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Difference between revisions of "Omnislay: Shooting Star"
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− | + | {{SkillPage | |
+ | |Name={{PAGENAME}} | ||
+ | |Video=NnHyOCMJKvc | ||
+ | |AltName=Korean: 극 귀검술 : 유성락 | ||
+ | |Class=Blade Master | ||
+ | |Type=Active | ||
+ | |Type2=Awakening | ||
+ | |PrerequisiteLevel=60 | ||
+ | |Command={{Down}}{{Right}}{{Right}}+{{Z}} | ||
+ | |Description=Leaps into the air, sending forth a powerful shock wave, throws numerous blades at a target area, and then strikes downward as he lands.<br> | ||
− | + | *{{IconLink|Hypervigilance}} enables additional attacks.<br><br> | |
− | [[ | + | '''[Special Function]'''<br> |
+ | [Hypervigilance Effect]<br> | ||
+ | - Enables additional attacks.<br> | ||
+ | |Attributes= | ||
+ | *{{SP per level|60}} | ||
+ | *{{SkillAttribute|Master Level|30}} | ||
+ | *{{SkillAttribute|Max Level|40}} | ||
+ | *{{CastTime|Dungeon=Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=35 sec}} | ||
+ | *{{CubeCost|1}} | ||
+ | *{{SkillAttribute|Meteor Sword|38}} | ||
+ | *{{SkillAttribute|Meteor Sword Interval|0.05 sec}} | ||
+ | *'''[[Katana]] Signature Wound Property''' | ||
+ | **{{SkillAttribute|Signature Wounds|1}} | ||
+ | **{{SkillAttribute|Duration|2 sec.}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{Cancelable}} | ||
+ | |Notes= | ||
+ | *The player will be in the air for at least a second before firing the swords. | ||
+ | *Meteor swords and drop location can be aimed during the moments between the jump and the swords falling by moving the targeting reticle that appears on the ground with the movement keys. | ||
+ | *Can be improved with {{IconLink|Omnislay: Shooting Star Upgrade}}. | ||
+ | *Can be augmented with {{Item|Intact Talisman (Omnislay: Shooting Star)|full size = y}} or {{Item|Shooting Star Judgment|full size = y}}. | ||
− | + | |SkillGrowth= | |
− | + | <span style="display:none">{{</span> | |
− | + | <small> | |
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | + | {{#arraydefine:mana|420,440,460,480,500,520,540,560,580,600,620,640,660,680,700,720,740,760,780,800,820,840,860,880,900,920,940,960,980,1000,1020,1040,1060,1080,1100,1120,1140,1160,1180,1200}}<!--Create an array named "mana" and fill it with X values--> | |
− | + | {|{{SkillTableHeader}} | |
− | + | !Level | |
− | + | !Lv Req | |
− | + | !MP | |
− | + | !Rising Shock Wave Atk. | |
− | {| | + | !Meteor Sword Atk. |
− | | | + | !Landing Collision Atk. |
− | ! | + | !Signature Wound Chance |
− | ! | + | <!-- END: TABLE HEADERS --> |
− | ! | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | ! | + | {{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }} |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | + | {{!}} <!--Lv Req--> {{#expr: 60+2*({{#var:i}}-1)}} | |
− | ! | + | {{!}} <!--MP--> {{#arrayindex:mana| {{#expr: {{#var:i}}-1 }} }} |
− | + | {{!}} <!--Physical Weapon Atk.--> {{Calc|{{#var:i}}|2901|14386|40}}% | |
− | + | {{!}} <!--Spirit Sword Physical Atk.--> {{Calc|{{#var:i}}|533|2650|40}}% | |
− | ! | + | {{!}} <!--Landing Collision Atk.--> {{Calc|{{#var:i}}|5804|28774|40}}% |
− | ! | + | {{!}} <!--Signature Wound Chance--> {{Calc|{{#var:i}}|29|146|40}}% |
− | + | {{!}}- | |
− | |-{{ | + | }} |
− | |||
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
|} | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span>}} |
Latest revision as of 17:14, 19 January 2021
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 60 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 극 귀검술 : 유성락 |
Description
Leaps into the air, sending forth a powerful shock wave, throws numerous blades at a target area, and then strikes downward as he lands.
