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Difference between revisions of "Happy Mood"
Queerchemist (talk | contribs) (Created page with "{{SkillPage |Name={{PAGENAME}} |Video= |AltName=Korean: 해피한 기분 |Class=Muse |Type=Passive |PrerequisiteLevel=15 |Command= |Description=[Score Skill - Power Class] Re...") |
Queerchemist (talk | contribs) |
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|Notes= | |Notes= | ||
+ | * {{IconLink|Celebrity}} adds a random note to the end of the score which, if played correctly, increases the Attack/Casting/Movement Speed bonus by an additional +10%. | ||
|SkillGrowth= | |SkillGrowth= |
Latest revision as of 13:42, 6 October 2023
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 해피한 기분 |
Description
[Score Skill - Power Class]
Registers the Power score, Happy Mood. Effector On: Power opens the registered score, and you can use Note skills in sequence to play the score.
When you successfully play the score, Power gauge is consumed, and the music emanating from the amp excites party members within range, increasing their Attack/Movement/Casting Speed for a set amount of time.
Can be canceled mid-performance by an Awakening skill.
Attributes
- SP per level: 30
- Master Level: 10
- Max Level: 20
- Music Score: ♩♩
- Duration: 15 sec.
- Sacred Beast Power Cost: 2 blocks
- [Range Info]
- Buff Application Range: 1000 px
Notes
- Celebrity adds a random note to the end of the score which, if played correctly, increases the Attack/Casting/Movement Speed bonus by an additional +10%.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Attack Speed | Movement Speed | Casting Speed |
---|---|---|---|---|
1 | 15 | +11% | +11% | +11% |
2 | 18 | +11.5% | +11.5% | +11.5% |
3 | 21 | +12% | +12% | +12% |
4 | 24 | +12.5% | +12.5% | +12.5% |
5 | 27 | +13% | +13% | +13% |
6 | 30 | +13.5% | +13.5% | +13.5% |
7 | 33 | +14% | +14% | +14% |
8 | 36 | +14.5% | +14.5% | +14.5% |
9 | 39 | +15% | +15% | +15% |
10 | 42 | +15.5% | +15.5% | +15.5% |
11 | 45 | +16% | +16% | +16% |
12 | 48 | +16.5% | +16.5% | +16.5% |
13 | 51 | +17% | +17% | +17% |
14 | 54 | +17.5% | +17.5% | +17.5% |
15 | 57 | +18% | +18% | +18% |
16 | 60 | +18.5% | +18.5% | +18.5% |
17 | 63 | +19% | +19% | +19% |
18 | 66 | +19.5% | +19.5% | +19.5% |
19 | 69 | +20% | +20% | +20% |
20 | 72 | +20.5% | +20.5% | +20.5% |
Archer Skills | |
---|---|
Active: | Gapseeker Rising Moonsault Robust Swing |
Passive: | None! Please add appropriate skills to Category:Archer Skills and Category:Passive Skills |
Archer TP Skills | |
---|---|
Gapseeker Upgrade Rising Moonsault Upgrade Robust Swing Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |