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==Skill Names==
+
==Skill and Class Names==
Not entirely satisfied with Neople's translations, I decided to try my hand at alternate skill names. This is just for fun.
+
Not entirely satisfied with Neople's translations, I decided to try my hand at alternate skill and class names. This is just for fun.
  
[[Male Slayer]]
 
*{{IconLink|Necromancy}}->'''Possession''' (Idea from Space Fish)
 
 
[[Female Slayer]]
 
[[Female Slayer]]
 
*{{IconLink|Demonic Slash}}->'''Shadow Slash'''
 
*{{IconLink|Demonic Slash}}->'''Shadow Slash'''
Line 10: Line 8:
 
*{{IconLink|Auto Deflect}}->'''Auto Parry'''?
 
*{{IconLink|Auto Deflect}}->'''Auto Parry'''?
 
*{{IconLink|Counter Strike (Sword Master)}}->'''Riposte'''
 
*{{IconLink|Counter Strike (Sword Master)}}->'''Riposte'''
*{{IconLink|Elemental Shift (Sword Master)}}->'''Unsheathe'''
+
*{{IconLink|Elemental Shift (Sword Master)}}->'''Elemental Sword'''
 
*{{IconLink|Oppressive Pressure}}->'''Oppressive Force'''
 
*{{IconLink|Oppressive Pressure}}->'''Oppressive Force'''
*{{IconLink|Bleeding Blades}}->'''Blood Lashing'''
+
*{{IconLink|Bleeding Blades}}->'''Blood Lash'''
 
*{{IconLink|Offering for the Greedy}}->'''Mists of Avarice'''
 
*{{IconLink|Offering for the Greedy}}->'''Mists of Avarice'''
 
*{{IconLink|Shadow Hiding}}->'''Shadow Meld'''
 
*{{IconLink|Shadow Hiding}}->'''Shadow Meld'''
 
*{{IconLink|Shadow Clone (Dark Templar)}}->'''Shadow Wave'''
 
*{{IconLink|Shadow Clone (Dark Templar)}}->'''Shadow Wave'''
 
[[Female Fighter]]
 
[[Female Fighter]]
*{{IconLink|Explosive Poison}}->'''Venom Tag'''
+
*{{IconLink|Explosive Poison}}->'''Corrosive Tag'''
*{{IconLink|Compact Explosive Poison}}->'''Venom Bomb'''
+
*{{IconLink|Compact Explosive Poison}}->'''Corrosive Bomb'''
 
*{{IconLink|Disease Queen - Poison Mine}}->'''Disease Queen: Minefield'''
 
*{{IconLink|Disease Queen - Poison Mine}}->'''Disease Queen: Minefield'''
 
[[Male Fighter]]
 
[[Male Fighter]]
Line 24: Line 22:
 
*{{IconLink|Knee Kick}}->'''Knee Spike'''
 
*{{IconLink|Knee Kick}}->'''Knee Spike'''
 
*{{IconLink|Lightning Leg Strike}}->'''Lightning Kick'''
 
*{{IconLink|Lightning Leg Strike}}->'''Lightning Kick'''
*{{IconLink|Moonlight Land}}->'''Moonlit World'''
+
*{{IconLink|Moonlight Land}}->'''Moonlit Land'''
 
*{{IconLink|Upgraded Poison Mine: Firelock}}->'''Upgraded Venom Mine: Firelock'''
 
*{{IconLink|Upgraded Poison Mine: Firelock}}->'''Upgraded Venom Mine: Firelock'''
 
[[Male Mage]]
 
[[Male Mage]]
*{{IconLink|Elemental Shield (Passive)}}->'''Elemental Repulsion'''
+
*{{IconLink|Elemental Resistance (Elemental Bomber)}}->'''Elemental Repulsion'''
[[Priest]]
+
*{{IconLink|Fang}}->'''Maws'''
 +
*{{IconLink|Creeping}}->'''Creep'''
 +
*{{IconLink|Sonic Move}}->'''Sonic Rush'''
 +
*{{IconLink|Wind Blaster}}->'''Wind Blast'''
 +
*{{IconLink|Full Throttle}}->'''Gale Highway'''
 +
*{{IconLink|Storm Quaker}}->'''Storm Quake'''
 +
*{{IconLink|Dimension: Silhouette}}->'''Dimension: Projection'''
 +
*{{IconLink|Divergence: Indescribable Fear}}->'''Divergence: Indescribable Horror'''
 +
[[Male Priest]]
 +
Paladin->Deacon
 
