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Difference between revisions of "Metal Brakium"

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Revision as of 09:53, 4 March 2016

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.
Metal Brakium
Metal Brakium.png
Location Castle of the Dead
Min. Level 85
Level 85-88
Monster Level 88
End Boss Metal Gear

Description

The descent down the Castle of the Dead has brought up a lot of questions. What made the Castle of the Dead visible in Empyrean? Was it really the death of Anton as Hilder had told Luke or could it have been something else? Luke seems desperate to prevent the Adventurers from reaching the bottom of the castle but why? The enemies are getting stronger as the Adventurers make it closer to the bottom. Are the Adventurers playing into Hidler's tricks again? Will this all fit into Hilder's Prophecy of Luke's demise? The Adventurers continue to defeat enemies but are still full of unanswered questions. A robot named Metal Gear blocks the exit of the Central Control Room which connects to the rest of the castle.

Gimmick

There are four terminals spread across the dungeon. Each one of them controls the Turrets that Metal Gear will summon during his phases. Destroying the terminals will make the turrets become smashed when he tries to summon them. Destroy all four and his turrets will be severely crippled.

Maps

Map
Metalbrakiummap.png

Starting zones:
Boss zones:
Hell Mode:
Min. Fatigue:
Max. Fatigue:

A4
D2
B2
8
12

Monsters

  • Blue Lamper
  • Gamma Strider
  • Lukebot Engineer
  • Spark Worker
  • Spanner Worker

Named

Portrait of Metal Gear
  • Freezing Stone
  • Mechanical Spider Queen

Boss:

Metalgear.gif

Metal Gear

Boss Unique Items

Icon Item Name Item Type Level Base Stats Stat Bonus Skill Bonus Other Bonuses
Automatic Modifying Gear Pistol.png Automatic Modifying Gear Pistol Autogun 85 P.Atk ~616

M.Atk ~1134 Base Damage ~561

INT +~64 Robotics +2
RX-78 Land Runner Upgrade +1
G Series Upgrade +1
Hit Rate -1%
20% chance on skill cast to gain a 4% Magical Critical Rate for 30 seconds (stacks up to 6 times, 5 second cooldown)
AutoLeverPressurePole.png Auto Lever Pressure Pole Pole 85 P.Atk ~1285

M.Atk ~1062 Base Damage ~561

STR +~102

INT +~64

Pole Mastery +3 Hit Rate +1%
Attacks deal 1000 additional damage
Combo requirements for each stage of Battle Groove reduced.
Brakium Black Metal Wrench.png Brakium Black Metal Wrench Zanbato 85 P.Atk ~1452

M.Atk ~846 Base Damage ~561

STR +~156 One With The Sword +1
Fury +1
Unyielding Desire +1
Overdrive +1
Derange +1
Zanbato Mastery +2 (Dark Knight only)
War Cry +1
Physical Critical Rate +15%
Hit Rate +3%
Attack Speed +3%
Red-bladed Brakium.png Brakium Junk Axe Axe 85 P.Atk ~1416

M.Atk ~799 Base Damage ~561

STR+~64 Giant Weapon Launcher +2
Phoenix Hammer +2
Atomic Smash +2
Hit Rate +2%
Charged Giant Weapon Launcher shockwave increased by 20%
Phoenix Hammer shockwave range increased by 20%, impact damage increased by 20%
Floor Smasher pull range increased by 20%
Atomic Smash damage increased by 10%
Superalloy Shoulders of Metal Gear.png Superalloy Shoulders of Metal Gear Plate Shoulder Armor 85 Physical Defense +~4375 STR +~32

INT +~32

VIT +~79

SPI +~44

None HP MAX +715 (Actual +7278
Incoming damage taken reduced by 8%
Micro Core of Metal Gear.png Micro Core of Metal Gear Sub Equipment 85 STR +~74

INT +~74

VIT +~74

SPI +~74

None For every second you do not critically hit, gain 1% Physical/Magical Critical Rate (Maximum 15%). Upon getting hit, gain 10% evasion for 10 seconds (50 second cooldown).