- Hypervigilance enables additional attacks.
[Special Function]
[Hypervigilance Effect]
- Enables additional attacks.
Attributes
- SP per level: 60
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 35 sec
- This skill consumes 1 Clear Cube Fragment.
- Meteor Sword: 38
- Meteor Sword Interval: 0.05 sec
- Katana Signature Wound Property
- Signature Wounds: 1
- Duration: 2 sec.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
Notes
- The player will be in the air for at least a second before firing the swords.
- Meteor swords and drop location can be aimed during the moments between the jump and the swords falling by moving the targeting reticle that appears on the ground with the movement keys.
- Can be improved with Omnislay: Shooting Star Upgrade.
- Can be augmented with Intact Talisman [Omnislay: Shooting Star] or Shooting Star Judgment.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Rising Shock Wave Atk. | Meteor Sword Atk. | Landing Collision Atk. | Signature Wound Chance |
---|---|---|---|---|---|---|
1 | 60 | 420 | 2901% | 533% | 5804% | 29% |
2 | 62 | 440 | 3195% | 587% | 6393% | 32% |
3 | 64 | 460 | 3490% | 642% | 6982% | 35% |
4 | 66 | 480 | 3784% | 696% | 7571% | 38% |
5 | 68 | 500 | 4079% | 750% | 8160% | 41% |
6 | 70 | 520 | 4373% | 804% | 8749% | 44% |
7 | 72 | 540 | 4668% | 859% | 9338% | 47% |
8 | 74 | 560 | 4962% | 913% | 9927% | 50% |
9 | 76 | 580 | 5257% | 967% | 10516% | 53% |
10 | 78 | 600 | 5551% | 1022% | 11105% | 56% |
11 | 80 | 620 | 5846% | 1076% | 11694% | 59% |
12 | 82 | 640 | 6140% | 1130% | 12283% | 62% |
13 | 84 | 660 | 6435% | 1184% | 12872% | 65% |
14 | 86 | 680 | 6729% | 1239% | 13461% | 68% |
15 | 88 | 700 | 7024% | 1293% | 14050% | 71% |
16 | 90 | 720 | 7318% | 1347% | 14639% | 74% |
17 | 92 | 740 | 7613% | 1402% | 15228% | 77% |
18 | 94 | 760 | 7907% | 1456% | 15817% | 80% |
19 | 96 | 780 | 8202% | 1510% | 16406% | 83% |
20 | 98 | 800 | 8496% | 1564% | 16995% | 86% |
21 | 100 | 820 | 8791% | 1619% | 17583% | 89% |
22 | 102 | 840 | 9085% | 1673% | 18172% | 92% |
23 | 104 | 860 | 9380% | 1727% | 18761% | 95% |
24 | 106 | 880 | 9674% | 1781% | 19350% | 98% |
25 | 108 | 900 | 9969% | 1836% | 19939% | 101% |
26 | 110 | 920 | 10263% | 1890% | 20528% | 104% |
27 | 112 | 940 | 10558% | 1944% | 21117% | 107% |
28 | 114 | 960 | 10852% | 1999% | 21706% | 110% |
29 | 116 | 980 | 11147% | 2053% | 22295% | 113% |
30 | 118 | 1000 | 11441% | 2107% | 22884% | 116% |
31 | 120 | 1020 | 11736% | 2161% | 23473% | 119% |
32 | 122 | 1040 | 12030% | 2216% | 24062% | 122% |
33 | 124 | 1060 | 12325% | 2270% | 24651% | 125% |
34 | 126 | 1080 | 12619% | 2324% | 25240% | 128% |
35 | 128 | 1100 | 12914% | 2379% | 25829% | 131% |
36 | 130 | 1120 | 13208% | 2433% | 26418% | 134% |
37 | 132 | 1140 | 13503% | 2487% | 27007% | 137% |
38 | 134 | 1160 | 13797% | 2541% | 27596% | 140% |
39 | 136 | 1180 | 14092% | 2596% | 28185% | 143% |
40 | 138 | 1200 | 14386% | 2650% | 28774% | 146% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |