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Difference between revisions of "Nightmarish Nerbe"

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'''Nightmarish Nerbe''' is a mini-boss fought in [[Sanctuary_of_Dispersion|Sanctuary of Dispersion]].
 
  
 
== Description ==
 
== Description ==
[[Annihilator Nerbe]] is actually a Tartan in disguise created by [[Luke]] from pure Black Nightmare. He infiltrated [[Anton]] to guard him and prevent the prophecy of Luke's death from happening, but his true goal was to absorb Anton's black smoke with something he wore called the Light Force Ring which was sealed at a time in order to keep Nerbe’s true nature under disguise. After Anton's death, Luke brought Nerbe’s body back to Castle of the Dead, modified his body, revived him and unleashed the ring's seal.  
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Nightmarish Nerbe is a resurrected form of [[Annihilator Nerbe]] who is actually a being of Black Nightmare created by [[Luke]]. He was tasked to spy on [[Anton]] not only preventing the prophecy of his master's death, but collecting energy with something he wore called the [[Eternal Glory: Nerbe|Light Force Ring]]. After Anton's demise, Luke would take Nerbe's body back to [[Castle of the Dead]], revived him and unleashed the ring's seal.
  
 
== Move List ==
 
== Move List ==
  
* '''"This... Is... my... realm...":''' Nerbe teleports in the middle of the room saying "'''You can't get away from me.'''" and he'll cast a purple bubble similar to Nen Guard and will move around for a few seconds. Unlike Nen Guard, he can be damaged inside the bubble.
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"''Darkness is with me!''"
  
* '''"Darkness absorbs everything.":''' Nerbe will attempt to pull in players by using his palm while clouds appear above the room with black lightning striking down. He is invincible in this state and getting hit by the strikes will cause a blind status.
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* '''Space of Darkness:''' "''You can't get away from me.'' ''"This... Is... my... realm..."'' Nerbe teleports in the center of the room emitting black smoke, casts a large purple {{IconLink|Nen Guard}} bubble around himself and moves around after being activated. All party members must immediately run and stay in the bubble for at least 10 seconds while landing a number of hits on Nerbe to make him groggy. He instantly casts '''Bondage of Darkness''' if someone leaves the bubble or failed to attack him.
  
* '''Purple Orb:''' Nerbe will cast a blue barrier around himself and says "'''Try to get out, if you can.'''" and summons a purple orb near a random player that floats around, dealing moderate damage and could stun lock if not destroyed.
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* '''Absorption:''' ''"Darkness absorbs everything."'' Nerbe becomes invincible as he attempts to pull in players while a dark cloud emerges above his head and lightning bolts constantly strike down at a player's position dealing respectable damage while causing {{IconLink|Blind (Status)}}. After the pattern ends, he'll cast a dark explosion beneath him.
  
* '''Purple Laser:''' Nerbe fires a laser blast that deals moderate damage.
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* '''Dark Lightning:''' Lightning bolts will often strike down during Nerbe's patterns as getting struck by one flings players airborne.
  
* '''Dash:''' Nerbe will rapidly dash at players for moderate damage while leaving a trail of lightning strikes which can knock them in the air.  
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* '''Death Orb:''' "''Try... to get out... if... you can...''" Nerbe will cast a blue barrier around himself and summons a large purple sphere near a targeted player who's the furthest away. That sphere floats around can deal multi-hit damage and stun lock. Players must destroy it immediately before the casting gauge below fills or he instantly casts '''Bondage of Darkness'''.
  
[[:Category:Luke's Laboratory Dungeons#Berserk Gauge|'''Berserk''']]:
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* '''Dark Laser:''' Nerbe gathers up energy to fire out a laser blast forward dealing low damage and knock back.
  
* '''Shadow Pillars:''' Nerbe will knockback players and summon four pillars in each corner that'll create small red orbs which can possibly heal him back to full HP. These pillars must be destroyed immediately and failure to do so will cause him to do another berserk mechanic.
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* '''Rushing Dash:''' Nerbe will constantly dash at players and punch them for moderate damage while leaving a trail of lightning bolts that follow him.
  
* '''"Confine them in Darkness!":''' Nerbe will cast down lightning, capturing all players and making them unable to move. During this mechanic, players will have their HP tick away by each lightning strike until the last one nearly drains to 0.
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* [[:Category:Luke's Laboratory Dungeons#Berserk Gauge|'''<span style="color:red">Berserk</span>''']]
 +
** '''Dark Cores:''' ''Come out...Dark Core!'' Due to chain-holding, Nerbe will push back players and summon four cores in each corner of the room protected by a shield which can produce small red orbs that float over to recover his HP. All party members must get in close range to destroy the cores in time before the casting gauge fills up, otherwise he'll use '''Bondage of Darkness'''.
 +
** '''Bondage of Darkness:''' ''"Confine them in Darkness!"'' If certain patterns fail to succeed during the fight, Nerbe will cast down with lightning bolts dropping throughout the room with the screen darkening as party members are held with a casting gauge above their heads getting hit by the bolts. When the gauge is full, players will lose 80% of their HP. If a player has less than 80% HP, they die instantly. The casting time is very long so use potions to restore HP after the move ends.
  
