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Difference between revisions of "Strike"

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[[Category:Skills]][[Category:Priest Skills]][[Category: Crusader Skills]][[Category: Revelation]]
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{{SkillPage
 +
|Name={{PAGENAME}}
 +
|Video=yr0jYELIwbo
 +
|Gender=Male
 +
|Class=Priest
 +
|Type=Active
 +
|Type2=
 +
|PrerequisiteLevel=5
 +
|PrerequisiteSkill=
 +
|Command={{Right}}{{Right}}{{Space}}
 +
|RemovedSkill=Yes
 +
|Description=
 +
[[File:{{PAGENAME}}.png]]
 +
Increases the Physical Weapon Atk., Strength and Hit Rate of a selected ally. The higher the caster's Vitality, the greater the Physical Atk. and Strength bonuses.
  
{{youtube tn|yr0jYELIwbo}}
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|Attributes=
 +
*{{SP per level|15}}
 +
*{{CastTime|Dungeon=0.5 sec}}
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*{{Cooldown|Dungeon=10 sec|Arena=20 sec}}
 +
*{{SkillAttribute|Range|900 px}}
 +
*{{SkillAttribute|Duration|Dungeon=120 sec|Arena=60 sec}}
  
== Description ==
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|Notes=
 +
*The formula for the bonus boost is: ''Buff Base * (1 + Vit or Spr / 422)''
 +
*The formulas uses Vitality if a physical buff, and Spirit if a magical buff.
 +
*The [[Male Priest]] loses the ability to learn this skill if he advances to any job other than a [[Male Crusader]]
  
[[Image:Striking.gif|left]] Selects 1 Party Member within the skill's range to increase his weapon's Physical Attack Strength and Hit Rate for a set duration.
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|SkillGrowth=
 
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{{tabs
 
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|name=Skill Growths
== Details ==
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|tab1=Dungeon
 
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|contents1=<span style="display: none;">{{</span>
*Command Input: {{right}}{{right}} + Space, followed by character to target when Casting Time is complete. <br><br>
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{|{{SkillTableHeader}}
 
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!Level
*The higher the casters vitality, the bigger the physical Attack boost. Total Bonus= TooltipVal*(1+casterVIT/500)*(targetStr/250).
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!Lv Req
*Range of skill's reach is 900px and duration is 60 seconds.
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!MP
*Casting time is 0.5 seconds, with a cooldown of 10 seconds.
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!Physical Atk.
 
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!Hit Rate
== Priest ==
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!Strength
 
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|-{{SkillRow}}
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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| 1||5||28||+1||+0.5%||+5
|- {{Bgblue}}
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|-{{SkillRow}}
!Lv
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| 2||7||32||+1||+1.0%||+5
 +
|-{{SkillRow}}
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| 3||9||36||+2||+1.5%||+6
 +
|-{{SkillRow}}
 +
| 4||11||40||+2||+2.0%||+7
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| 5||13||44||+2||+2.5%||+7
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|-{{SkillRow}}
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| 6||15||48||+3||+3.0%||+8
 +
|-{{SkillRow}}
 +
| 7||17||52||+3||+3.5%||+9
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| 8||19||56||+4||+4.0%||+9
 +
|-{{SkillRow}}
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| 9||21||60||+4||+4.5%||+10
 +
|-{{SkillRow}}
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| 10||23||64||+5||+5.0%||+12
 +
|-{{SkillRow}}
 +
| 11||25||68||+5||+5.5%||+13
 +
|-{{SkillRow}}
 +
| 12||27||72||+6||+6.0%||+14
 +
|-{{SkillRow}}
 +
| 13||29||76||+6||+6.5%||+15
 +
|-{{SkillRow}}
 +
| 14||31||80||+7||+7.0%||+16
 +
|-{{SkillRow}}
 +
| 15||33||84||+7||+7.5%||+17
 +
|-{{SkillRow}}
 +
| 16||35||88||+8||+8.0%||+18
 +
|-{{SkillRow}}
 +
| 17||37||92||+8||+8.5%||+20
 +
|-{{SkillRow}}
 +
| 18||39||96||+9||+9.0%||+21
 +
|-{{SkillRow}}
 +
| 19||41||101||+9||+9.5%||+22
 +
|-{{SkillRow}}
 +
| 20||43||105||+10||+10.0%||+24
 +
|-{{SkillRow}}
 +
| 21||45||109||+10||+10.5%||+25
 +
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 +
| 22||47||113||+10||+11.0%||+26
 +
|-{{SkillRow}}
 +
| 23||49||117||+11||+11.5%||+29
 +
|-{{SkillRow}}
 +
| 24||51||121||+12||+12.0%||+30
 +
|-{{SkillRow}}
 +
| 25||53||125||+12||+12.5%||+31
 +
|-{{SkillRow}}
 +
| 26||55||129||+12||+13.0%||+32
 +
|-{{SkillRow}}
 +
| 27||57||133||+13||+13.5%||+35
 +
|-{{SkillRow}}
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| 28||59||137||+14||+14.0%||+36
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| 29||61||141||+14||+14.5%||+38
 +
|-{{SkillRow}}
 +
| 30||63||145||+14||+15.0%||+39
 +
|-{{SkillRow}}
 +
| 31||65||149||+15||+15.5%||+41
 +
|-{{SkillRow}}
 +
| 32||67||153||+15||+16.0%||+43
 +
|-{{SkillRow}}
 +
| 33||69||157||+16||+16.5%||+45
 +
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 +
| 34||71||161||+16||+17.0%||+47
 +
|-{{SkillRow}}
 +
| 35||73||165||+17||+17.5%||+48
 +
|-{{SkillRow}}
 +
| 36||75||170||+17||+18.0%||+51
 +
|-{{SkillRow}}
 +
| 37||77||174||+18||+18.5%||+53
 +
|-{{SkillRow}}
 +
| 38||79||178||+18||+19.0%||+55
 +
|-{{SkillRow}}
 +
| 39||81||182||+19||+19.5%||+58
 +
|-{{SkillRow}}
 +
| 40||83||186||+19||+20.0%||+60
 +
|-{{SkillRow}}
 +
| 41||85||190||+20||+20.5%||+61
 +
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{|{{SkillTableHeader}}
 +
!Level
 