*{{IconLink|Disaster}}->'''Calamity'''
 
*{{IconLink|Disaster}}->'''Calamity'''
 +
[[Female Priest]]
 +
*{{IconLink|Rising Cut (Female Priest)}}->'''Rising Strike'''
 
[[Thief]]
 
[[Thief]]
 
*{{IconLink|Vallacre Incarnation}}->'''Vallacre Incarnate'''
 
*{{IconLink|Vallacre Incarnation}}->'''Vallacre Incarnate'''
Line 36: Line 45:
 
*{{IconLink|Dagger Throw}}->'''Tracking Dagger'''
 
*{{IconLink|Dagger Throw}}->'''Tracking Dagger'''
 
*{{IconLink|Deadly Dance}}->'''Reaper's Dance'''(old name in Kdnf)
 
*{{IconLink|Deadly Dance}}->'''Reaper's Dance'''(old name in Kdnf)
*{{IconLink|Fatal Blitz}}->'''Heart Extraction'''(old name in Kdnf) or '''Heart Break'''
+
*{{IconLink|Fatal Blitz}}->'''Heart Extraction'''(old name in Kdnf)
 
[[Knight]]
 
[[Knight]]
 
*{{IconLink|Shield Defense}}->'''Safeguard'''
 
*{{IconLink|Shield Defense}}->'''Safeguard'''
Line 42: Line 51:
 
*{{IconLink|Elvish Jump}}->'''Elvish Leap'''
 
*{{IconLink|Elvish Jump}}->'''Elvish Leap'''
 
*{{IconLink|Great Will}}->'''Great Volition'''
 
*{{IconLink|Great Will}}->'''Great Volition'''
*{{IconLink|Do Not Attack}}->'''Cease!'''
 
 
*{{IconLink|Resonance}}->'''Resonate'''
 
*{{IconLink|Resonance}}->'''Resonate'''
 
*{{IconLink|Quick Summon: Vampire Children}}->'''Quick Summon: Vampire Child'''
 
*{{IconLink|Quick Summon: Vampire Children}}->'''Quick Summon: Vampire Child'''
 
*{{IconLink|Aten Incarnation}}->'''Advent of Aten''' or '''Rays of Aten'''
 
*{{IconLink|Aten Incarnation}}->'''Advent of Aten''' or '''Rays of Aten'''
 +
*{{IconLink|Dragon Fang (Dragon Knight)}}->'''Snap Dragon'''
 +
Lightbringer->Paladin or Guardian
 +
Archangel->Sentinel
 +
*{{IconLink|Faithful}}-> '''Fidelity'''
 
[[Demonic Lancer]]
 
[[Demonic Lancer]]
 +
*Demonic Lancer -> Lancer (more succinct)
 
*[[Long Lance]]->'''Pike''' (Idea from Gardios)
 
*[[Long Lance]]->'''Pike''' (Idea from Gardios)
 
*[[Halberd]]->'''Glaive''' (Idea from Gardios)
 
*[[Halberd]]->'''Glaive''' (Idea from Gardios)
 +
*[[Beam Spear]]->'''Beam Lance'''
 
*{{IconLink|Ankle Cut (Demonic Lancer)}}->'''Ankle Slash'''
 
*{{IconLink|Ankle Cut (Demonic Lancer)}}->'''Ankle Slash'''
 
===Other===
 
===Other===
*Change almost all mentions of "fairies" to "elves" (I get they mean the same thing, but why would a place called "Elvenguard" be home to "fairies". Why is a class called "Elven Knight" connected to "fairies"?)
+
*Change all mentions of "fairies" in Time Gate quests and [[Elven Knight]] lore to "elves"
 +
 
