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Difference between revisions of "Ranger 3rd Chronicle"

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m (Set Effects: Currently Matched with DFOpedia)
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! style="background-color:#ddffcf;" align="center"| 3 Items
 
! style="background-color:#ddffcf;" align="center"| 3 Items
 
|
 
|
*Fastest Gun
+
*Headshot
**Cooldown -0.6 Seconds
+
**Cooldown -25%
*Windmill/Topspin
+
**Attack Strength +10%
**Attack Strength +20%
+
*Western Fire
 +
**Cooldown -25%
 +
**Attack Strength +10%
 
|
 
|
 
*Headshot
 
*Headshot
**Attack Strength +17%
+
**Cooldown -15%
*Mach Kick/Needle Sobat
+
**Attack Strength +20%
**Attack Strength +15%
+
*Western Fire
**Knock Back Duration +8%
+
**Cooldown -15%
 +
**Attack Strength +20%
 
|
 
|
*Headshot
+
*Mobile Casting
**Cooldown -1 Second
+
**Bullets per Shot +1
**Attack Strength +10%
+
**Revolver Shot Count +20%
**Piercing Chance +20%
+
*Wild Shot/Gun Dance
*Rising Shot
+
**Shot Count +6
**Cooldown -1 Second
 
**Attack Strength +15%
 
 
|-
 
|-
 
! style="background-color:#ddffcf;" align="center"| 6 Items
 
! style="background-color:#ddffcf;" align="center"| 6 Items
 
|
 
|
*Wildshot/Gundance
+
*Wild Shot/Gun Dance
**Cooldown -5 Seconds
+
**Cooldown -20%
**Attack Strength +30%
+
**Shot Count +45%
**Minimum Shot Count +3
+
**Maximum Multi-hit Count is reduced
**Maximum Shot Count Unmodified
+
**Revenger/Gun Guard increase Wild Shot/Gun Dance Attack Strength +15% for 10 seconds
 +
***Max Stacks: 2
 +
**Clear Cube Fragment Cost +1
 
|
 
|
 
*Death By Revolver
 
*Death By Revolver
 
**Critical Hit Damage +10%
 
**Critical Hit Damage +10%
 
*Multi Headshot
 
*Multi Headshot
**Attack Strength +20%
+
**Attack Strength +30%
 
**Startup Time -30%
 
**Startup Time -30%
*Wildshot/Gundance
+
*Wildshot/Gun Dance
 
**Attack Strength +20%
 
**Attack Strength +20%
 +
*Stylish (M)
 +
**Strength Buff Duration +2 Seconds
 +
**Firing Skill Attack Strength +100%
 +
*Twin Gunblade (F)
 +
**Attack Strength +40%
 
|
 
|
 
*Moving Shot
 
*Moving Shot
 
**Attack Strength +20%
 
**Attack Strength +20%
**Movement Speed +10%
+
**Bullets per Shot +2
**Revolver Shot Count +6
+
**Clear Cube Fragment Cost +1
*Headshot
+
*Pan Revolver
**Cooldown -1 Second
+
**Post-Shooting Delay Reduction +20%
 +
**Piercing Strength +5%
 +
*Wild Shot/Gun Dance
 +
**Cooldown -20%
 
**Attack Strength +20%
 
**Attack Strength +20%
 
|-
 
|-
Line 55: Line 66:
 
|
 
|
 
*Ultimate Multi Headshot
 
*Ultimate Multi Headshot
**Cooldown -20%
+
**Cooldown -40%
**Range +13%
+
**Attack Strength +20%
 +
**Attack Range +13%
 