!Lv Req
 
!Lv Req
!SP
 
 
!MP
 
!MP
!Physical<br>Attack Strength
+
!Physical Atk.
 
!Hit Rate
 
!Hit Rate
|- {{SkillRow}}
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!Strength
| 1||5||rowspan="20"|20||40||+6||+0.5%
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|-{{SkillRow}}
 +
| 1||5||15||+1||+0.1%||+4
 +
|-{{SkillRow}}
 +
| 2||7||16||+1||+0.3%||+5
 +
|-{{SkillRow}}
 +
| 3||9||18||+2||+0.4%||+6
 +
|-{{SkillRow}}
 +
| 4||11||19||+2||+0.6%||+6
 +
|-{{SkillRow}}
 +
| 5||13||21||+2||+0.7%||+7
 +
|-{{SkillRow}}
 +
| 6||15||23||+3||+0.8%||+8
 +
|-{{SkillRow}}
 +
| 7||17||24||+3||+1.0%||+9
 +
|-{{SkillRow}}
 +
| 8||19||26||+4||+1.1%||+10
 +
|-{{SkillRow}}
 +
| 9||21||27||+4||+1.3%||+10
 +
|-{{SkillRow}}
 +
| 10||23||29||+5||+1.4%||+12
 +
|-{{SkillRow}}
 +
| 11||25||31||+5||+1.5%||+12
 +
|-{{SkillRow}}
 +
| 12||27||32||+6||+1.5%||+14
 +
|-{{SkillRow}}
 +
| 13||29||34||+6||+1.6%||+14
 +
|-{{SkillRow}}
 +
| 14||31||35||+7||+1.6%||+16
 +
|-{{SkillRow}}
 +
| 15||33||37||+7||+1.7%||+17
 +
|-{{SkillRow}}
 +
| 16||35||39||+8||+1.7%||+18
 +
|-{{SkillRow}}
 +
| 17||37||40||+8||+1.8%||+19
 +
|-{{SkillRow}}
 +
| 18||39||42||+9||+1.8%||+21
 +
|-{{SkillRow}}
 +
| 19||41||43||+9||+1.9%||+22
 +
|-{{SkillRow}}
 +
| 20||43||45||+10||+1.9%||+24
 +
|-{{SkillRow}}
 +
| 21||45||47||+10||+2.0%||+25
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||7||42||+8||+1.0%
+
| 22||47||48||+10||+2.0%||+26
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||9||44||+10||+1.5%
+
| 23||49||50||+11||+2.1%||+28
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||11||46||+11||+2.0%
+
| 24||51||52||+12||+2.1%||+29
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||13||48||+13||+2.5%
+
| 25||53||53||+12||+2.2%||+31
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||15||50||+15||+3.0%
+
| 26||55||55||+12||+2.2%||+32
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||17|||52||+17||+3.5%
+
| 27||57||56||+13||+2.3%||+34
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||19|||54||+20||+4.0%
+
| 28||59||58||+14||+2.3%||+36
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||21|||56||+22||+4.5%
+
| 29||61||60||+14||+2.4%||+38
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10||23|||58||+24||+5.0%
+
| 30||63||61||+14||+2.4%||+39
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||25||60||+27||+5.5%
+
| 31||65||63||+15||+2.5%||+41
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 12||27||62||+30||+6.0%
+
| 32||67||64||+15||+2.5%||+43
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 13||29||64||+32||+6.5%
+
| 33||69||66||+16||+2.6%||+45
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 14||31||66||+35||+7.0%
+
| 34||71||68||+16||+2.6%||+46
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 15||33||68||+38||+7.5%
+
| 35||73||69||+17||+2.7%||+48
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 16||35|||71||+42||+8.0%
+
| 36||75||71||+17||+2.7%||+50
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 17||37|||73||+45||+8.5%
+
| 37||77||72||+18||+2.8%||+53
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 18||39|||75||+48||+9.0%
+
| 38||79||74||+18||+2.8%||+55
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 19||41|||77||+52||+9.5%
+
| 39||81||76||+19||+2.9%||+57
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 20 (M)||43|||79||+55||+10.0%
+
| 40||83||77||+19||+2.9%||+59
 