 +
==Swift Master (Aerial revamp)==
 +
In keeping with the concept of a wind mage, Neople missed a thematic opportunity with making the [[Swift Master]] a class with an aerial friendly playstyle. These concepts below illustrate the possibility of a Swift Master with more aerial capabilities.
 +
 
 +
*{{IconLink|Wind Strike}}: Pressing {{z}} after the initial attack performs an uppercut that launches the user into the air.
 +
*{{IconLink|Teleport}}: Can be used in the air. Will always teleport to the ground regardless of whether used on ground or air.
 +
*{{IconLink|Wind Master}}: Increases movement speed. Increases Jumping Speed. Holding {{C}} in the air maintains the Swift Master's altitude for a brief duration (the Swift Master can move on the X and Y axis at this time and maintain his altitude while performing basic attacks). Pressing {{z}} allows the Swift Master to immediately dive to the ground, {{left}} and {{right}} keys pressed for backward and forward movement, otherwise a straight vertical dive down.
 +
*'''Air Rebound''' (Proposed new Skill):While hitstunned in the air, the Swift Master can press {{C}} to immediately recover his composure. Brief frame of superarmor when used. (cooldown of 15-20 sec?)
 +
*{{IconLink|Northern Wind}}:Can be used in the air.
 +
*{{IconLink|Sonic Move}}: Can be used in the air, {{up}} and {{down}} arrow keys enable the Swift Master to ascend and descend respectively, with {{left}} and {{right}} arrow keys allowing diagonal movement when used in conjunction. Cannot ascend past a certain altitude.
 +
*{{IconLink|Windiness}}: Increases movement, attack/casting speed(?), evasion (?), and/or jumping speed (?) for allies affected (Amount consistent throughout all levels or scales up to Level 20).
 +
*{{IconLink|Headwind}}:Can be used in the air. Maintains Swift Master's position in air when used. Does not draw enemies upwards.
 +
*{{IconLink|Wind Blaster}}: Can be used in the air. Holding {{down}} when using the skill on the ground allows the Swift Master to rise into the air (ala {{IconLink|Gunblade}}'s '''Rainbow Shot''' or {{IconLink|PT-15 Prototype}}). Directional keys affect angle in which it is fired in the air. Overall delay reduced.
 +
*{{IconLink|Twister}}: Upon hitting an enemy, draws in nearby enemies toward the twister before dissipating.
 +
*{{IconLink|Sweeping Wind}}: Can be used in the air. Hits enemies below the wind. Does not draw enemies upward.
 +
*{{IconLink|Eye of the Storm}}: Can be used in the air. Dives towards the ground as enemies are drawn in when used in the air. Direction of descent can be controlled by arrow keys. On both the ground and in the air simply tapping only draws in enemies and does not hold them, while holding down the skill key holds nearby enemies.
 +
*'''Wind Blade''': Can be used in the air. Holding {{down}} when performing this skill in the air pushes the held enemy to the ground. Increases dashing distance when attempting to grab an enemy (both on ground and in air). Invincibility is maintained during a successful grab.
 +
*{{IconLink|Relentless Biting Wind}}: Can be used in the air. The Swift Master immediately dives to the ground to use the skill when used in the air. Enemies are drawn towards the direction the Swift Master is facing.
 +
*{{IconLink|Storm Strike}}: Can be used in the air. Can ascend both on the ground and in the air through pressing {{up}} and descend from the air through pressing {{down}}. Cannot be used to ascend past a certain altitude.
 +
*{{IconLink|Wind God's Power}}: Movement speed increase moved to {{IconLink|Wind Master}}. Lowers the minimum altitude for aerial versions of skills so that they can be used during {{IconLink|Backstep}}. Air dash can be used during {{IconLink|Backstep}}.
 +
*{{IconLink|Vortex Hurricane}}: Can be used in the air. Allows the Swift Master to maintain his position in the air after the skill ends by holding down the skill key.
 +
*{{IconLink|Full Throttle}}: Increase damage to bring it in line with other skills. Make number of hits consistent throughout its area. Can be used in the air. Pressing {{up}} when using the skill on the ground allows the Swift Master to ascend while pressing {{down}} when using it in the air allows the Swift Master to descend. Both ascent and descent are diagonal. Canceling out of the skill allows its attack motion to continue.
 +
*{{IconLink|Storm Quaker}}: Can be used in the air. Immediately dives to the ground to use the skill when used in the air. Simply tapping the skill does not hold enemies (still gathers them) but holding it down will.
 +
*{{IconLink|Second Wind}}: Increases the duration the Swift Master can maintain altitude through holding {{C}} and decreases the cooldown of '''Air Rebound'''. The Swift Master can no longer learn {{IconLink|Leap}}, but in exchange has increased jump strength and speed.
 +
*{{IconLink|Spiral Press}}: Can be used in the air. When used in the air the condensed storm is always thrown downwards, with the {{down}} and {{right}} keys adjusting angle thrown. If it only hits the ground when used from the air the Swift Master will still dive downwards to attack. Holding down the skill key while the skill ends allows the Swift Master to maintain his position on the ground instead of somersaulting back into the air.
  
