Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Machine-Arm Warjack"
m (added Category:Monsters using HotCat) |
(added drops and transferred info to new mob layout) |
||
Line 1: | Line 1: | ||
− | A cybernetic commander at [[North Ghent Gate]]. | + | {{Monster infobox |
− | + | |image= | |
− | + | |type=Human | |
+ | |family=Kartels | ||
+ | }} | ||
+ | A cybernetic commander at [[North Ghent Gate]]. He sacrificed his limbs to show his dedication to the Kartels. | ||
+ | ==Move List== | ||
*Charges and fires a ball of energy that moves slowly, causing damage to anything it hits | *Charges and fires a ball of energy that moves slowly, causing damage to anything it hits | ||
− | |||
*Shoots twice with energy cannon | *Shoots twice with energy cannon | ||
− | |||
*Charges up for a few seconds and shoots a dual laser beam | *Charges up for a few seconds and shoots a dual laser beam | ||
− | |||
*Uses a dash move when at close range | *Uses a dash move when at close range | ||
− | |||
*Grabs from a distance and electrocutes multiple times | *Grabs from a distance and electrocutes multiple times | ||
− | == Strategy == | + | ==Strategy== |
+ | Start the fight off with the walkers special attack to get rid of weaker mobs before dealing with Warjack. Many of his attacks travel in a straight line so move up and down the map to avoid his attacks. Melee characters should be careful if his grab attack at close range because its electrocution does alot of damage. Have one your party members use the AT-5T walker to make this as easier fight. The walker is immune to his grab and Warjack seems weak to its missile attack. | ||
− | + | ==Appearances== | |
+ | *{{Appears in}} | ||
− | + | ==Drops== | |
+ | *{{Drops|Warjack's Machine Arm|dungeon=North Ghent Gate}} |
Latest revision as of 21:27, 2 April 2016
- Type
- Family
- Kartels
A cybernetic commander at North Ghent Gate. He sacrificed his limbs to show his dedication to the Kartels.
Contents
Move List
- Charges and fires a ball of energy that moves slowly, causing damage to anything it hits
- Shoots twice with energy cannon
- Charges up for a few seconds and shoots a dual laser beam
- Uses a dash move when at close range
- Grabs from a distance and electrocutes multiple times
Strategy
Start the fight off with the walkers special attack to get rid of weaker mobs before dealing with Warjack. Many of his attacks travel in a straight line so move up and down the map to avoid his attacks. Melee characters should be careful if his grab attack at close range because its electrocution does alot of damage. Have one your party members use the AT-5T walker to make this as easier fight. The walker is immune to his grab and Warjack seems weak to its missile attack.
Appearances
- No dungeon found where the monster appears in.
Drops
- Warjack's Machine Arm in North Ghent Gate (all difficulties)