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Difference between revisions of "Jack Spike"
Line 6: | Line 6: | ||
== Description == | == Description == | ||
− | [[Image:JacksPike.gif|left]] Launches | + | [[Image:JacksPike.gif|left]] Launches an opponent with strong knee kick |
+ | |||
== Details == | == Details == | ||
− | *Command Input: | + | *Command Input: Z |
− | |||
*Cool Time: 2 seconds | *Cool Time: 2 seconds | ||
− | * | + | *Super armor effect is given for few frames during activation |
− | * | + | *Due to above effect, whoever used Jack Spike earlier than the other will be launched. |
− | * | + | *Covers wide X-axis area than it seems. |
+ | |||
== Gunner(M) == | == Gunner(M) == |
Revision as of 11:00, 17 June 2009
<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/gunner_4.flv" thumb="true" width="225" height="179"/>
Description
Launches an opponent with strong knee kick
Details
- Command Input: Z
- Cool Time: 2 seconds
- Super armor effect is given for few frames during activation
- Due to above effect, whoever used Jack Spike earlier than the other will be launched.
- Covers wide X-axis area than it seems.
Gunner(M)
Lv | Lv Req | SP | MP | 高速化 | 浮力 | 武器物理 攻撃力 |
---|---|---|---|---|---|---|
1 | - | - | 5 | 0% | 100.0% | 120% |
2 | 4 | 20 | 2% | 105.1% | 130% | |
3 | 7 | 6 | 4% | 110.6% | 140% | |
4 | 10 | 6% | 115.7% | 150% | ||
5 | 13 | 7 | 8% | 121.1% | 160% | |
6 | 16 | 11% | 126.3% | 170% | ||
7 | 19 | 8 | 13% | 131.7% | 180% | |
8 | 22 | 15% | 136.9% | 190% | ||
9 | 25 | 9 | 17% | 142.0% | 200% | |
10 (M) | 28 | 19% | 147.4% | 210% | ||
11 | - | - | 21% | 152.6% | % |