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Difference between revisions of "Muscle Shift"
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|-{{MaxSkillRow}} | |-{{MaxSkillRow}} | ||
− | | 5||50||25||5||30 | + | | 5(M)||50||25||5||30 |
Revision as of 14:17, 10 June 2011
Description
Allows the user to activate another martial arts skill while using a martial arts skill.
Details
- Command Input: + Space
- Cool down: 30 sec
- Similar effect as a canceling skill, allowing multiple martial arts skills to be used consecutively.
- Beat Drive and The World's Greatest Low Kick can't be used as a canceling combo.
- Only Air Walk and Tornado Kick can be used as a canceling combo in mid-air.
- Due to the nature of canceling skill, it is highly recommended to lock command of several skills that may interfere with each other.
Stats
Lv | Lv Req | SP | MP | # of cancels | Duration (sec) |
---|---|---|---|---|---|
1 | 30 | 30 | 5 | 1 | 10 |
2 | 35 | 10 | 2 | 15 | |
3 | 40 | 15 | 3 | 20 | |
4 | 45 | 20 | 4 | 25 | |
5(M) | 50 | 25 | 5 | 30 |