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Difference between revisions of "Charge Burst"

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{{youtube tn|PO9BXn8XBI4}}
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{{SkillPage
==Description==
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|Name={{PAGENAME}}
[[File:ChargeBuster.gif|left]]
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|Video=PO9BXn8XBI4
Obtained at level 60. A grab version of [[Charge Crash]]. Upon activation, you will grab any monsters in front of you while dashing forward, slash backwards once, and then finish the skill with a upwards slash, similar to the ending slash of the active awakening skill for [[Blade Master|Blade Masters]].
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|Class=Blade Master
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|AltName=Korean: 차지 버스트
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|Type=Active
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|Command={{Right}}{{Left}}{{Down}}{{Right}}+{{Z}}
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|PrerequisiteLevel=40
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|PrerequisiteSkill={{IconLink|Charge Crash}} Lv1
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|Description=
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Shoulder charges enemies as he moves, launching them in the air and {{IconLink|Stunning}} them.
  
==Details==
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After the enemies are launched, the Blade Master turns around and travels a certain distance, stabbing at enemies.
Charge Burst
 
*Requires level 5 [[Charge Crash]]
 
*Max level: 3
 
*'''Cost: 80 SP'''
 
*Cast time: Instant
 
*Cool down: 30 seconds
 
*<font color="red">'''Cost 1 Clear Cube Fragment'''</font>
 
  
==Skill Growth==
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Herds the stabbed enemies in one place and launches them with an upward slash.
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- {{Bgblue}}
 
!rowspan="3"|Lv
 
!rowspan="3"|Lv Req
 
!rowspan="3"|MP Cost
 
!rowspan="3" | 1st Hit Attack Strength
 
!rowspan="3"| 2nd Hit Attack Strength
 
|- {{Bgblue}}
 
!rowspan="2"|3rd Hit Attack Strength
 
!colspan="3"|Stun
 
!rowspan="2"|Launch Strength
 
|- {{Bgblue}}
 
!Stun Duration
 
!Stun Level
 
!Stun Chance
 
|-{{SkillRow}}
 
| 1||60 || 400 || 700% || 1050% || 1750% || 2.0 Sec || 60 || 50% ||rowspan="3"| 400
 
|-{{SkillRow}}
 
| 2|| 65|| 500 || 800% || 1200% || 2000% || 2.5 Sec || 65 || 75%
 
|-{{SkillRow}}
 
| 3|| 70 || 600 || 900% || 1350% || 2250% || 3.0 Sec || 70 || 100%
 
|}
 
  
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|Attributes=
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*{{SP per level|50}}
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*{{SkillAttribute|Master Level|50}}
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*{{SkillAttribute|Max Level|60}}
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*{{CastTime|Instant Cast}}
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*{{Cooldown|25 sec}}
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*{{CubeCost|1}}
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*{{Cancelable}}
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*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
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*{{SkillAttribute|Upward Slash Launching Strength|400}}
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*'''[[Katana]]'s Charge Burst Additional Signature Wound Property:'''
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**{{SkillAttribute|Duration|4 sec}}
  
Categories: [[Skills]]
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|Notes=
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<span style="display:none">{{</span>
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<small>
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with 10 values. Extend array and add values if necessary-->
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{{#arraydefine:woundcount|1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2,2,2,2,3,3,3,3,3,3,3,3,3,3,4,4,4,4,4,4,4,4,4,4,5,5,5,5,5,5,5,5,5,5,6,6,6,6,6,6,6,6,6,6,7}}<!--Create an array named "woundcount" and fill it with X values-->
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{|{{SkillTableHeader}}
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<!-- START: TABLE HEADERS -->
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!rowspan=2|Level
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!rowspan=2|Lv Req
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!rowspan=2|MP
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!rowspan=2|Shoulder Charge Atk.
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!colspan=3|Stun
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!rowspan=2|Stabbing Atk.
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!rowspan=2|Upward Slash Atk.
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!colspan=2|Katana's Charge Burst Additional Signature Wound Property
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|-
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!Chance||Level||Duration||Rate||Count
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|-
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<!-- END: TABLE HEADERS -->
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}}- {{#ifexpr: {{#var:i}} = 50| {{MasterSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 60| {{MaxSkillRow}} }}
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<!-- START: SKILL DATA EXPRESSIONS -->
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{{!}} <!--Level--> {{#var:i}}
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{{!}} <!--Lv Req--> {{#expr: 40+2*({{#var:i}}-1)}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|30|442|60}}
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{{!}} <!--Shoulder Charge Atk.--> {{Calc|{{#var:i}}|3159|21753|60}}%
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{{!}} <!--Chance--> {{Calc|{{#var:i}}|50|100|60}}%
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{{!}} <!--Level--> {{Calc|{{#var:i}}|40|158|60}}
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{{!}} <!--Duration-->  {{Calc|{{#var:i}}|0.7|1.73|60|1|2}} sec.
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{{!}} <!--Stabbing Atk.--> {{Calc|{{#var:i}}|3791|26488|60}}%
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{{!}} <!--Atk.--> {{Calc|{{#var:i}}|5687|39734|60}}%
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{{!}} <!--Rate-->  {{#ifexpr:{{#var:i}} < 23|  {{Calc|{{#var:i}}|36|99|22}} | {{Calc|{{#var:i}}|100|100|60}} }}%
 +
{{!}} <!--Count--> {{#arrayindex:woundcount| {{#expr: {{#var:i}}-1 }} }}
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{{!}}-
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<!-- END: SKILL DATA EXPRESSIONS -->
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}}
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|}
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{{TableNote}}
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</small>
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<span style="display:none">}}</span>
 +
}}

