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Difference between revisions of "Murderous Wave"

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== Description ==
 
== Description ==
  
[[Image:ShockwaveGod.gif|left]] Command:↓→+Z<br>
+
[[Image:ShockwaveGod.gif|left]] Inflict constant non elemental magical damage to nearby targets. Increases both physical and magical critical rate of nearby allies.
Fires a fast, no-attribute sword wave at the enemy. <br>
+
 
The sword wave penetrates through enemies. <br>
 
Using the command:MP-2.0% and Cooldown Time -1.0%
 
  
 
== Details ==
 
== Details ==
  
*Command Input: 28 + Z
+
*Command Input: {{Right}}{{Right}} + Space
*Casting Time: 0.5 seconds
+
 
*Cool Time: 2 seconds
+
*No knock back effects. Only delivers damage.
 +
*A switch type of skill that deactivates the effect by using once more.
 +
*Skill is automatically deactivated should the user doesn't have sufficient MP to sustain it.
 +
*Can be disenchanted.
 +
*Effect remains effective whether the user is being attacked or knock downed.
 +
*Damage increases as the skill level and intelligence rises.
  
*Fluorescent spheres disappears upon colliding with an obstacle. Therefore, casting this skill on open field is strongly recommended.
 
*Often can be utilized as an alternative barrier or a trap to inflict damage on incoming target.
 
*Only [[Elemental Master]] can learn beyond level 10
 
  
 
== Asura ==
 
== Asura ==
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!colspan="2"|MP
 
!colspan="2"|MP
 
!rowspan="2"|Cast<br>Time
 
!rowspan="2"|Cast<br>Time
!rowspan="2"|Cooldown<br>Time
+
!rowspan="2"|Cool<br>Time
!colspan="2"|クリティカル率
+
!colspan="2"|Critical Rate
!rowspan="2"|範囲(半径)
+
!rowspan="2"|Area (Radius)
!rowspan="2"|ダメージ/
+
!rowspan="2"|Damage/s
 
|- {{Bgblue}}
 
|- {{Bgblue}}
|発動時||1秒毎||物理||魔法
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|Activation||Per second||Physical||Magical
 
|- {{SkillRow}}
 
|- {{SkillRow}}
 
| 1||30||rowspan="16"|30||rowspan="3"|8||rowspan="5"|4||rowspan="20"|0.5秒||rowspan="20"|5秒||+1.0%||+1.0%||300px||81
 
| 1||30||rowspan="16"|30||rowspan="3"|8||rowspan="5"|4||rowspan="20"|0.5秒||rowspan="20"|5秒||+1.0%||+1.0%||300px||81

Revision as of 09:02, 10 September 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/knight_52.flv" thumb="true" width="225" height="179"/>

Description

Inflict constant non elemental magical damage to nearby targets. Increases both physical and magical critical rate of nearby allies.


Details

  • Command Input: Rightkey.pngRightkey.png + Space
  • No knock back effects. Only delivers damage.
  • A switch type of skill that deactivates the effect by using once more.
  • Skill is automatically deactivated should the user doesn't have sufficient MP to sustain it.
  • Can be disenchanted.
  • Effect remains effective whether the user is being attacked or knock downed.
  • Damage increases as the skill level and intelligence rises.


Asura

Lv Lv Req SP MP Cast
Time
Cool
Time
Critical Rate Area (Radius) Damage/s
Activation Per second Physical Magical
1 30 30 8 4 0.5秒 5秒 +1.0% +1.0% 300px 81
2 32 +1.5% +1.5% 305px 91
3 34 +2.0% +2.1% 311px 101
4 36 9 +2.5% +2.6% 316px 112
5 38 +3.0% +3.1% 321px 123
6 40 10 5 +3.5% +3.6% 326px 135
7 42 +4.0% 332px
8 44 +4.5% 337px
9 46 11 +5.0% +5.2% 342px 173
10 48 +5.5% +5.7% 347px 187
11 50 6 +6.0% 353px
12 52 +6.5% 358px
13 54 +7.0% 363px
14 56 +7.5% 368px
15 58 +8.0% 374px 265
16 60 7 +8.5% 379px 283
17 - - +9.0% 384px
18 15 +9.5% +9.9% 389px 319
19 +10.0% 396px
20 +10.5% 400px