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Difference between revisions of "Template:SoM weapon"

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<noinclude>
 
<noinclude>
 
== Description ==
 
== Description ==
Returns the effect in text of a selected [[Starfield of Memories]] weapon or [[Sacrosanct Area]] version when given certain parameters.
+
Returns the Options, Acquisition, and Uses headings for a selected [[Starfield of Memories]] weapon or [[Sacrosanct Area]] version when given certain parameters.
 
 
'''Note:''' This template automatically adds a closing bracket "{{))}}" when inserted inside the [[Template: Equipment infobox]].
 
  
 
== Usage ==
 
== Usage ==
Line 13: Line 11:
 
| element =
 
| element =
 
| sacrosanct area =  
 
| sacrosanct area =  
| role =
 
 
}}
 
}}
 
</pre>
 
</pre>
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; element : Required. Element of Starfield of Memories weapon: '''Fire''' or '''1''', '''Water''' or '''2''', '''Wood''' or '''3''', '''Metal''' or '''4''', '''Earth''' or '''5''', and '''Disharmony''' or '''6'''. '''Disharmony''' is not a selectable option for Sacrosanct Area equipment.
 
; element : Required. Element of Starfield of Memories weapon: '''Fire''' or '''1''', '''Water''' or '''2''', '''Wood''' or '''3''', '''Metal''' or '''4''', '''Earth''' or '''5''', and '''Disharmony''' or '''6'''. '''Disharmony''' is not a selectable option for Sacrosanct Area equipment.
 
; sacrosanct area : Optional. Determines whether or not the weapon is upgraded from a Sacrosanct Area Legendary weapon: '''yes''' or '''no'''. Defaults to '''no'''.
 
; sacrosanct area : Optional. Determines whether or not the weapon is upgraded from a Sacrosanct Area Legendary weapon: '''yes''' or '''no'''. Defaults to '''no'''.
; role : Optional. Role of the class: '''Dealer''' or '''Buffer'''. Defaults to '''Dealer'''.
 
 
</noinclude><includeonly>
 
</noinclude><includeonly>
{{Equipment infobox
+
<h2 id="Options">Options</h2>
| slot = weapon
 
| weapon type = {{lc:{{{weapon type}}}}}
 
| rarity = epic
 
| weight =
 
<!-- switch -->
 
{{#switch: {{lc:{{{weapon type}}}}}
 
}}
 
| value =  
 
<!-- switch -->
 
{{#switch: {{lc:{{{weapon type}}}}}
 
}}
 
| binding = untradable
 
| level = 110
 
| class =
 
<!-- switch -->
 
{{#switch: {{lc:{{{weapon type}}}}}
 
| short sword | katana | bludgeon | zanbato = slayer, dark knight, knight
 
| lightsabre = slayer, dark knight
 
| gauntlets | boxing gloves | claw | knuckle | tonfa = fighter
 
| revolver | auto gun | musket | hand cannon | bowgun = gunner
 
| spear | pole | rod | staff | broomstick = mage, creator
 
| cross | rosary | scythe | totem | battle axe = priest
 
| dagger | dual blade | wand | chakra weapon = thief
 
| long lance | halberd | beam spear | javelin = demonic lancer
 
| odachi | kodachi | square sword | core blade = agent
 
| lyra bow | longbow | arbalest | ethereal bow = archer
 
}}
 
| weapon physical attack = 1452
 
| weapon magical attack = 1210
 
| independent attack = 864
 
| strength =
 
| intelligence =
 
| attack speed =
 
| movement speed =
 
| casting speed =
 
| evasion rate =
 
| hit rate =
 
| physical critical chance =
 
| magical critical chance =
 
| adventurer fame = 4690
 
 
{{#switch: {{lc:{{{sacrosanct area|no}}}}}
 
{{#switch: {{lc:{{{sacrosanct area|no}}}}}
 
| yes =
 
| yes =
{{!}} stat modifier = Atk. Increase +100.0%<br>Overall Damage +78.6%
+
<h3 id="Custom Options"><Custom Options></h3>
{{#switch: {{lc:{{{role|dealer}}}}}
 
| buffer =
 
{{!}} buff power = 15310
 
{{!}} description =
 
<hr>
 
<b>- Buffer-only</b><br><br>
 
 
 
Lv. 30 Buff skill levels +3<br>
 
Lv. 50 Active skill levels +4<br>
 
Overall Damage +20%<br>
 
Unequipping this item removes your Lv. 30 Buff, Lv. 50 Active, and Lv. 100 Active Skill effects.
 
