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Difference between revisions of "Template:MetaSkillData"

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(Created page with "== Form == This is a blank template to cut and paste. Is currently about monsters, but should be about skills. <pre> {{{{{Format|FormatMonster Data}}} |Name= |IsBoss= |IsSp...")
 
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== Form ==
 
== Form ==
  
This is a blank template to cut and paste. Is currently about monsters, but should be about skills.
+
This is a blank template to cut and paste.
  
<pre>
+
<pre>{{{{{Format|FormatSkill Data}}}
{{{{{Format|FormatMonster Data}}}
 
 
|Name=
 
|Name=
 
+
|Class=
|IsBoss=
 
|IsSpecial=
 
|IsAPC=
 
|IsSummon=
 
 
 
 
|Type=
 
|Type=
 
|Type2=
 
|Type2=
|Type3=
+
|MasterLevel=
|Family=
+
|PrerequisiteLevel=
|Family2=
+
|PrerequisiteSkill=
|Class=
+
 
 +
|Command=
 +
|Description=
  
|Sprite=
+
|Attributes=
|Portrait=
 
|Icon=
 
|Card=
 
  
|Level=
+
|SkillGrowth=
|Dungeons=
 
|Drops=
 
  
|Desc=
+
|Icon=
|MoveList=
+
|Video=
|Strategy=
 
|Notes=
 
|ShortDesc=
 
 
}}<noinclude>
 
}}<noinclude>
  
[[Category:Data]] [[Category:DataMonster]]</noinclude>
+
[[Category:Data]] [[Category:DataSkill]]</noinclude>
 
</pre>
 
</pre>
 
<noinclude>
 
<noinclude>
Line 46: Line 34:
 
|-
 
|-
 
| Name
 
| Name
| The in-game name of the monster
+
| The in game name of the skill
 
|-
 
|-
| IsBoss
+
| Class
| If this field is set to anything but empty, the monster is flagged as a boss
+
| The class that this is learned from, in the case of a shared skill, the character type should be used (e.g. [[Mana Shield]] - [[Mage]], [[Neck Snap]] - [[Grappler]])
|-
 
| IsSpecial
 
| If this field is set to anything but empty, the monster is flagged as a special monster
 
|-
 
| IsAPC
 
| If this field is set to anything but empty, the monster is flagged as an APC monster
 
|-
 
| IsSummon
 
| If this field is set to anything but empty, the monster is flagged as an Summoned monster
 
 
|-
 
|-
 
| Type
 
| Type
| Define the 1st type of the monster. Valid types are
+
| Is this skill an '''Active''' or '''passive''' skill.
*Human
 
*Beast
 
*Plant
 
*Insect
 
*Machine
 
*Hybrid
 
*Demon
 
*Spirit
 
*Dragonoid
 
*Undead
 
*Building
 
*HolySpirit
 
*Divinity
 
 
|-
 
|-
 
| Type2
 
| Type2
| Define the 2nd type of the monster. Leave it empty if the monster as only 1 type. See Type field for valid types.
+
| Additional information about the skill, such as:
 +
*Awakening
 +
*EX
 +
*TP
 +
*Togglable
 
|-
 
|-
| Type3
+
| PrerequisiteLevel
| Define the 3rd type of the monster. Leave it empty if the monster as only 1 or 2 types. See Type field for valid types.
+
| What is level requirement to aquire this skill?
 
|-
 
|-
| Family
+
| PrerequisiteSkill
| Define the family of the monster. Valid families are unlinked names like Goblin, Tau or Lugaru for example.
+
| A list of skills required to acquire this skill.
 
|-
 
|-
| Family2
+
| Command
| Define the 2nd family of the monster. Leave it empty if the monster has only 1 family. Dual family monsters are very rare.
+
| The default command for this skill, using the <nowiki>{{Up}}{{Left}}{{Right}}{{Down}}{{Z}}{{X}}{{C}}</nowiki> syntax.
 
|-
 
|-
| Class
+
| Description
| Define the class of the monster. Normaly valid only for APC monsters. Valid class are unlinked names like Priest, Battle Mage or Wrecking Ball
+
| The in game (or a a nicer translated version) of the skill text box.
 
|-
 
|-
| Sprite
+
| Attributes
| Define the in-game sprite of the monster. DO NOT use a linked file. (i.e do not add [[ or File: to the image name, write in the form of picture.png for example)
+
| Additional information on the skill that doesn't change per level, like clear cube cost, or range and casting speed of some skills.
 
|-
 
|-
| SpriteSize
+
| SkillGrowth
| Optional : If defined, will alter size of monster sprite. Else, sprite image is shown at default size. Use size and size descriptor (i.e. Write in the form of 132px for example)
+
| The table for skill power progression.
|-
 
| Portrait
 
| Define the in-game portrait of the monster. DO NOT use a linked file. (i.e do not add [[ or File: to the image name, write in the form of picture.png for example)
 
 
|-
 
|-
 
| Icon
 
| Icon
| Define the in-game icon of the monster. DO NOT use a linked file. (i.e do not add [[ or File: to the image name, write in the form of picture.png for example)
+
| Name of the file to link as a picture. Like NenSpirit.png for [[File:NenSpirit.png]]
|-
 
| Card
 
| Monster's card. Use a linked file.
 
|-
 
| Level
 
| Define the level of the monster. Normaly set only for special, APC or boss monsters.
 
|-
 
| Dungeons
 
| A list of dungeons (linked) where the monster appear.
 
|-
 
| Drops
 
| A list of items (linked) that the monster can drop. Only list special or noteworthy drops.
 
|-
 
| Desc
 
| Monster's description
 
|-
 
| MoveList
 
| List of moves and abilities of the monster.
 
|-
 
| Strategy
 
| Strategies and tactics to fight the monster
 
|-
 
| Notes
 
| Notes, oddities or trivia about the monster
 
 
|-
 
|-
| ShortDesc
+
| Video
| Monster's short description. Should include a brief overview of main description, most noteworthy moves or other important element. Should be short, around 2 lines. Used if display format is too small or not appropriate to display the Desc, MoveList, Strategy and Notes fields
+
| The youtube video ID to a skill demonstration if able.
 
|}
 
|}
 
</noinclude>
 
</noinclude>
  
 
[[Category:Data]] [[Category:DataMeta]]
 
[[Category:Data]] [[Category:DataMeta]]

Revision as of 15:14, 28 March 2015

Form

This is a blank template to cut and paste.

{{{{{Format|FormatSkill Data}}}
|Name=
|Class=
|Type=
|Type2=
|MasterLevel=
|PrerequisiteLevel=
|PrerequisiteSkill=

|Command=
|Description=

|Attributes=

|SkillGrowth=

|Icon=
|Video=
}}<noinclude>

[[Category:Data]] [[Category:DataSkill]]</noinclude>


Parameters

Parameter Usage
Name The in game name of the skill
Class The class that this is learned from, in the case of a shared skill, the character type should be used (e.g. Mana Shield - Mage, Neck Snap - Grappler)
Type Is this skill an Active or passive skill.
Type2 Additional information about the skill, such as:
  • Awakening
  • EX
  • TP
  • Togglable
PrerequisiteLevel What is level requirement to aquire this skill?
PrerequisiteSkill A list of skills required to acquire this skill.
Command The default command for this skill, using the {{Up}}{{Left}}{{Right}}{{Down}}{{Z}}{{X}}{{C}} syntax.
Description The in game (or a a nicer translated version) of the skill text box.
Attributes Additional information on the skill that doesn't change per level, like clear cube cost, or range and casting speed of some skills.
SkillGrowth The table for skill power progression.
Icon Name of the file to link as a picture. Like NenSpirit.png for Overstrain.png
Video The youtube video ID to a skill demonstration if able.