 
==English Ideal Cast==
 
==English Ideal Cast==
In the unlikely event Neople decides to do English voice acting (and hoping it would be of quality) I decided to compile an ideal cast for myself
+
In the unlikely event Neople decides to do English voice acting for the full game (and hoping it would be of quality) I decided to compile an ideal cast list for myself
  
 
'''Players''':
 
'''Players''':
*[[Male Slayer]]: Chris Jai Alex (?)
+
*[[Male Slayer]]: Chris Jai Alex (?) or Ray Chase
*[[Female Slayer]]: Grey Delisle (?)
+
*[[Female Slayer]]: Reba Buhr
 
*[[Female Fighter]]= Laura Bailey or Erica Mendez
 
*[[Female Fighter]]= Laura Bailey or Erica Mendez
 
*[[Male Fighter]]= Johnny Yong Bosch (real life shaolin kung fu blackbelt too)
 
*[[Male Fighter]]= Johnny Yong Bosch (real life shaolin kung fu blackbelt too)
 
*[[Male Gunner]]= Ian Sinclair
 
*[[Male Gunner]]= Ian Sinclair
 
*[[Female Gunner]]= Erica Lindbeck (?)
 
*[[Female Gunner]]= Erica Lindbeck (?)
*[[Female Mage]]= Faye Mata
+
*[[Female Mage]]= Faye Mata (?)
 
*[[Male Mage]]= Bobby Thong
 
*[[Male Mage]]= Bobby Thong
 
**Nyarly= Alexis Tipton
 
**Nyarly= Alexis Tipton
*[[Priest]]= Patrick Seitz
+
*[[Male Priest]]= Patrick Seitz
 +
*[[Female Priest]]= Cherami Leigh (?) Natalie Hoover (?) Brianna Knickerbocker (?)
 
*[[Thief]]=  Laura Post (?) or Cristina Vee (?)
 
*[[Thief]]=  Laura Post (?) or Cristina Vee (?)
 
**Nicholas= J. Michael Tatum or Robin Atkin Downes
 
**Nicholas= J. Michael Tatum or Robin Atkin Downes
*[[Knight]]= Cassandra Lee Morris
+
*[[Knight]]= Cassandra Lee Morris or Alexis Tipton (?)
 
*[[Demonic Lancer]]= Travis Willingham or Kaiji Tang (?)
 
*[[Demonic Lancer]]= Travis Willingham or Kaiji Tang (?)
 +
*[[Gunblader]]= David Hayter or Fred Tatasciore
  
 
'''NPCs/Monsters''':
 
'''NPCs/Monsters''':
 
*[[Hilder]]= Cree Summer
 
*[[Hilder]]= Cree Summer
 +
*[[Contract:_Conqueror_Kasijas|Kasijas]], [[Giant Argos]]= Fred Tatasciore
 
*[[Bakal]]= Keith David
 
*[[Bakal]]= Keith David
 
*[[Lotus]]= Tim Curry
 
*[[Lotus]]= Tim Curry
Line 81: Line 123:
 
*[[Luke]]= Alan Tudyk
 
*[[Luke]]= Alan Tudyk
 
*[[Vaughn]]= Ben Diskin
 
*[[Vaughn]]= Ben Diskin
 +
*[[Siran]]= Liam O'brien
 +
*[[Aganzo]]= Chris Parson
 
*[[Bwanga]]= Kevin Michael Richardson
 
*[[Bwanga]]= Kevin Michael Richardson
*[[Iris]]= Erin Fitzgerald
+
*[[Iris]]= Rena Strober
 
*[[Canna]]= Sarah Anne Williams
 
*[[Canna]]= Sarah Anne Williams
 
*[[Faris]]= Jamie Marchi
 
*[[Faris]]= Jamie Marchi
 
*[[Loel]]= Patrick Warburton
 
*[[Loel]]= Patrick Warburton
*[[Lorianne]]= Jessica Dicicco
+
*[[Albert Bernstein]]= Ricco Fajardo
 +
*[[Lorianne]]/[[Red Witch]], [[Flame Princess Stera]]= Jessica Dicicco
 
*[[Queen Maya]]= Kimberly Brooks
 
*[[Queen Maya]]= Kimberly Brooks
 
*[[Elder Saffron]]= Tim Curry
 
*[[Elder Saffron]]= Tim Curry
*[[Klonter]]= Liam O'brien
+
*[[Klonter]]= Keith Silverstein
 
*[[Alchemist Morgan]]= Todd Haberkorn
 
*[[Alchemist Morgan]]= Todd Haberkorn
 
*[[Lady Kiri]]= Carrie Keranen
 
*[[Lady Kiri]]= Carrie Keranen
*[[Giant Argos]]= Fred Tatasciore
+
*[[Kargon]]= Orion Pitts (?)
 
+
*[[Captain Luther]]= Matthew Mercer
 +
*[[Melvin Richter]]= Erik Scott Kimerer
 +
*[[Ria Richter]]= Kira Buckland
 +
*[[Becky]], [[Mathias Nessman]]= Tara Strong
 +
*[[Contamination Carina]]= Karen Strassman
 +
*[[Niu]]= Julie Ann Taylor
 +
*Iron-armed Princess Kalbarri= Erica Mendez
 +
*Large-armed Prince Golgotha= Lucien Dodge
  
 
==Useful sources==
 
==Useful sources==
 
[https://paristo1.blogspot.com/ Paristo's Art Blog] Original Art Director of DnF
 
[https://paristo1.blogspot.com/ Paristo's Art Blog] Original Art Director of DnF

Latest revision as of 07:52, 13 June 2018

Skill and Class Names

Not entirely satisfied with Neople's translations, I decided to try my hand at alternate skill and class names. This is just for fun.

Female Slayer

Female Fighter

Male Fighter

Male Mage

Male Priest Paladin->Deacon

Female Priest

Thief

Knight

Lightbringer->Paladin or Guardian Archangel->Sentinel

Demonic Lancer

Other

  • Change all mentions of "fairies" in Time Gate quests and Elven Knight lore to "elves"

Swift Master (Aerial revamp)

In keeping with the concept of a wind mage, Neople missed a thematic opportunity with making the Swift Master a class with an aerial friendly playstyle. These concepts below illustrate the possibility of a Swift Master with more aerial capabilities.

  • Wind Strike.png Wind Strike: Pressing Z.png after the initial attack performs an uppercut that launches the user into the air.
  • Teleport.png Teleport: Can be used in the air. Will always teleport to the ground regardless of whether used on ground or air.
  • Wind Master.png Wind Master: Increases movement speed. Increases Jumping Speed. Holding C.png in the air maintains the Swift Master's altitude for a brief duration (the Swift Master can move on the X and Y axis at this time and maintain his altitude while performing basic attacks). Pressing Z.png allows the Swift Master to immediately dive to the ground, Leftkey.png and Rightkey.png keys pressed for backward and forward movement, otherwise a straight vertical dive down.
  • Air Rebound (Proposed new Skill):While hitstunned in the air, the Swift Master can press C.png to immediately recover his composure. Brief frame of superarmor when used. (cooldown of 15-20 sec?)
  • Northern Wind.png Northern Wind:Can be used in the air.
  • Sonic Move.png Sonic Move: Can be used in the air, Upkey.png and Downkey.png arrow keys enable the Swift Master to ascend and descend respectively, with Leftkey.png and Rightkey.png arrow keys allowing diagonal movement when used in conjunction. Cannot ascend past a certain altitude.
  • Windiness.png Windiness: Increases movement, attack/casting speed(?), evasion (?), and/or jumping speed (?) for allies affected (Amount consistent throughout all levels or scales up to Level 20).
  • Headwind.png Headwind:Can be used in the air. Maintains Swift Master's position in air when used. Does not draw enemies upwards.
  • Wind Blaster.png Wind Blaster: Can be used in the air. Holding Downkey.png when using the skill on the ground allows the Swift Master to rise into the air (ala Gunblade.png Gunblade's Rainbow Shot or PT-15 Prototype.png PT-15 Prototype). Directional keys affect angle in which it is fired in the air. Overall delay reduced.
  • Twister.png Twister: Upon hitting an enemy, draws in nearby enemies toward the twister before dissipating.
  • Sweeping Wind.png Sweeping Wind: Can be used in the air. Hits enemies below the wind. Does not draw enemies upward.
  • Eye of the Storm.png Eye of the Storm: Can be used in the air. Dives towards the ground as enemies are drawn in when used in the air. Direction of descent can be controlled by arrow keys. On both the ground and in the air simply tapping only draws in enemies and does not hold them, while holding down the skill key holds nearby enemies.
  • Wind Blade: Can be used in the air. Holding Downkey.png when performing this skill in the air pushes the held enemy to the ground. Increases dashing distance when attempting to grab an enemy (both on ground and in air). Invincibility is maintained during a successful grab.
  • Relentless Biting Wind.png Relentless Biting Wind: Can be used in the air. The Swift Master immediately dives to the ground to use the skill when used in the air. Enemies are drawn towards the direction the Swift Master is facing.
  • Storm Strike.png Storm Strike: Can be used in the air. Can ascend both on the ground and in the air through pressing Upkey.png and descend from the air through pressing Downkey.png. Cannot be used to ascend past a certain altitude.
  • Wind God's Power.png Wind God's Power: Movement speed increase moved to Wind Master.png Wind Master. Lowers the minimum altitude for aerial versions of skills so that they can be used during Backstep.png Backstep. Air dash can be used during Backstep.png Backstep.
  • Vortex Hurricane.png Vortex Hurricane: Can be used in the air. Allows the Swift Master to maintain his position in the air after the skill ends by holding down the skill key.
  • Gale Highway.png Full Throttle: Increase damage to bring it in line with other skills. Make number of hits consistent throughout its area. Can be used in the air. Pressing Upkey.png when using the skill on the ground allows the Swift Master to ascend while pressing Downkey.png when using it in the air allows the Swift Master to descend. Both ascent and descent are diagonal. Canceling out of the skill allows its attack motion to continue.
  • Storm Quaker.png Storm Quaker: Can be used in the air. Immediately dives to the ground to use the skill when used in the air. Simply tapping the skill does not hold enemies (still gathers them) but holding it down will.
  • Second Wind.png Second Wind: Increases the duration the Swift Master can maintain altitude through holding C.png and decreases the cooldown of Air Rebound. The Swift Master can no longer learn Leap.png Leap, but in exchange has increased jump strength and speed.
  • Spiral Press.png Spiral Press: Can be used in the air. When used in the air the condensed storm is always thrown downwards, with the Downkey.png and Rightkey.png keys adjusting angle thrown. If it only hits the ground when used from the air the Swift Master will still dive downwards to attack. Holding down the skill key while the skill ends allows the Swift Master to maintain his position on the ground instead of somersaulting back into the air.

English Ideal Cast

In the unlikely event Neople decides to do English voice acting for the full game (and hoping it would be of quality) I decided to compile an ideal cast list for myself

Players:

NPCs/Monsters:

Useful sources

Paristo's Art Blog Original Art Director of DnF