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Difference between revisions of "Disruption"
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|Type=Active | |Type=Active | ||
|PrerequisiteLevel=30 | |PrerequisiteLevel=30 | ||
− | |Description= | + | |Command={{down}}{{up}}{{z}} |
− | Imbues her weapon with the power of light, fluidly swings it upward and launches a target, and then slams him downward with her shield. | + | |Description=Imbues her weapon with the power of light, fluidly swings it upward and launches a target, and then slams him downward with her shield.<br>The target bounces off the ground. |
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
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*{{SkillAttribute|Master Level|50}} | *{{SkillAttribute|Master Level|50}} | ||
*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Dungeon=Instant Cast}} | ||
+ | *{{Cooldown|Dungeon=8 sec|Arena=10 sec}} | ||
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | *{{Cancelable}} | ||
|Notes= | |Notes= | ||
+ | *Can be improved with {{IconLink|Disruption Upgrade}}, increasing the skill's Atk. | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{tabs | ||
+ | |name=Skill Growths | ||
+ | |tab1=Dungeon | ||
+ | |contents1=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Upward Slash Atk. | ||
+ | !Downward Slash Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|60|334|31}} | ||
+ | {{!}} <!--Upward Slash Atk.--> {{Calc|{{#var:i}}|2450|10404|33}}% | ||
+ | {{!}} <!--Downward Slash Atk.--> {{Calc|{{#var:i}}|2457|10435|33}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | |tab2=Arena | ||
+ | |contents2=<span style="display: none;">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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!Upward Slash Atk. | !Upward Slash Atk. | ||
!Downward Slash Atk. | !Downward Slash Atk. | ||
− | | | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
− | |- | + | {{!}}- {{#ifexpr: {{#var:i}} = 28 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> |
− | | | + | {{!}} <!--Level--> {{#var:i}} |
− | + | {{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}} | |
− | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|60|334|31}} | |
− | + | {{!}} <!--Upward Slash Atk.--> {{Calc|{{#var:i}}|78|291|28}}% | |
− | + | {{!}} <!--Downward Slash Atk.--> {{Calc|{{#var:i}}|77|289|28}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
+ | <span style="display: none;">}}</span> | ||
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 18:55, 11 November 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 30 |
Prerequisite Skills: | None |
Description
Imbues her weapon with the power of light, fluidly swings it upward and launches a target, and then slams him downward with her shield.
The target bounces off the ground.
Attributes
- SP per level: 30
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 8 sec (10 sec in Arena )
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
Notes
- Can be improved with
Disruption Upgrade, increasing the skill's Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Upward Slash Atk. | Downward Slash Atk. |
---|---|---|---|---|
1 | 30 | 60 | 2450% | 2457% |
2 | 32 | 69 | 2699% | 2706% |
3 | 34 | 78 | 2947% | 2956% |
4 | 36 | 87 | 3196% | 3205% |
5 | 38 | 97 | 3444% | 3454% |
6 | 40 | 106 | 3693% | 3704% |
7 | 42 | 115 | 3941% | 3953% |
8 | 44 | 124 | 4190% | 4202% |
9 | 46 | 133 | 4439% | 4452% |
10 | 48 | 142 | 4687% | 4701% |
11 | 50 | 151 | 4936% | 4950% |
12 | 52 | 160 | 5184% | 5199% |
13 | 54 | 170 | 5433% | 5449% |
14 | 56 | 179 | 5681% | 5698% |
15 | 58 | 188 | 5930% | 5947% |
16 | 60 | 197 | 6178% | 6197% |
17 | 62 | 206 | 6427% | 6446% |
18 | 64 | 215 | 6676% | 6695% |
19 | 66 | 224 | 6924% | 6945% |
20 | 68 | 234 | 7173% | 7194% |
21 | 70 | 243 | 7421% | 7443% |
22 | 72 | 252 | 7670% | 7693% |
23 | 74 | 261 | 7918% | 7942% |
24 | 76 | 270 | 8167% | 8191% |
25 | 78 | 279 | 8416% | 8441% |
26 | 80 | 288 | 8664% | 8690% |
27 | 82 | 297 | 8913% | 8939% |
28 | 84 | 307 | 9161% | 9188% |
29 | 86 | 316 | 9410% | 9438% |
30 | 88 | 325 | 9658% | 9687% |
31 | 90 | 334 | 9907% | 9936% |
32 | 92 | 343 | 10155% | 10186% |
33 | 94 | 352 | 10404% | 10435% |
34 | 96 | 361 | 10653% | 10684% |
35 | 98 | 371 | 10901% | 10934% |
36 | 100 | 380 | 11150% | 11183% |
37 | 102 | 389 | 11398% | 11432% |
38 | 104 | 398 | 11647% | 11682% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lightbringer Skills | |
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Active: | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Passive: | ![]() ![]() |
Awakening: | ![]() ![]() ![]() ![]() ![]() |
2nd Awakening: | ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |
Knight TP Skills | |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
General TP Skills | |
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