Latest revision as of 22:32, 9 January 2021


Charge Burst.png Charge Burst

Active Skill
Class:

Blade Master

Command: Rightkey.pngLeftkey.pngDownkey.pngRightkey.png+Z.png
Prerequisite Level: 40
Prerequisite Skills: Charge Crash.png Charge Crash Lv1
Alternate Names: Korean: 차지 버스트

Description

Shoulder charges enemies as he moves, launching them in the air and Stun (Status).png Stunning them.

After the enemies are launched, the Blade Master turns around and travels a certain distance, stabbing at enemies.

Herds the stabbed enemies in one place and launches them with an upward slash.

Attributes

  • SP per level: 50
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 25 sec
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • Basic Attack Cancelable Skill
  • MP -5.0% Cooldown -5.0% on Command
  • Upward Slash Launching Strength: 400
  • Katana's Charge Burst Additional Signature Wound Property:
    • Duration: 4 sec

Notes

{{


Level Lv Req MP Shoulder Charge Atk. Stun Stabbing Atk. Upward Slash Atk. Katana's Charge Burst Additional Signature Wound Property
Chance Level Duration Rate Count
1 40 30 3159% 50% 40 0.7 sec. 3791% 5687% 36% 1
2 42 37 3474% 51% 42 0.72 sec. 4176% 6264% 39% 1
3 44 44 3789% 52% 44 0.73 sec. 4560% 6841% 42% 1
4 46 51 4104% 53% 46 0.75 sec. 4945% 7418% 45% 1
5 48 58 4420% 53% 48 0.77 sec. 5330% 7995% 48% 1
6 50 65 4735% 54% 50 0.79 sec. 5714% 8572% 51% 1
7 52 72 5050% 55% 52 0.8 sec. 6099% 9149% 54% 1
8 54 79 5365% 56% 54 0.82 sec. 6484% 9726% 57% 1
9 56 86 5680% 57% 56 0.84 sec. 6869% 10304% 60% 1
10 58 93 5995% 58% 58 0.86 sec. 7253% 10881% 63% 2
11 60 100 6311% 58% 60 0.87 sec. 7638% 11458% 66% 2
12 62 107 6626% 59% 62 0.89 sec. 8023% 12035% 69% 2
13 64 114 6941% 60% 64 0.91 sec. 8407% 12612% 72% 2
14 66 121 7256% 61% 66 0.93 sec. 8792% 13189% 75% 2
15 68 128 7571% 62% 68 0.94 sec. 9177% 13766% 78% 2
16 70 135 7886% 63% 70 0.96 sec. 9561% 14343% 81% 2
17 72 142 8201% 64% 72 0.98 sec. 9946% 14920% 84% 2
18 74 149 8517% 64% 74 1 sec. 10331% 15497% 87% 2
19 76 156 8832% 65% 76 1.01 sec. 10716% 16074% 90% 2
20 78 163 9147% 66% 78 1.03 sec. 11100% 16651% 93% 3
21 80 170 9462% 67% 80 1.05 sec. 11485% 17228% 96% 3
22 82 177 9777% 68% 82 1.07 sec. 11870% 17805% 99% 3
23 84 184 10092% 69% 84 1.08 sec. 12254% 18382% 100% 3
24 86 191 10408% 69% 86 1.1 sec. 12639% 18960% 100% 3
25 88 198 10723% 70% 88 1.12 sec. 13024% 19537% 100% 3
26 90 205 11038% 71% 90 1.14 sec. 13408% 20114% 100% 3
27 92 212 11353% 72% 92 1.15 sec. 13793% 20691% 100% 3
28 94 219 11668% 73% 94 1.17 sec. 14178% 21268% 100% 3
29 96 226 11983% 74% 96 1.19 sec. 14562% 21845% 100% 3
30 98 233 12298% 75% 98 1.21 sec. 14947% 22422% 100% 4
31 100 239 12614% 75% 100 1.22 sec. 15332% 22999% 100% 4
32 102 246 12929% 76% 102 1.24 sec. 15717% 23576% 100% 4
33 104 253 13244% 77% 104 1.26 sec. 16101% 24153% 100% 4
34 106 260 13559% 78% 106 1.28 sec. 16486% 24730% 100% 4
35 108 267 13874% 79% 108 1.29 sec. 16871% 25307% 100% 4
36 110 274 14189% 80% 110 1.31 sec. 17255% 25884% 100% 4
37 112 281 14504% 81% 112 1.33 sec. 17640% 26461% 100% 4
38 114 288 14820% 81% 114 1.35 sec. 18025% 27039% 100% 4
39 116 295 15135% 82% 116 1.36 sec. 18409% 27616% 100% 4
40 118 302 15450% 83% 118 1.38 sec. 18794% 28193% 100% 5
41 120 309 15765% 84% 120 1.4 sec. 19179% 28770% 100% 5
42 122 316 16080% 85% 122 1.42 sec. 19563% 29347% 100% 5
43 124 323 16395% 86% 124 1.43 sec. 19948% 29924% 100% 5
44 126 330 16711% 86% 126 1.45 sec. 20333% 30501% 100% 5
45 128 337 17026% 87% 128 1.47 sec. 20718% 31078% 100% 5
46 130 344 17341% 88% 130 1.49 sec. 21102% 31655% 100% 5
47 132 351 17656% 89% 132 1.5 sec. 21487% 32232% 100% 5
48 134 358 17971% 90% 134 1.52 sec. 21872% 32809% 100% 5
49 136 365 18286% 91% 136 1.54 sec. 22256% 33386% 100% 5
50 138 372 18601% 92% 138 1.56 sec. 22641% 33963% 100% 6
51 140 379 18917% 92% 140 1.57 sec. 23026% 34540% 100% 6
52 142 386 19232% 93% 142 1.59 sec. 23410% 35117% 100% 6
53 144 393 19547% 94% 144 1.61 sec. 23795% 35695% 100% 6
54 146 400 19862% 95% 146 1.63 sec. 24180% 36272% 100% 6
55 148 407 20177% 96% 148 1.64 sec. 24565% 36849% 100% 6
56 150 414 20492% 97% 150 1.66 sec. 24949% 37426% 100% 6
57 152 421 20808% 97% 152 1.68 sec. 25334% 38003% 100% 6
58 154 428 21123% 98% 154 1.7 sec. 25719% 38580% 100% 6
59 156 435 21438% 99% 156 1.71 sec. 26103% 39157% 100% 6
60 158 442 21753% 100% 158 1.73 sec. 26488% 39734% 100% 7

