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Difference between revisions of "Blazing Bullet"

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<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/gunner_1.flv" thumb="true" width="225" height="179"/>
 
<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/gunner_1.flv" thumb="true" width="225" height="179"/>
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== Description ==
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[[Image:BurningBullet.png|left]] Enchant fire attribute to 10 bullets. Maximum of 2 explosion occurs for each bullet fired.
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== Details ==
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*Command Input: {{right}}{{right}} + Space
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*Fire element physical attack + Fire element magical attack
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*Number of enchanted bullets increased from 7 to 10 after the Season 2 patch. Its cool time lasts longer and magical attack decreased.
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*Inflicts additional damage against plant, insect, building type of opponents.
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*Explosion only occurs when...
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:*It collided with a target (Stuck/Miss doesn't count.)
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:*It collided with an obstacle
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*If the user fires downward, total of 3 hits occur. (Bullet + Explosion upon hitting the target + Explosion upon hitting the ground)

Revision as of 10:12, 26 September 2009

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Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/gunner_1.flv" thumb="true" width="225" height="179"/>

Description

Enchant fire attribute to 10 bullets. Maximum of 2 explosion occurs for each bullet fired.


Details

  • Command Input: Rightkey.pngRightkey.png + Space
  • Fire element physical attack + Fire element magical attack
  • Number of enchanted bullets increased from 7 to 10 after the Season 2 patch. Its cool time lasts longer and magical attack decreased.
  • Inflicts additional damage against plant, insect, building type of opponents.
  • Explosion only occurs when...
  • It collided with a target (Stuck/Miss doesn't count.)
  • It collided with an obstacle
  • If the user fires downward, total of 3 hits occur. (Bullet + Explosion upon hitting the target + Explosion upon hitting the ground)