<hr>
 
| dealer =
 
| #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>  
 
}}
 
{{!}} flavor text = The beginning of a new memory, never to regress again
 
| no =
 
{{#switch: {{lc:{{{role|dealer}}}}}
 
| buffer =
 
{{#switch: {{lc:{{{element|}}}}}
 
| fire | 1 | metal | 4 =
 
{{!}} buff power = 22780
 
| water | 2 =
 
{{!}} buff power = 22194
 
| wood | 3 | earth | 5 =
 
{{!}} buff power = 22266
 
| disharmony | 6 =
 
{{!}} buff power = 15502
 
| #default = <i>Incorrect entry. Element not specified.</i>
 
}}
 
| dealer =
 
| #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>
 
}}
 
{{#switch: {{lc:{{{element|}}}}}
 
| fire | 1 =
 
{{!}} stat modifier = Atk. Increase +2142.4%<br>Overall Damage +116.9%
 
{{!}} flavor text = A memory of overcoming an ordeal that threatened to consume me
 
| water | 2 =
 
{{!}} stat modifier = Atk. Increase +2142.4%<br>Overall Damage +92.5%
 
{{!}} flavor text = A memory of confidence over anxiety and the promise it holds
 
| wood | 3 =
 
{{!}} stat modifier = Atk. Increase +1927.2%<br>Overall Damage +60.8%
 
{{!}} flavor text = A sublime memory of a mission to protect all that is
 
| metal | 4 =
 
{{!}} stat modifier = Atk. Increase +2142.4%<br>Overall Damage +114.7%
 
{{!}} flavor text = A record of moments when I couldn't deny myself
 
| earth | 5 =
 
{{!}} stat modifier = Atk. Increase +2142.4%<br>Overall Damage +108%
 
{{!}} flavor text = A comforting memory that embraces everlasting harmony and all things
 
| disharmony | 6 =
 
{{!}} stat modifier = Atk. Increase +204.8%<br>Overall Damage +78.6%
 
{{!}} flavor text = Memories of retrograde moments when everything fell apart
 
| #default = <i>Invalid entry. Element not specified.</i>
 
}}
 
{{!}} description =
 
{{#switch: {{lc:{{{role|dealer}}}}}
 
| buffer =
 
<hr>
 
<b>- Buffer-only</b><br><br>
 
 
 
{{#switch: {{lc:{{{element|}}}}}
 
| fire | 1 | water | 2 | wood | 3 | metal | 4 =
 
| earth | 5 = All classes' Lv. 1-100 skill levels +2 (Special skills excluded)
 
| #default = <i>Invalid entry. Element not specified.</i>
 
}}
 
Lv. 30 Buff skill levels +3<br>
 
Lv. 50 Active skill levels +4<br>
 
Overall Damage +20%<br>
 
Unequipping this item removes your Lv. 30 Buff, Lv. 50 Active, and Lv. 100 Active Skill effects.
 
| dealer =
 
| #default = <i>No role matches this criteria. Please enter "dealer" or "buffer".</i>
 
}}
 
<hr>
 
{{#switch: {{lc:{{{element|}}}}}
 
| fire | 1 =
 
| water | 2 =
 
Skill Cooldown recovery +30% (Awakening skills excluded)<br><br>
 
 
 
<b>[ [[Frost Strike]] ]</b><br>
 
Converts the [ [[Ice Strike]] ] option to Overall Damage +5%<br>
 
Freeze Tolerance +40%
 
| wood | 3 =
 
All Classes Level 1-100 All Skill +2 (Special Skills excluded)
 
Lv. 50/85/100 Active Skill Atk. +30%
 
Lv. 50/85/100 Active skill cooldown -20% (Not applicable to Buffer characters.)
 
A [[Mana Burn]] debuff when unequipped, decreasing MP -10% and -5000 every sec.
 
- Mana Burn removed when a Wood: Shadowy Dawn weapon is equipped again.
 
