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Difference between revisions of "Beast Srim"

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(Move Set)
(Strategy)
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== Strategy ==
 
== Strategy ==
* Although Srim is quite slow with telegraphed attack patterns, he's not very difficult to fight.
+
* Since Srim is quite slow with telegraphed attack patterns, he's not very difficult to fight.
 
* Hold onto {{IconLink|Quick Rebound}} during his berserk phase.
 
* Hold onto {{IconLink|Quick Rebound}} during his berserk phase.
 
* Srim's Heart is 40% of his actual HP pool.
 
* Srim's Heart is 40% of his actual HP pool.
 
* Do be mindful of the blades Srim often throws out and avoid them to prevent unnecessary damage and casualties.
 
* Do be mindful of the blades Srim often throws out and avoid them to prevent unnecessary damage and casualties.
* Green Parties during Raid are generally responsible for fighting Srim as this plays a role during Isys' main groggy phase.   
+
* Green Parties during Raid are generally responsible for fighting Srim as this plays a role in triggering Isys's main groggy phase.   
* Observatory is easier to standby compared to Battleground, but do not break the Stormy Ballista upon entering and wait for a signal first from either Red/Yellow Party when they're ready.  
+
* Observatory is easier to keep on standby compared to Battleground, but do not break the Stormy Ballista upon entering -- wait for a signal first from either Red/Yellow Party, and destroy the Ballista when they're ready.  
* Once he becomes groggy, have the Crusader/Enchantress deploy {{IconLink|Apocalypse}}/{{IconLink|Crux of Victoria}}/{{IconLink|Marionette}} to destroy his heart with 20 seconds before he starts up his patterns.
+
* Once Srim becomes groggy, have the Crusader/Enchantress deploy {{IconLink|Apocalypse}}/{{IconLink|Crux of Victoria}}/{{IconLink|Marionette}} to destroy his heart within 20 seconds before he starts up his patterns again.
  
 
== Appearances ==
 
== Appearances ==

Revision as of 16:48, 18 January 2020

Icon-Beast Srim.png
Beast Srim
BeastSrim.gif
Type
TypeDemon.png TypeBeast.png

Lore

Prey-Isys Raid Lore:

The S'vart Jungle was the biggest of all dark places on the planet, filled with rocky cliffs and tall trees. Those who were afraid of light flocked here and lived among themselves. In this dark place that no light could penetrate, their minds gradually became tainted by the darkness and the energy of sins that it attracted. They started believing that they were of a different kind from the others who lived in light. They decided to call themselves the S'varts, named after their land, and denied everyone who was not one of them, including Isys-Prey.

The S'varts evolved into ugly, grotesque-looking beings who smelled terrible and were covered with insects. The rest of Tayberrs were afraid of these savage S'varts and steered clear of their jungle. Srim was the most violent and ruthless of all S'varts. He was so cruel and violent that everyone called him the Beast Born with Sins. They were grateful that he kept himself in the jungle. But when the dark energy enveloped Tayberrs, Srim walked out of the jungle. He was afraid of light, but he couldn't resist the dark energy. When he finally reached where the dark energy was, he lay prostrate for the first time in his life to serve his master.

"I... dedicate myself... to my master... Isys..."

[1]

Move Set

  • Blade Throw: Srim throws a pile of blades forward, then he'll target a player with 5-6 additional blades that fly towards that player.
  • Ground Strike: Srim charges up to slam the ground with his fists with a red circle in front of him, which isn't difficult to avoid, but but connects with either Thorn Release or Rotary Blade.
  • Thorn Release: Srim peforms Ground Strike three times in a row with the third strike hitting players airborne and he'll follow it up with by crouching down and releases thorns from his body that'll knock them away.
  • Blade Boomerang: Srim throws a blade forward, which causes damages while flying along the x-axis out of the map. The blade will then come back around along or nearly-along the y-axis, following a red indicator line.
  • Blade Injection: Srim will spin himself around and launch out numerous blades, then red indicator lines will appear to show what direction the blades will fly in.
  • Rotary Blade: Srim throws two blades around him, functioning very similar to Female Mechanic's Frisbee.png Frisbee with fast rotational speed and range that'll damage players who are close enough.
  • Berserk
    • Blade Mass Throwing: The...energy of the Earth... Srim spins himself around and launches out a multitude of blades, then performs Ground Strike a total of four times knocking down everyone and sending 7-8 blades in a player's direction or at random. Use Quick Rebound.png Quick Rebound immediately to avoid being hit by the blades. Once Srim is done with his berserk, he'll turn into Srim's Heart and be groggy for 20 seconds. If Srim's Heart is successfully destroyed, he'll enter a Rage phase; otherwise, the heart's HP will restored to 100% and Srim will continue normally.
    • Rage: After Srim's Heart is destroyed, he will lose 40% of his HP, then turn red and start to attack much faster with more blades. He'll receive 50% more damage during this phase.

Strategy

  • Since Srim is quite slow with telegraphed attack patterns, he's not very difficult to fight.
  • Hold onto Quick Rebound.png Quick Rebound during his berserk phase.
  • Srim's Heart is 40% of his actual HP pool.
  • Do be mindful of the blades Srim often throws out and avoid them to prevent unnecessary damage and casualties.
  • Green Parties during Raid are generally responsible for fighting Srim as this plays a role in triggering Isys's main groggy phase.
  • Observatory is easier to keep on standby compared to Battleground, but do not break the Stormy Ballista upon entering -- wait for a signal first from either Red/Yellow Party, and destroy the Ballista when they're ready.
  • Once Srim becomes groggy, have the Crusader/Enchantress deploy Apocalypse (Male Crusader).png Apocalypse/Crux of Victoria.png Crux of Victoria/Marionette (Enchantress).png Marionette to destroy his heart within 20 seconds before he starts up his patterns again.

Appearances

Trivia

  • Srim is based on Norse Mythology with his name referring to Thrym, a giant featured in a poem.
  • The S'vart Jungle comes from Svartálfar, a realm of dark elves.

References