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Difference between revisions of "North Ghent Gate"
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*'''Boss: [[Machine-Arm Warjack|<font color="#ff1493">Machine-Arm Warjack</font>''']] | *'''Boss: [[Machine-Arm Warjack|<font color="#ff1493">Machine-Arm Warjack</font>''']] | ||
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+ | ==Boss Unique Items== | ||
+ | {{Equipment list | ||
+ | | rarity = Boss Unique | ||
+ | | dungeon = {{PAGENAME}} | ||
+ | }} |
Revision as of 19:54, 17 March 2017
North Ghent Gate | |
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Location | Antwer Canyon |
Min. Level | 58 |
Level | 58-61 |
Monster Level | 61 |
End Boss | Machine-Arm Warjack |
Description
Though the Imperial Army has their hands full defending the city, they have attempted a counterattack on the North Gate, using the new AT-5T walker. However, the Kartels were quick to cut off the AT-5T from the main force, leaving it helpless. Now, a wave of Kartel troops are bearing down on the Walker, and the Imperial Army is out of options. Time for you to even the odds.
Map
Normal map |
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Start = Boss = |
Min Fatigue: 9 Max Fatigue: 11 |
Tips
- Use the AT-5T Walker to your advantage and defeat the enemies!
- Try to avoid and defeat the named monsters quickly; they can cripple the AT-5T Walker.
- Use the AT-5T Walker to destroy barriers that prevent you from moving forward.
- If you wish to avoid damaging the walker, jump off and fight.
- Do NOT hop off while using the Super Attack on the walker- doing so will likely cancel it. Wait for the attack animation to appear before jumping.
Monsters
- Kartels
- Named
- Boss: Machine-Arm Warjack
Boss Unique Items
Icon | Name | Type | Lv | Base Stats | Other | Options |
---|---|---|---|---|---|---|
Warjack's Machine Arm | Tonfa | 60 | P. Atk. +631 M. Atk. +664 I. Atk. +396 P. Def. +704 STR +47 INT +72 |
Inflict Light Damage
Evasion Rate +3 % Hit Rate +2 % |