- The Mana Burn debuff continues after resurrection by all means, including [[Life Token]].
 
| metal | 4 =
 
| earth | 5 =
 
| disharmony | 6 =
 
| #default = <i>Invalid entry. Element not specified.</i>
 
}}
 
| #default = <i>Invalid entry. Please enter "yes" or "no".</i>
 
}}
 
-->
 
}}
 
 
 
<!-- other headers -->
 
== Options ==
 
{{#switch: {{lc:{{{sacrosanct area|no}}}}}
 
| yes =
 
=== <Custom Options> ===
 
 
{{Equipment option
 
{{Equipment option
 
|option number= 1
 
|option number= 1
Line 197: Line 50:
 
{{#switch: {{lc:{{{element|}}}}}
 
{{#switch: {{lc:{{{element|}}}}}
 
| fire | 1 =  
 
| fire | 1 =  
=== [[File:Asrahan Fusion Tag.png]] Starfield of Burning Flames ===
+
<h3 id="SoM Option">[[File:Asrahan Fusion Tag.png]] Starfield of Burning Flames</h3>
 
| water | 2 =  
 
| water | 2 =  
=== [[File:Asrahan Fusion Tag.png]] Starfield of Pure White Snow ===
+
<h3 id="SoM Option">[[File:Asrahan Fusion Tag.png]] Starfield of Pure White Snow</h3>
 
| wood | 3 =  
 
| wood | 3 =  
=== [[File:Asrahan Fusion Tag.png]] Starfield of Icy Winds ===
+
<h3 id="SoM Option">[[File:Asrahan Fusion Tag.png]] Starfield of Icy Winds</h3>
 
| metal | 4 =  
 
| metal | 4 =  
=== [[File:Asrahan Fusion Tag.png]] Starfield of Shimmering Metal ===
+
<h3 id="SoM Option">[[File:Asrahan Fusion Tag.png]] Starfield of Shimmering Metal</h3>
 
| earth | 5 =  
 
| earth | 5 =  
=== [[File:Asrahan Fusion Tag.png]] Starfield of Solid Earth ===
+
<h3 id="SoM Option">[[File:Asrahan Fusion Tag.png]] Starfield of Solid Earth</h3>
 
| disharmony | 6 =  
 
| disharmony | 6 =  
=== [[File:Asrahan Fusion Tag.png]] Starfield of Retrograde Memories ===
+
<h3 id="SoM Option">[[File:Asrahan Fusion Tag.png]] Starfield of Retrograde Memories</h3>
 
| #default = <i>Invalid entry. Element not specified.</i>
 
| #default = <i>Invalid entry. Element not specified.</i>
 
}}
 
}}
 
Activate the [[Starfield_of_Memories#Starfield_Energies_.26_Options|Starfield of Memories]] to create additional options.
 
Activate the [[Starfield_of_Memories#Starfield_Energies_.26_Options|Starfield of Memories]] to create additional options.
  
== Acquisition ==
+
<h2 id="Acquisition">Acquisition</h2>
  
=== Dungeon ===
+
<h3 id="Dungeon">Dungeon</h3>
  
=== Shop ===
+
<h3 id="Shop">Shop</h3>
 
{{Shop list|item={{PAGENAME}}}}
 
{{Shop list|item={{PAGENAME}}}}
  
=== Others ===
+
<h3 id="Others">Others</h3>
==== Upgrade ====
+
<h4 id="Upgrade">Upgrade</h4>
===== Starfield of Memories Activation =====
+
<h5 id="SoM Activation">Starfield of Memories Activation</h5>
 
<!--
 
<!--
 
{{#vardefine:weaponType|
 
{{#vardefine:weaponType|
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* Requires the following items:
 
* Requires the following items:
 
** 1 {{Item|Memories of Mu: Ten Thousand Stars}}
 
** 1 {{Item|Memories of Mu: Ten Thousand Stars}}
** 1 {{Item|Sacrosanct Area {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}
+
** 1 {{Item|Sacrosanct Area - {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}
 
| no =
 
| no =
 
* Requires the following items:
 
* Requires the following items:
 
** 1 {{Item|Memories of Mu: Ten Thousand Stars}}
 
** 1 {{Item|Memories of Mu: Ten Thousand Stars}}
** 1 {{Item|Seon: Aspect-Devoured Longbow}}
+
** 1 {{Item|Seon: Aspect-Devoured {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}
 
::: OR
 
::: OR
 
:: 1 {{Item|Seon: Berserk Tenacity {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}
 
:: 1 {{Item|Seon: Berserk Tenacity {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}
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:: 1 {{Item|Seon: Dying Trust {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}
 
:: 1 {{Item|Seon: Dying Trust {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}
 
::: OR
 
::: OR
:: 1 {{Item|Seon: First Step {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}
+
:: 1 {{Item|Seon: First Step {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}}}}{{#arraydefine:classlist}}{{#switch: {{lc:{{{weapon type|}}}}}
<!--
+
| short sword | katana | bludgeon | zanbato = {{#arraydefine:classlist|Blade Master, Soul Bender, Berserker, Asura, Ghostblade, Sword Master, Demon Slayer, Dark Templar, Vagabond, Spectre, Elven Knight, Chaos, Dragon Knight, Lightbringer, Dark Knight}}
 +
| lightsabre = {{#arraydefine:classlist|Blade Master, Vagabond, Dark Knight}}
 +
| knuckle | gauntlets | claw | boxing gloves | tonfa = {{#arraydefine:classlist|Nen Master (F), Brawler (F), Striker (F), Grappler (F), Nen Master (M), Brawler (M), Striker (M), Grappler (M)}}
 +
| revolver | auto gun | musket | hand cannon | bowgun = {{#arraydefine:classlist|Ranger (M), Mechanic (M), Launcher (M), Spitfire (M), Ranger (F), Mechanic (F), Launcher (F), Spitfire (F)}}
 +
| staff | rod | pole | staff = {{#arraydefine:classlist|Elementalist, Summoner, Battle Mage, Witch, Enchantress, Elemental Bomber, Glacial Master, Swift Master, Blood Mage, Dimension Walker, Creator}}
 +
| broomstick = {{#arraydefine:classlist|Witch, Enchantress, Dimension Walker, Creator}}
 +
| cross | rosary | totem | scythe | battle axe = {{#arraydefine:classlist|Crusader, Monk, Exorcist, Avenger, Crusader (F), Inquisitor, Shaman, Mistress}}
 +
| dagger | dual blade | wand = {{#arraydefine:classlist|Rogue, Necromancer, Kunoichi, Shadow Dancer}}
 +
| chakra weapon = {{#arraydefine:classlist|kunoichi}}
 +
| long lance | halberd | beam spear | javelin = {{#arraydefine:classlist|Skirmisher, Vanguard, Dragoon, Impaler}}
 +
| odachi | kodachi | square sword | core blade = {{#arraydefine:classlist|Agent, Troubleshooter, Hitman, Specialist}}
 +
| lyra bow = {{#arraydefine:classlist|Muse}}
 +
| longbow = {{#arraydefine:classlist|Traveler, Muse, Vigilante}}
 +
| ethereal bow = {{#arraydefine:classlist|Vigilante}}
 +
| arbalest = {{#arraydefine:classlist|Hunter}}
 +
| #default = <i>Invalid weapon type entered.</i>
 +
}}{{#arrayprint:classlist||@@@@|
 +
{{#vardefine:i|@@@@}}<br>
 
::: OR
 
::: OR
:: 1 {{Item|Seon: {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}} of Culmination - SubclassName}}
+
:: 1 {{Item|Seon: {{#arraymap:{{{weapon type}}}|<nowiki> </nowiki>|@@@|{{ucfirst:{{lc:@@@}}}}|&#32;}} of Culmination - {{#var:i}}}}
-->
+
}}
 
| #default = <i>Invalid entry. Please enter "yes" or "no".</i>
 
| #default = <i>Invalid entry. Please enter "yes" or "no".</i>
 
}}
 
}}
  
=== Container ===
+
<h3 id="Container">Container</h3>
 
{{Contained in}}
 
{{Contained in}}
  
==Uses==
+
<h2 id="Options">Uses</h2>
===Currency===
+
<h3 id="Container">Currency</h3>
 
{{Shop list|currency={{PAGENAME}}}}
 
{{Shop list|currency={{PAGENAME}}}}
===Synthesis===
+
<h3 id="Container">Synthesis</h3>
 
<!--{{Recipe list|ownable=y|material={{PAGENAME}}}}--></includeonly>
 
<!--{{Recipe list|ownable=y|material={{PAGENAME}}}}--></includeonly>

Latest revision as of 01:25, 11 March 2025

Description

Returns the Options, Acquisition, and Uses headings for a selected Starfield of Memories weapon or Sacrosanct Area version when given certain parameters.

Usage

This is the "SoM weapon" template. It should be called in the following format:

{{SoM weapon
| weapon type =
| element =
| sacrosanct area = 
}}

Parameters

All parameters are optional unless stated otherwise.

weapon type 
Required.
element 
Required. Element of Starfield of Memories weapon: Fire or 1, Water or 2, Wood or 3, Metal or 4, Earth or 5, and Disharmony or 6. Disharmony is not a selectable option for Sacrosanct Area equipment.
sacrosanct area 
Optional. Determines whether or not the weapon is upgraded from a Sacrosanct Area Legendary weapon: yes or no. Defaults to no.