 
== Strategy ==
 
== Strategy ==
* When Nerbe utters "'''Ahh, the power of darkness is no more.'''" he'll be stunned for a couple of seconds which leaves him vunerable to attack after using certain mechanics.
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* Despite Nerbe's attack patterns aren't nearly as fatal compared to his fight back from [[Source of the Black Smoke]], some of them can be quite strict and requires teamwork to prevent casualties and frustration with '''Bondage of Darkness''' usage.
* It's possible to burst him down before he could perform any of his moves upon entering the room.
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* If certain patterns succeed, he'll be groggy and opens up counter damage for a few seconds.
* Try not to overuse holds which can cause the beserk gauge to quickly fill up.
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* For '''Space of Darkness''':
* All players must stay in Nerbe's bubble until the duration of it ends, stepping out of it will instantly trigger his '''"Confine them in Darkness!"''' move.
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** Try not to use aerial-specific skills that may exit out of it.
 +
** Keep moving as much as you can and attack while Nerbe still has the bubble activated.
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** He can be easily dispatched of by the strongest damage dealers in a party.
  
 
==Appearances==
 
==Appearances==
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* {{Drops|Scythe of Darkness|dungeon=Sanctuary of Dispersion}}
 
* {{Drops|Scythe of Darkness|dungeon=Sanctuary of Dispersion}}
 
* {{Drops|Stealing Space|dungeon=Sanctuary of Dispersion}}
 
* {{Drops|Stealing Space|dungeon=Sanctuary of Dispersion}}
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== Trivia ==
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* Nerbe represents [https://en.wikipedia.org/wiki/The_World_(Tarot_card) The World] tarot card.

Latest revision as of 22:38, 28 February 2021

Icon-Nightmarish Nerbe.png
Nightmarish Nerbe
Nightmarish Nerbe.gif
Type
TypeMechanic.png TypeHuman.png

Description

Nightmarish Nerbe is a resurrected form of Annihilator Nerbe who is actually a being of Black Nightmare created by Luke. He was tasked to spy on Anton not only preventing the prophecy of his master's death, but collecting energy with something he wore called the Light Force Ring. After Anton's demise, Luke would take Nerbe's body back to Castle of the Dead, revived him and unleashed the ring's seal.

Move List

"Darkness is with me!"

  • Space of Darkness: "You can't get away from me. "This... Is... my... realm..." Nerbe teleports in the center of the room emitting black smoke, casts a large purple Nen Guard.png Nen Guard bubble around himself and moves around after being activated. All party members must immediately run and stay in the bubble for at least 10 seconds while landing a number of hits on Nerbe to make him groggy. He instantly casts Bondage of Darkness if someone leaves the bubble or failed to attack him.
  • Absorption: "Darkness absorbs everything." Nerbe becomes invincible as he attempts to pull in players while a dark cloud emerges above his head and lightning bolts constantly strike down at a player's position dealing respectable damage while causing Blind (Status).png Blind (Status). After the pattern ends, he'll cast a dark explosion beneath him.
  • Dark Lightning: Lightning bolts will often strike down during Nerbe's patterns as getting struck by one flings players airborne.
  • Death Orb: "Try... to get out... if... you can..." Nerbe will cast a blue barrier around himself and summons a large purple sphere near a targeted player who's the furthest away. That sphere floats around can deal multi-hit damage and stun lock. Players must destroy it immediately before the casting gauge below fills or he instantly casts Bondage of Darkness.
  • Dark Laser: Nerbe gathers up energy to fire out a laser blast forward dealing low damage and knock back.
  • Rushing Dash: Nerbe will constantly dash at players and punch them for moderate damage while leaving a trail of lightning bolts that follow him.


  • Berserk
    • Dark Cores: Come out...Dark Core! Due to chain-holding, Nerbe will push back players and summon four cores in each corner of the room protected by a shield which can produce small red orbs that float over to recover his HP. All party members must get in close range to destroy the cores in time before the casting gauge fills up, otherwise he'll use Bondage of Darkness.
    • Bondage of Darkness: "Confine them in Darkness!" If certain patterns fail to succeed during the fight, Nerbe will cast down with lightning bolts dropping throughout the room with the screen darkening as party members are held with a casting gauge above their heads getting hit by the bolts. When the gauge is full, players will lose 80% of their HP. If a player has less than 80% HP, they die instantly. The casting time is very long so use potions to restore HP after the move ends.

Strategy

  • Despite Nerbe's attack patterns aren't nearly as fatal compared to his fight back from Source of the Black Smoke, some of them can be quite strict and requires teamwork to prevent casualties and frustration with Bondage of Darkness usage.
  • If certain patterns succeed, he'll be groggy and opens up counter damage for a few seconds.
  • For Space of Darkness:
    • Try not to use aerial-specific skills that may exit out of it.
    • Keep moving as much as you can and attack while Nerbe still has the bubble activated.
    • He can be easily dispatched of by the strongest damage dealers in a party.

Appearances

Drops

Trivia