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Difference between revisions of "Asrahan Archives"
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Revision as of 10:02, 4 December 2024
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Asrahan Archives | |
---|---|
Location | Asrahan: House of Mu |
Min. Level | 110 |
Level | 110 |
Monster Level | 140 |
End Boss | Varies |
The Asrahan Archives is one of two special farming dungeons introduced with the Season 8, Act.05 Global patch of Dungeon Fighter Online that is located on the lower area of Asrahan: House of Mu. Players must be Level 110, accumulate the required 51,693 Adventurer Fame or higher, then accept and complete the God of Mist Scenario quest The Only Solution through Prepare to go to the Forest of Awakening from NPC Shume.
Entrance Requirements & Details
Level Required | Adventurer Fame | Fatigue Points | Entry Material | Weekly Entry Count |
---|---|---|---|---|
110 | 51,693 or higher | 30 per entry | 1 Archives Key per entry | 7/7 |
- Archives Keys can be obtained from clearing either Forest of Awakening, Asrahan: Curtains of Mu on either Normal/Hard Mode, or Mu, God of Mist Raid, opening Shattered Harmony Jewels, or exchanging Senior Worshipper's Archives Key and High Priest's Archives Key through NPC Hazel, Protector of Knowledge.
Gameplay & Progression
When entering a run for Asrahan Archives, you'll be battling against four waves of normal trash mobs that'll spawn out every few seconds in five different rooms. When defeating them, they'll constantly drop various rewards on the ground, ranging from various materials, Custom and Records/Traces Epic Equipment, Dimension Cubes of different types, or rarely sought out items. Once the wave is finished, the last mob will drop a Constellation Key for you to pick up, which opens up the next Archives Gate. When doing this, there'll be a 50/50% chance that it'll be eroded with Malefic Energy, which will effect the rewards you've received before entering the next area. You have the option of ending an Archives run with some of the rewards you've obtained, though it will require clearing the fifth room to accumulate all of the rewards if you wish to continue further.
On some special occasions, Boss Monsters such as Shining Diane or Rotting Toahtamo and have a small chance of randomly appearing within the dungeon's archive rooms that can also drop rewards upon defeat, as this only occurs when the game's screen darkens with the camera panning towards the door radiating inside.
If a Golden color radiates inside the Constellation Gate, this means you're good to go into the next archives room without losing any rewards.
If a Dark Turquoise color radiates inside the Constellation Gate, this means you'll not only progress further, but it is mandatory to discard a portion of either 2-6 items from the rewards you've gathered before entering that have been eroded by spreading malefic energy.
If a Turquoise color radiates around the Constellation Gate during any of the Archives rooms, "A door to somewhere unknown has been opened" message appears, there is also a slight chance that Unfortunate Fors will appear after taking out Toahtamo if it doesn't drop any rewards. Defeating Fors results in obtaining a Primeval Fusion Stone Equipment.
Rewards
- Pale Mist
- Golden Beryl
- Warped Dimension Cube
- Alien Dimension Cube
- Memory Remnant
- Vivid Memory Remnant
- White Ocean Coin
- Forgotten Light
- Mist Halo
- Starry Residue
- Memory Remnant Box (200)
- Mystical Arcane Box
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- max-width:300px 100
- max-width:300px 100
- Level 110 Primeval Fusion Stone
- Level 110 Epic/Legendary Fusion Stones
- Level 105 Epic Equipment (Custom or Records/Traces)
- Level 105 Sacrosanct Legendary Equipment
- Level 100 Dark Fragmented Abyss Equipment
- 1 White Ocean Legendary Card Album