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User:Gardios
Contents
[hide]SMW Item Project
"The wiki should have the entire DFOpedia on it so I don't have to check ingame all the time!"
That's probably what a lot of us have thought at least once already, but who's gonna put in all the effort when there's barely any extra benefit to it? Barely anyone! And thus the pages aren't getting updated and that we have to log in to check stuff after all...
But what if we could do more that just have the weapon pages with all weapons of a certain types listed? Well, we can! Using Semantic MediaWiki, we can tie properties to pages. For example, the page "Liberation Sword" could have the property "Rarity" set to "Legendary", and then some other property "Weapon Type" set to "Short Sword", and so on and so forth. What if we do that with every item in DFOpedia?
In essence, we can have an item database. And like every other database, we can use it to search for specific items. And now we're not just limited to the measly options given to us by DFOpedia, but can search for much more specific stuff.
Want to search for a Priest weapon that inflicts water damage? You can! Just use this convenient page and look it up! (Not like you can find much else since there are literally only 8 test pages.)
Having this available to us should hopefully be motivation enough for the community to pitch in to transfer the DFOPedia contents over to the wiki. And as an extra bonus, having separate pages for each item means that there's room for notes. And in there you we can put in useful stuff like "this stacks with the Borodin bracelet" so people can stop asking that every week... :V
How to add a piece of equipment
First draft.
This is a step-by-step guide on how to add pieces of equipment to the wiki. It's recommended that you follow it at least once.
Page name
Enter the name of the item in the search bar. If you see the message "Create the page 'Item Name' on this wiki!", cimply click on the red link and proceed with the next step. If not, one of the following might be the case:
1. You've landed on a page that is the item
- If it's the item you wanted to add, then you're done. Nothing left to do.
2. You've landed on a page, but it is not the item
- If the page exists, but is not the item you wanted to add, then you need to do a bit more.
- a. The page is not an item
- Create the page "Item Name (X)" instead, with X being the item type. For example, if you wanted to add the Hand Cannon "Aquarius", you'll find that the page is about the monster
Aquarius. Create the page "Aquarius (Hand Cannon)" instead.
- Create the page "Item Name (X)" instead, with X being the item type. For example, if you wanted to add the Hand Cannon "Aquarius", you'll find that the page is about the monster
- b. The page is an item, but not the same type
- First, create a page "Item Name (X)" with X being the type of the item you wanted to add. Once you are done with your item, you'll have to take care of the other item: Create another page called "Item Name (Y)" with Y being the type of the other item and copy the contents of that item's page into it. You may have to add
| name = Item Name
below{{Monster infobox
if it doesn't already say that. - Once you're done with that, change the contents of the page "Item Name" to that of a disambiguation page. You can find an example for one here.
- First, create a page "Item Name (X)" with X being the type of the item you wanted to add. Once you are done with your item, you'll have to take care of the other item: Create another page called "Item Name (Y)" with Y being the type of the other item and copy the contents of that item's page into it. You may have to add
- a. The page is not an item
3. You've got search results, but no link to create the item
- Chances are that the item includes a character that is not allowed in page names:
# < > [ ] | { } _
- If it's one of those characters, try to pick a page title that makes sense. For example, if the item was called "[Tradable] Hero's Priest Weapon Pot", create the page "Tradable Hero's Priest Weapon Pot" instead.
4. Nothing of the above.
- Leave a message on the project's talk page with the item in question.
Page contents
Now that you've found the appropriate page for the item, it's time to work on the actual content of the page.
First of all, copy the entirety of User:Gardios/Equipment page template and paste it into the new page.
Equipment infobox
That sure is a whole lot, isn't it? Don't worry though, you only have to fill out a portion of it and it's fairly straightforward. Most of it is explained on the template page, so please read this first. The bulk of the work will consist of copying information from the ingame tooltip that you can see via DFOpedia. I will only make a couple of notes here.
Make sure you are viewing the Detailed Info. of the item! The default hotkey to toggle between detailed and quick is F4.
- name
- If you had to follow one of the steps before (meaning that the page name is not identical to the item's name), write the actual item name here. Do not use
{{PAGENAME}}
here, it will automatically do that if left empty.