|-{{SkillRow}}
 
|-{{SkillRow}}
 +
| 41||85||79||+20||+3.0%||+61
 
|}
 
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
}}

Latest revision as of 00:05, 26 February 2019


Future content.png This article contains content that was removed.

Strike.png Strike

Active Skill
Class:

Male Priest

Command: Rightkey.pngRightkey.pngSpacebar.png
Prerequisite Level: 5
Prerequisite Skills: None

Description

Strike.png Increases the Physical Weapon Atk., Strength and Hit Rate of a selected ally. The higher the caster's Vitality, the greater the Physical Atk. and Strength bonuses.

Attributes

  • SP per level: 15
  • Casting Time: 0.5 sec
  • Cooldown: 10 sec (20 sec in Arena )
  • Range: 900 px
  • Duration: 120 sec (60 sec in Arena )

Notes

  • The formula for the bonus boost is: Buff Base * (1 + Vit or Spr / 422)
  • The formulas uses Vitality if a physical buff, and Spirit if a magical buff.
  • The Male Priest loses the ability to learn this skill if he advances to any job other than a Male Crusader

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Physical Atk. Hit Rate Strength
1 5 28 +1 +0.5% +5
2 7 32 +1 +1.0% +5
3 9 36 +2 +1.5% +6
4 11 40 +2 +2.0% +7
5 13 44 +2 +2.5% +7
6 15 48 +3 +3.0% +8
7 17 52 +3 +3.5% +9
8 19 56 +4 +4.0% +9
9 21 60 +4 +4.5% +10
10 23 64 +5 +5.0% +12
11 25 68 +5 +5.5% +13
12 27 72 +6 +6.0% +14
13 29 76 +6 +6.5% +15
14 31 80 +7 +7.0% +16
15 33 84 +7 +7.5% +17
16 35 88 +8 +8.0% +18
17 37 92 +8 +8.5% +20
18 39 96 +9 +9.0% +21
19 41 101 +9 +9.5% +22
20 43 105 +10 +10.0% +24
21 45 109 +10 +10.5% +25
22 47 113 +10 +11.0% +26
23 49 117 +11 +11.5% +29
24 51 121 +12 +12.0% +30
25 53 125 +12 +12.5% +31
26 55 129 +12 +13.0% +32
27 57 133 +13 +13.5% +35
28 59 137 +14 +14.0% +36
29 61 141 +14 +14.5% +38
30 63 145 +14 +15.0% +39
31 65 149 +15 +15.5% +41
32 67 153 +15 +16.0% +43
33 69 157 +16 +16.5% +45
34 71 161 +16 +17.0% +47
35 73 165 +17 +17.5% +48
36 75 170 +17 +18.0% +51
37 77 174 +18 +18.5% +53
38 79 178 +18 +19.0% +55
39 81 182 +19 +19.5% +58
40 83 186 +19 +20.0% +60
41 85 190 +20 +20.5% +61
}}