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Difference between revisions of "Heaven Cleaver"

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(Updated Class; Updated Description; Updated Attributes)
 
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{{MissingInfo|Missing Level 85 minimum Bleeding damage data.}}
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''"Call Deimus" redirects here. For the {{IconLink|Sword Demon Strike}} unique talisman, see {{Item|Call Daimus}}.''
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video= QFOo_tmfaJQ
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|Video=QFOo_tmfaJQ
|Gender=Female
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|Gender= Female
|Class=Slayer
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|Class= Slayer
 
|Type=Passive
 
|Type=Passive
|Type2=
 
|Command=
 
 
|PrerequisiteLevel= 15
 
|PrerequisiteLevel= 15
|PrerequisiteSkill=
 
 
|Description=
 
|Description=
 
Her weapon changes to the [[Demon Slayer]]'s unique weapon while inside dungeons and enables Advanced Demon Slayer skills.
 
Her weapon changes to the [[Demon Slayer]]'s unique weapon while inside dungeons and enables Advanced Demon Slayer skills.
Line 17: Line 14:
 
*{{SkillAttribute|Master Level|1}}
 
*{{SkillAttribute|Master Level|1}}
 
*{{SkillAttribute|Max Level|30}}
 
*{{SkillAttribute|Max Level|30}}
*{{CastTime|Dungeon=Passive|Arena=0.5 sec}}
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*{{SkillAttribute|Bleeding Duration|3 sec.}}
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*{{SkillAttribute|Bleeding Atk.|10%}}
  
 
|Notes=
 
|Notes=
*Learned automatically upon advancing into a [[Demon Slayer]].
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*If the [[Female Slayer]] class change into anything other than a [[Demon Slayer]], she can no longer learn this skill.
*Slightly increases the range of her basic attacks (Jump, dash and x string) and makes each of them deal 2 hits per attack.
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*Slightly increases the range of her basic attacks (jump, dash, and basic attack combo) and makes each of them deal 2 hits per attack.
 
*The basic attack combo has 5 attacks instead of 3.
 
*The basic attack combo has 5 attacks instead of 3.
 
*All attacks and skills that use her sword have a chance to inflict {{IconLink|Bleeding (Status)}}.
 
*All attacks and skills that use her sword have a chance to inflict {{IconLink|Bleeding (Status)}}.
*Skill Table is currently outdated, bleed level and damage is now dependent on character's level
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*Bleed level and damage is dependent on character's level.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
{{tabs
 
|name=
 
|tab1=Dungeon
 
|contents1=
 
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
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<small>
{| {{SkillTableHeader}}
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
!rowspan="2"|Level
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{|{{SkillTableHeader}}
!rowspan="2"|Lv Req
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!Level
!rowspan="2"|Hit Rate
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!Lv Req
!rowspan="2"|Hit Recovery
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!Hit Rate
!colspan="4"|{{IconLink|Bleeding (Status)}}
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!Hit Recovery
|-
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!Bleeding Chance
!Level||Chance||Duration||Damage
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{MaxSkillRow}}
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
| 1 (M)|| 15 || +4.7% || +175 || 13 || 26% || 3 sec || ??
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{{!}}- {{#ifexpr: {{#var:i}} = 1 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 30 | {{MaxSkillRow}} }}
|}
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{{!}} <!--Level--> {{#var:i}}
 
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{{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}}
<span style="display:none">}}</span>
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{{!}} <!--Hit Rate--> +{{#expr: 4.7+((5.1-4.7)/(3-1))*({{#var:i}}-1) round 1}}%
|tab2=Arena
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{{!}} <!--Hit Recovery--> +{{#expr: 175+((192-175)/(3-1))*({{#var:i}}-1) round 0}}
|contents2=
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{{!}} <!--Bleeding Chance--> {{#expr: 26+((27-26)/(3-1))*({{#var:i}}-1) round 1}}%
<span style="display:none">{{</span>
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{{!}}-
 
+
}}
{| {{SkillTableHeader}}
 
!rowspan="2"|Level
 
!rowspan="2"|Lv Req
 
!rowspan="2"|Hit Rate
 
!rowspan="2"|Hit Recovery
 
!colspan="4"|{{IconLink|Bleeding (Status)}}
 
|-
 
!Level||Chance||Duration||Damage
 
|-{{MaxSkillRow}}
 
| 1 (M)|| 15 || +2.6% || +55 || 13 || 26% || 3 sec || ??
 
 
|}
 
|}
 
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*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
}}
 
 
}}
 
}}

Latest revision as of 08:17, 5 April 2020

"Call Deimus" redirects here. For the Sword Demon Strike.png Sword Demon Strike unique talisman, see Unique Talisman.png Call Daimus.


Heaven Cleaver.png Heaven Cleaver

Passive Skill
Class:

Female Slayer

Command: None
Prerequisite Level: 15
Prerequisite Skills: None

Description

Her weapon changes to the Demon Slayer's unique weapon while inside dungeons and enables Advanced Demon Slayer skills.

Attributes

  • SP per level: 15
  • Master Level: 1
  • Max Level: 30
  • Bleeding Duration: 3 sec.
  • Bleeding Atk.: 10%

Notes

  • If the Female Slayer class change into anything other than a Demon Slayer, she can no longer learn this skill.
  • Slightly increases the range of her basic attacks (jump, dash, and basic attack combo) and makes each of them deal 2 hits per attack.
  • The basic attack combo has 5 attacks instead of 3.
  • All attacks and skills that use her sword have a chance to inflict Bleeding (Status).png Bleeding (Status).
  • Bleed level and damage is dependent on character's level.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Hit Rate Hit Recovery Bleeding Chance
1 15 +4.7% +175 26%
2 18 +4.9% +184 26.5%
3 21 +5.1% +192 27%
4 24 +5.3% +201 27.5%
5 27 +5.5% +209 28%
6 30 +5.7% +218 28.5%
7 33 +5.9% +226 29%
8 36 +6.1% +235 29.5%
9 39 +6.3% +243 30%
10 42 +6.5% +252 30.5%
11 45 +6.7% +260 31%
12 48 +6.9% +269 31.5%
13 51 +7.1% +277 32%
14 54 +7.3% +286 32.5%
15 57 +7.5% +294 33%
16 60 +7.7% +303 33.5%
17 63 +7.9% +311 34%
18 66 +8.1% +320 34.5%
19 69 +8.3% +328 35%
20 72 +8.5% +337 35.5%
21 75 +8.7% +345 36%
22 78 +8.9% +354 36.5%
23 81 +9.1% +362 37%
24 84 +9.3% +371 37.5%
25 87 +9.5% +379 38%
26 90 +9.7% +388 38.5%
27 93 +9.9% +396 39%
28 96 +10.1% +405 39.5%
29 99 +10.3% +413 40%
30 102 +10.5% +422 40.5%
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Female Slayer Skills
Active:Ascending Sword.png Ascending Sword Castigation.png Castigation Cross Slash.png Cross Slash Demonic Slash.png Demonic Slash Flying Tips.png Flying Tips Mountain Press.png Mountain Press Shadow Snake Attack.png Shadow Snake Attack Sliding Slash.png Sliding Slash Spinning Blade.png Spinning Blade Guard.png Sword Barrier
Passive:Composure.png Composure Heaven Cleaver.png Heaven Cleaver

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism