | ||
! style="background-color:#ddffcf;" align="center"| 6 Items | ! style="background-color:#ddffcf;" align="center"| 6 Items | ||
| | | | ||
− | * | + | *Wild Shot/Gun Dance |
− | **Cooldown - | + | **Cooldown -20% |
− | **Attack Strength + | + | **Shot Count +45% |
− | ** | + | **Maximum Multi-hit Count is reduced |
− | ** | + | **Revenger/Gun Guard increase Wild Shot/Gun Dance Attack Strength +15% for 10 seconds |
+ | ***Max Stacks: 2 | ||
+ | **Clear Cube Fragment Cost +1 | ||
| | | | ||
*Death By Revolver | *Death By Revolver | ||
**Critical Hit Damage +10% | **Critical Hit Damage +10% | ||
*Multi Headshot | *Multi Headshot | ||
− | **Attack Strength + | + | **Attack Strength +30% |
**Startup Time -30% | **Startup Time -30% | ||
− | *Wildshot/ | + | *Wildshot/Gun Dance |
**Attack Strength +20% | **Attack Strength +20% | ||
+ | *Stylish (M) | ||
+ | **Strength Buff Duration +2 Seconds | ||
+ | **Firing Skill Attack Strength +100% | ||
+ | *Twin Gunblade (F) | ||
+ | **Attack Strength +40% | ||
| | | | ||
*Moving Shot | *Moving Shot | ||
**Attack Strength +20% | **Attack Strength +20% | ||
− | ** | + | **Bullets per Shot +2 |
− | ** | + | **Clear Cube Fragment Cost +1 |
− | * | + | *Pan Revolver |
− | **Cooldown - | + | **Post-Shooting Delay Reduction +20% |
+ | **Piercing Strength +5% | ||
+ | *Wild Shot/Gun Dance | ||
+ | **Cooldown -20% | ||
**Attack Strength +20% | **Attack Strength +20% | ||
|- | |- | ||
Line 55: | Line 66: | ||
| | | | ||
*Ultimate Multi Headshot | *Ultimate Multi Headshot | ||
− | **Cooldown -20% | + | **Cooldown -40% |
− | **Range +13% | + | **Attack Strength +20% |
+ | **Attack Range +13% | ||
**Shot Count +4 | **Shot Count +4 | ||
**MP Consumption -50% | **MP Consumption -50% | ||
+ | **Clear Cube Fragment Cost +1 | ||
| | | | ||
− | * | + | Gunner (M): |
− | **Cooldown - | + | *Multi Headshot |
− | ** | + | **Cooldown -40% |
− | ** | + | **Attack Strength +50% |
− | * | + | **Clear Cube Fragment Cost +1 |
− | **Cooldown - | + | Gunner (F): |
− | ** | + | *Gun Dance |
+ | **Cooldown -40% | ||
+ | **Attack Strength +50% | ||
+ | **Max Multi-hit Count is reduced | ||
+ | **Clear Cube Fragment Cost +1 | ||
| | | | ||
*Death Hawk | *Death Hawk | ||
− | **Cooldown - | + | **Cooldown -50% |
− | **Attack Strength + | + | **Attack Strength +40% |
− | ** | + | **Hit Interval -15% |
− | ** | + | **Clear Cube Fragment Cost +1 |
− | ** | + | *Moving Shot |
+ | **Cooldown -20% | ||
+ | **Attack Strength +20% | ||
+ | **Bullets per Shot +2 | ||
+ | *Pan Revolver | ||
+ | **Post-Shooting Delay Reduction +20% | ||
+ | **Piercing Strength +5% | ||
|} | |} | ||
{{3rdChron}} | {{3rdChron}} | ||
[[Category:3rd Chronicle Sets]] | [[Category:3rd Chronicle Sets]] |
Revision as of 09:46, 28 June 2015
Set Effects
Set Name | Untouchable Mind | Standard Procedure | Precise Fire |
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3 Items |
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6 Items |
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9 Items |
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Gunner (M):
Gunner (F):
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3rd Chronicle Sets | |||||||||||
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