**Shot Count +4
 
**Shot Count +4
 
**MP Consumption -50%
 
**MP Consumption -50%
 +
**Clear Cube Fragment Cost +1
 
|
 
|
*Air Spin
+
Gunner (M):
**Cooldown -60%
+
*Multi Headshot
**Hit Count +1
+
**Cooldown -40%
**Air Windmill Hit Count +1
+
**Attack Strength +50%
*Burning Spike
+
**Clear Cube Fragment Cost +1
**Cooldown -65%
+
Gunner (F):
**Hit Count +2
+
*Gun Dance
 +
**Cooldown -40%
 +
**Attack Strength +50%
 +
**Max Multi-hit Count is reduced
 +
**Clear Cube Fragment Cost +1
 
|
 
|
 
*Death Hawk
 
*Death Hawk
**Cooldown -60%
+
**Cooldown -50%
**Attack Strength +30%
+
**Attack Strength +40%
**Duration +30%
+
**Hit Interval -15%
**Multi-Hit Interval Reduced
+
**Clear Cube Fragment Cost +1
**Throw Count -1
+
*Moving Shot
 +
**Cooldown -20%
 +
**Attack Strength +20%
 +
**Bullets per Shot +2
 +
*Pan Revolver
 +
**Post-Shooting Delay Reduction +20%
 +
**Piercing Strength +5%
 
|}
 
|}
 
{{3rdChron}}
 
{{3rdChron}}
  
 
[[Category:3rd Chronicle Sets]]
 
[[Category:3rd Chronicle Sets]]

Revision as of 09:46, 28 June 2015

Set Effects

Set Name Untouchable Mind Standard Procedure Precise Fire
3 Items
  • Headshot
    • Cooldown -25%
    • Attack Strength +10%
  • Western Fire
    • Cooldown -25%
    • Attack Strength +10%
  • Headshot
    • Cooldown -15%
    • Attack Strength +20%
  • Western Fire
    • Cooldown -15%
    • Attack Strength +20%
  • Mobile Casting
    • Bullets per Shot +1
    • Revolver Shot Count +20%
  • Wild Shot/Gun Dance
    • Shot Count +6
6 Items
  • Wild Shot/Gun Dance
    • Cooldown -20%
    • Shot Count +45%
    • Maximum Multi-hit Count is reduced
    • Revenger/Gun Guard increase Wild Shot/Gun Dance Attack Strength +15% for 10 seconds
      • Max Stacks: 2
    • Clear Cube Fragment Cost +1
  • Death By Revolver
    • Critical Hit Damage +10%
  • Multi Headshot
    • Attack Strength +30%
    • Startup Time -30%
  • Wildshot/Gun Dance
    • Attack Strength +20%
  • Stylish (M)
    • Strength Buff Duration +2 Seconds
    • Firing Skill Attack Strength +100%
  • Twin Gunblade (F)
    • Attack Strength +40%
  • Moving Shot
    • Attack Strength +20%
    • Bullets per Shot +2
    • Clear Cube Fragment Cost +1
  • Pan Revolver
    • Post-Shooting Delay Reduction +20%
    • Piercing Strength +5%
  • Wild Shot/Gun Dance
    • Cooldown -20%
    • Attack Strength +20%
9 Items
  • Ultimate Multi Headshot
    • Cooldown -40%
    • Attack Strength +20%
    • Attack Range +13%
    • Shot Count +4
    • MP Consumption -50%
    • Clear Cube Fragment Cost +1

Gunner (M):

  • Multi Headshot
    • Cooldown -40%
    • Attack Strength +50%
    • Clear Cube Fragment Cost +1

Gunner (F):

  • Gun Dance
    • Cooldown -40%
    • Attack Strength +50%
    • Max Multi-hit Count is reduced
    • Clear Cube Fragment Cost +1
  • Death Hawk
    • Cooldown -50%
    • Attack Strength +40%
    • Hit Interval -15%
    • Clear Cube Fragment Cost +1
  • Moving Shot
    • Cooldown -20%
    • Attack Strength +20%
    • Bullets per Shot +2
  • Pan Revolver
    • Post-Shooting Delay Reduction +20%
    • Piercing Strength +5%
3rd Chronicle Sets

MSlayerIcon.png
Slayer

FSlayerIcon.png
F.Slayer

FighterIcon.pngMFighterIcon.png
Fighters

MGunnerIcon.pngFGunnerIcon.png
Gunners

FMageIcon.png
F.Mage

MMageIcon.png
M.Mage

M.PriestIcon.png
M.Priest

F.PriestIcon.png
F.Priest

ThiefIcon.png
Thief

KnightIcon.png
Knight

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent