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Difference between revisions of "Charge Crash"

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(Blade Master)
Line 20: Line 20:
 
== Blade Master ==
 
== Blade Master ==
  
 +
*Values updated as of Act X Rebirth
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
|-{{Bgblue}}
Line 30: Line 31:
 
!Shoulder Tackle Attack
 
!Shoulder Tackle Attack
 
!Upper Cut Attack
 
!Upper Cut Attack
!Superarmor Duration
+
!Downward Slash<br>Max Charge
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||35||rowspan="17"|35||||rowspan="17"|Instant||rowspan="17"|10s||140%||210%||rowspan="17"|0.6s
+
| 1||30||rowspan="21"|35||70||rowspan="21"|Instant||rowspan="21"|10s||240%||360%||rowspan="21"|0.4s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||37||31||147%||221%
+
| 2||32||78||265%||397%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||39||33||155%||232%
+
| 3||34||87||290%||434%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||41||34||162%||243%
+
| 4||36||96||314%||472%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||43||||169%||254%
+
| 5||38||105||339%||509%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||45||||177%||265%
+
| 6||40||113||364%||546%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||47||||184%||276%
+
| 7||42||122||389%||583%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||49||||192%||287%
+
| 8||44||131||414%||621%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||51||||199%||298%
+
| 9||46||140||439%||658%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10||53||||206%||309%
+
| 10||48||148||463%||695%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||55||||%||%
+
| 11||50||157||488%||732%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 12||57||||228%||343%
+
| 12||52||166||513%||770%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 13||59||||245%||367%
+
| 13||54||175||538%||807%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 14||-||45||253%||379%
+
| 14||56||184||563%||844%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 15||-||56||261%||391%
+
| 15||58||192||588%||881%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 16||-||58||268%||403%
+
| 16||60||201||612%||919%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 17||-||59||276%||414%
+
| 17||62||210||637%||956%
 +
|-{{SkillRow}}
 +
| 18||64||X||X%||X%
 +
|-{{SkillRow}}
 +
| 19||66||X||X%||X%
 +
|-{{SkillRow}}
 +
| 20||68||X||X%||X%
 +
|-{{SkillRow}}
 +
| 21||70||X||X%||X%
 
|}
 
|}

Revision as of 08:12, 1 July 2011



Description

Charges a slight distance forward then uppercuts, dealing damage to any target in the the user's path. A target in collision will be forcefully knocked back.


Details

  • Command Input: Leftkey.pngRightkey.pngRightkey.png + Z
  • Manual Input:MP -4.0% and Cool Time -2.0%
  • You can inflict additional hit by possessing Zanbato or Bludgeon Mastery Lv 7+ (You must equip a corresponding weapon to do so.) The hit is a standing attack in which the Blade Master charges up the weapon and slams it into the ground.
  • One of the main skills for a Blade Master, both in PvE and PvP.
  • Upper cuts at the end of charge has super armor effect.
  • More targets the user charge crash into, the longer it takes to perform the uppercut portion, leaving the user vulnerable to attack

Blade Master

  • Values updated as of Act X Rebirth
Lv Lv Req SP MP Casting
Time
Cool
Time
Shoulder Tackle Attack Upper Cut Attack Downward Slash
Max Charge
1 30 35 70 Instant 10s 240% 360% 0.4s
2 32 78 265% 397%
3 34 87 290% 434%
4 36 96 314% 472%
5 38 105 339% 509%
6 40 113 364% 546%
7 42 122 389% 583%
8 44 131 414% 621%
9 46 140 439% 658%
10 48 148 463% 695%
11 50 157 488% 732%
12 52 166 513% 770%
13 54 175 538% 807%
14 56 184 563% 844%
15 58 192 588% 881%
16 60 201 612% 919%
17 62 210 637% 956%
18 64 X X% X%
19 66 X X% X%
20 68 X X% X%
21 70 X X% X%