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Blade Master Skills
Active:Auto Guard.png Auto Guard Backstep Cutter.png Backstep Cutter Charge Burst.png Charge Burst Charge Crash.png Charge Crash Draw Sword (Weapon Master).png Draw Sword (Weapon Master) Flip Side Counter.png Flip Side Counter Flowing Stance.png Flowing Stance Flowing Stance - Clash.png Flowing Stance - Clash Flowing Stance - Force.png Flowing Stance - Force Flowing Stance - Rise.png Flowing Stance - Rise Flowing Stance - Swift.png Flowing Stance - Swift Illusion Sword Dance.png Illusion Sword Dance Overdrive.png Overdrive Raging Dragon Slash.png Raging Dragon Slash Secret Sword Art.png Secret Sword Art
Passive:Lightsabre License.png Lightsabre License Lightsabre Mastery.png Lightsabre Mastery Rapid Weapon Switch.png Rapid Weapon Switch Sword Qi Master.png Sword Qi Master Weapon Wielder's Zenith.png Weapon Wielder's Zenith
Awakening:Deft Grip.png Deft Grip Lightning Draw Sword.png Lightning Draw Sword Omnislay- Shooting Star.png Omnislay: Shooting Star Ultimate Slay- Iron Strike.png Ultimate Slay: Iron Strike Ultimate Slay- Tempest.png Ultimate Slay: Tempest
2nd Awakening:Hypervigilance.png Hypervigilance Omnislay- Mind's Sword.png Omnislay: Mind's Sword Telekinetic Swords.png Telekinetic Swords Ultimate Blade Dance - Lightning.png Ultimate Blade Dance - Lightning
Neo: Awakening:Pentastrike.png Pentastrike State of Incorporeity.png State of Incorporeity Ultimate Blade Dance - Ethereal Slash.png Ultimate Blade Dance - Ethereal Slash

Male Slayer Skills
Active:Aerial Chain Slash.png Aerial Chain Slash Ashe Fork.png Ashe Fork Drive Slash.png Drive Slash Force Wave- Neutral.png Force Wave: Neutral Ghost Slash.png Ghost Slash Gore Cross.png Gore Cross Guard.png Guard Khazan.png Khazan Moonlight Slash.png Moonlight Slash Mountainous Wheel.png Mountainous Wheel Phantom Slash.png Phantom Slash Thrust.png Thrust Upward Slash.png Upward Slash Wave Wheel Slasher.png Wave Wheel Slasher
Passive:Bludgeon Mastery.png Bludgeon Mastery Katana Mastery.png Katana Mastery Short Sword Mastery.png Short Sword Mastery Zanbato Mastery.png Zanbato Mastery
Albert Quest:Bloodlust.png Bloodlust Flip Side Counter.png Flip Side Counter Spirit Crescent.png Spirit Crescent Unshackle.png Unshackle

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism