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Difference between revisions of "Fear of the Slaughterer"
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Soul Surgeon (talk | contribs) (→Details) |
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==Details== | ==Details== | ||
* Level 1 obtained automatically upon awakening. | * Level 1 obtained automatically upon awakening. | ||
− | * Due to | + | * Due to a bug in how the skill works, Fear of the Slaughterer apparently lowers the enemy's Physical/Magical Attack, sending their Attack values into the negatives, making them do 0~1 damage. (The enemy's Fixed damage values, however, remain constant.) |
* It is currently unknown what the Repentence Chance does or if it works. | * It is currently unknown what the Repentence Chance does or if it works. | ||
** As of the Revolution update it appears Repentence causes monsters to attack each other similar to the Confusion status. However, they still have reduced attack so this is mainly helpful only in causing hit stun and grouping monsters together. Though notably this can be useful for getting opponent APCs to waste skills on other monsters such as in the Tower of the Dead. | ** As of the Revolution update it appears Repentence causes monsters to attack each other similar to the Confusion status. However, they still have reduced attack so this is mainly helpful only in causing hit stun and grouping monsters together. Though notably this can be useful for getting opponent APCs to waste skills on other monsters such as in the Tower of the Dead. |
Revision as of 12:15, 16 September 2012
Description
Casts the Fear of the Slaughterer on enemies hit by her servant Vallacre. Enemies suffering from Fear of the Slaughterer experience decreased Physical and Magical Defense for a set duration, and have a chance to attack each other.
Prerequisite
- Level 50+ Defiler
Details
- Level 1 obtained automatically upon awakening.
- Due to a bug in how the skill works, Fear of the Slaughterer apparently lowers the enemy's Physical/Magical Attack, sending their Attack values into the negatives, making them do 0~1 damage. (The enemy's Fixed damage values, however, remain constant.)
- It is currently unknown what the Repentence Chance does or if it works.
- As of the Revolution update it appears Repentence causes monsters to attack each other similar to the Confusion status. However, they still have reduced attack so this is mainly helpful only in causing hit stun and grouping monsters together. Though notably this can be useful for getting opponent APCs to waste skills on other monsters such as in the Tower of the Dead.
- The attack reduction is very useful against bosses as it can make lethal attacks only do 1 damage per hit.
- The attack reduction is also very useful in PvP as it can effectively cause players to waste skills dealing 1 damage to you. However Vallacre's limited summon time and the reduced chance of inflicting fear and short duration make it a completely unreliable tactic.
Skill Growth
Level | LV Req | SP Req | Fear Chance |
Enemy Physical Attack |
Enemy Magic Attack |
Debuff Duration |
Repentence Chance |
---|---|---|---|---|---|---|---|
1 | - | 30 | 5% | -2068 | -2068 | 10 Seconds | 10% |
2 | 51 | 5.6% | -2548 | -2548 | 11.1% | ||
3 | 54 | 6.1% | -3060 | -3060 | 12.2% | ||
4 | 57 | 6.7% | -3604 | -3604 | 13.3% | ||
5 | 60 | 7.2% | -4180 | -4180 | 14.4% | ||
6 | 63 | 7.8% | -4788 | -4788 | 15.6% | ||
7 | 66 | 8.3% | -5428 | -5428 | 16.7% | ||
8 | 69 | 8.9% | -6100 | -6100 | 17.8% | ||
9 | 72 | 9.4% | -6804 | -6804 | 18.9% | ||
10 | 75 | 10% | -7540 | -7540 | 20% | ||
11 | 78 | 10.6% | -8308 | -8308 | 21.1% |