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Difference between revisions of "Phoenix Hammer"

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m (Details)
m (Details)
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*Command Input: {{up}}{{down}} + Z
 
*Command Input: {{up}}{{down}} + Z
 
*6 Second Cooldown
 
*6 Second Cooldown
 +
*One level of the skill is given to players upon class advancement
 
<br>
 
<br>
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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|Attack Strength||Range
 
|Attack Strength||Range
 
|- {{SkillRow}}
 
|- {{SkillRow}}
| 1||-||-||20||100%||688||250px
+
| 1||15||rowspan="20"|25||20||100%||688||250px
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||17||rowspan="19"|25||21||105%||792||258px
+
| 2||17||21||105%||792||258px
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 
| 3||19||22||111%||902||266px
 
| 3||19||22||111%||902||266px

Revision as of 06:27, 13 May 2011



Description

The priest performs a high jump then comes crashing down with his giant weapon, creating a shockwave that inflicts damage and knocks down surrounding enemies.


Details

  • Command Input: Upkey.pngDownkey.png + Z
  • 6 Second Cooldown
  • One level of the skill is given to players upon class advancement


Lv Lv Req SP MP Physical Weapon
Attack Strength
Shock Wave
Attack Strength Range
1 15 25 20 100% 688 250px
2 17 21 105% 792 258px
3 19 22 111% 902 266px
4 21 23 116% 1019 274px
5 23 24 121% 1143 282px
6 25 25 126% 1273 289px
7 27 26 132% 1411 297px
8 29 27 137% 1555 305px
9 31 28 142% 1705 313px
10 33 29 147% 1863 321px
11 35 30 153% 2027 329px
12 37 31 158% 2198 337px
13 39 32 163% 2376 345px
14 41 33 168% 2560 353px
15 43 34 174% 2751 361px
16 45 35 179% 2949 368px
17 47 36 184% 3154 376px
18 49 37 189% 3365 384px
19 51 38 195% 3583 392px
20 (M) 53 39 200% 3808 400px
21 - - 40 205% 4040 408px
22 41 211% 4278 416px
23 42 216% 4523 424px