Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "Hiero"

From DFO World Wiki
Jump to: navigation, search
(Page up, still gonna be working on his moves)
 
m
Line 39: Line 39:
 
'''Spiral Dive:''' Hiero will jump on one of the parts of the screen that is located near the wall and dash in the direction he jumped whether it'll be top, middle or bottom. After that, he quickly follows it by dashing in the opposite direction on the other two parts of the screen. Because of this, there are six possible scenarios, but you need to remember only three.
 
'''Spiral Dive:''' Hiero will jump on one of the parts of the screen that is located near the wall and dash in the direction he jumped whether it'll be top, middle or bottom. After that, he quickly follows it by dashing in the opposite direction on the other two parts of the screen. Because of this, there are six possible scenarios, but you need to remember only three.
  
 
 
 
== Stragety ==
 
== Stragety ==
 
* Hitting Hiero during his appearance when he attacks Anne will cause to drop his defenses before leaving, making him groggy on the ground for a certain amount of time and giving party members a free chance at damaging him for only 15% of his HP.
 
* Hitting Hiero during his appearance when he attacks Anne will cause to drop his defenses before leaving, making him groggy on the ground for a certain amount of time and giving party members a free chance at damaging him for only 15% of his HP.

Revision as of 11:34, 1 July 2019

No icon available
Hiero
Heiro.gif
Type
TypeBeast.png

History

Sighted Area: Near a coastal city in Metro Center.

Shape: A half-man, half-quadruped Beast that's covered with scaly skin except for its chest and stomach. It usually stays on the ground, but its scales and tail enable it to be active underwater. It's been wearing Echon-style accessories since it was first discovered. Some people sacrifice others for their sea god, to convince themselves that they're being protected by the deity. Traces of such sacrificial rituals can still be found in the cities along the coasts of Pandemonium. And this Beast named Hiero is what their fear would look like if it became reality.

"Hiero was first discovered at a seaside village in the Metro Center area. It's capable of language, but it only speaks to make itself understood; it doesn't speak it to communicate with others. It's also extremely warlike. While the other Beasts do not interfere with each other, Hiero picks fights with them. It seems this Beast enjoys fighting for the fun of it, as well as for obtaining food for survival. Considering its predilection for violence and the fact that it's wearing Echon-style accessories, it's suspected that Hiero came from the Echon Planet. How it arrived in Pandemonium is anyone's guess. What's amazing about this Beast is that, even though Hiero does not radiate mana, it freely commands the power of water, one of the four elements of nature. It's not known if Hiero was born with this ability or has acquired it when it came to Pandemonium. What's clear, however, is that this Beast grows stronger when it's near water.

From Dulis's Observation Journal"

Move Set

Just like Anne, Hiero's attacks hit pretty hard and feels more chaotic with his patterns that makes the fight very unpredictable.

  • Claw Scratch: Hiero will deliver a pretty slow and well-telegraphed slash in front of him. It's avoidable at best if you're not in close range, but it deals heavy damage on contact.
  • Water Ball: Hiero will summon water balls and launches them out directly at Player 1. The move itself is very similar to Luke's Energy Ball Throw, except that the traces from Hiero's dissapear much faster.
  • Water Pillars: Hiero slams the ground with his fists, creating water pillars that targets Players 1 & 2 with red circles which can launch them in the air if not dodged.
  • Water Blast: Hiero gathers up water energy inside of him and sends it out as a wave in front of him that can potentially kill anyone who's in the attack's range.
  • Jump! Break!: Hiero will jump in a telegraphed spot that has a big enough delay to safely dodge it, but the move itself can deal heavy to lethal damage if players come in contact.

Berserk:

During the fight, Hiero's berserk gauge will fill up and after 20 seconds have passed, he'll begin using those patterns towards the party. First, he'll push them back by roaring:

Taste my Power!: Similar to Jump! Break! Hiero will target the last player who attacked him and attempts to jump on them three times.

Outta the way!: Hiero will jump to the middle of the room and cast a horizontal water stream in the direction he’s facing as well as random horizontal / diagonal water streams on every party member after every ground slam he does, then he does it one more time. After that he dashes into the direction he was facing and hits the wall.

Spiral Dive: Hiero will jump on one of the parts of the screen that is located near the wall and dash in the direction he jumped whether it'll be top, middle or bottom. After that, he quickly follows it by dashing in the opposite direction on the other two parts of the screen. Because of this, there are six possible scenarios, but you need to remember only three.

Stragety

  • Hitting Hiero during his appearance when he attacks Anne will cause to drop his defenses before leaving, making him groggy on the ground for a certain amount of time and giving party members a free chance at damaging him for only 15% of his HP.

(UNDER CONSTRUCTION)

Appearances