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Difference between revisions of "Immortality"
KingDaimao (talk | contribs) (→Prerequisite) |
KingDaimao (talk | contribs) (→Details) |
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*Dying while in Recovery Mode will result in a real death. | *Dying while in Recovery Mode will result in a real death. | ||
*HP recovery items are disabled in Recovery Mode. MP recovery items are still useable. | *HP recovery items are disabled in Recovery Mode. MP recovery items are still useable. | ||
− | *Cool down is the same duration. Immortality has infinite uses. | + | *Cool down is the same duration. |
+ | *Immortality has infinite uses. | ||
− | + | *Recovery Mode Received Damage Amplification: 50% | |
− | + | *HP Recovered Immediately Upon Death: 10% | |
− | + | *Recovery Mode Duration (Normal Dungeon): 15 seconds | |
− | + | *Recovery Mode Duration (Ancient/Otherworld Dungeon): 60 seconds | |
− | + | *Recovery Mode Duration (Canyon of Deceased): 60 seconds | |
− | + | *Recovery Mode Duration (War Zone): 60 seconds |
Revision as of 15:17, 28 August 2012
Description
Prerequisite
Received upon creation of Male Mage.
Details
- Recovery Mode is activated upon death (HP reaching 0).
- HP is recovered up to 10% duration the invincibility period.
- There is 2 seconds worth of invincibility after standing up.
- Dying while in Recovery Mode will result in a real death.
- HP recovery items are disabled in Recovery Mode. MP recovery items are still useable.
- Cool down is the same duration.
- Immortality has infinite uses.
- Recovery Mode Received Damage Amplification: 50%
- HP Recovered Immediately Upon Death: 10%
- Recovery Mode Duration (Normal Dungeon): 15 seconds
- Recovery Mode Duration (Ancient/Otherworld Dungeon): 60 seconds
- Recovery Mode Duration (Canyon of Deceased): 60 seconds
- Recovery Mode Duration (War Zone): 60 seconds