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Difference between revisions of "Giant Weapon Launcher"

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*Casting Time: Instant
 
*Casting Time: Instant
 
*Cool Time: 2 seconds
 
*Cool Time: 2 seconds
 
+
*Launches an enemy into the air. Hangtime increases with the level of the attack.
*Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
 
 
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
 
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
 
*Only [[Exorcist]] can learn beyond level 10
 
*Only [[Exorcist]] can learn beyond level 10

Revision as of 13:40, 13 September 2009

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Description

Uses a Giant Weapon to launch an enemy high in the air. Creates a Super Armor decision upon the skill's activation. Cannot be used while the Will Driver is in effect.

Details

  • Command Input: Z
  • Casting Time: Instant
  • Cool Time: 2 seconds
  • Launches an enemy into the air. Hangtime increases with the level of the attack.
  • Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
  • Only Exorcist can learn beyond level 10

Priest

Lv Lv Req SP MP Cast
Time
Cooldown
Time
Weapon Physical Atk Launch Strength
1 1 - Instant 2.0s % 100.0%
2 4 20 % 105.1%
3 7 6 122% 110.6%
4 10 6 128% 115.7%
5 13 % 121.1%
6 16 % 126.3%
7 19 % 131.7%
8 22 8 153% 136.9%
9 25 % 142.0%
10 (M) 28 9 165% 147.4%
11 - - 10 171% 152.6%
12 177% 158%
13 11 183% 163.1%
14 189% 168.3%