- icon
- If the item you want to add shares its icon with another item (which is the case for most Common, Uncommon, Chronicle and some Epic items) and that item already has an image on the wiki, put the name of the image here without the .png file ending. Otherwise, you can leave this empty for now. After you have created the page, you can upload the icon by clicking on the placeholder icon that will appear on the page.
- All stats
- Leave out the unit. For example, if the item says "Casting Speed +1.5%", write "1.5" instead.
- single skill bonus
- The way you write the skill bonuses is explained on the template page. However, keep in mind that skill bonuses to common skills (like Focus: Physical Critical) isn't preceded by a class in the ingame tooltip, so pay close attention if the skill actually belongs to the class preceded in the ingame tooltip or if it's a common skill.
- skill alteration
- This is something that you cannot copy straight from the ingame tooltip. If the item affects a skill that is not a skill level increase, you will have to write something here. The expected format is
class(gender), skill name
, with class being the base class (e.g. "Slayer" or "Gunner"), gender being a single capitalized letter (i.e. "F" or "M"), and skill name being the skill name. If an item affects multiple skills, you can list all by separating them with a semicolon. If the skill is a common skill, put "Common" in place ofclass(gender)
. - For example, the description of
Angra Mainiuu affects Reaper, Demonic Clutch and Metamorphosis. The infobox will say
Priest(M), Reaper; Priest(M), Demonic Clutch; Priest(M), Metamorphosis
.
- aura
- If the item mentions in the description that an aura is created around your character with a certain px range, simply write "y" here.
- description
- When copying the description over from the tooltip, keep in mind that for a normal linebreak in the ingame tooltip you will need to put two linebreaks here, and if there are two linebreaks in the ingame tooltip you will need to put three here. Do not add anything here that's not in the tooltip.
- availability
- If the item can't be acquired anymore because it is either an old item or exclusively available through events, put "old" or "event" here respectively.
Acquisition
When you're done with the infobox, you'll need to write down how the item can be acquired. In the DFOpedia, you will find that information if you hover over the minus next to the item name. If you've previously wrote that the availability of the item is either "old" or "event", remove all subsections and instead write how it's acquired with your own words.
- Quest
- If the information says "<Quest name> Quest complete", put the quest name here. Otherwise, you can remove this section entirely.
- However, if it says that it comes out of a pot that you get as a quest reward, you can remove this section as well. Instead, add the item to the pot's contents. An example can be found here.
- Dropped by
{{Dropped by}}
- If the information says that it is dropped by a specific monster ("At <Dungeon(Difficulty)> hunt <Monster>"), keep this line. Once you're done with the item, go to the monter's page and add the item as a drop using Template:Drops. An example can be found here. If the item is not dropped by a specific monster, delete this.
- Lv ? - ? General Dungeon Monster Hunt
- If the information says that you can find it by hunting monsters in general dungeons, replace the question marks with the actual numbers. Otherwise, remove this line.
- Lv ? - ? Hell Mode Monster Hunt
- If the information says that it's dropped by monsters in hell mode, replace the question marks with the actual numbers. Otherwise, remove this line.
- If the item is not dropped by monsters, remove the section entirely.
- Shop
- If the information says "NPC X Shop Purchase", keep this section. Otherwise, remove this section entirely. The wiki will automatically display the shop once the shop has been added to the NPC's page.
- Synthesis
- If the information says "Produce with a recipe", keep this section. Otherwise, remove this section entirely. The wiki will automatically display the recipe once the recipe item is added to the wiki.
- Container
- If the information says that it's from a pot (regardless of whether the pot comes from a quest or a shop), keep this section. Otherwise, remove this section entirely. Once you're done with the item, go to the pot's page and add the item as content using Template:Contains. An example can be found here.
- Raid
- If the information says something about Anton, keep the lines that are mentioned. Otherwise, remove the section entirely.
If none of the above are applicable to the item you're adding to the wiki (such as for Transcendence weapons), remove all subsections and write down in your own words how it's acquired instead.
Notes
If there is anything else about the item that should be clarified, such as if an attack increase stacks with other items or not, you can put this here.
Maintenance
New base class?
- Add the class to the all classes list as well as in the gendered list
- If the class comes with a unique set of weapons, add the class to the list of classes with their own weapon category
- If the class is a gender variant of an old class, the old class has to be removed from the gendered list
- Add the class as a value to the field weapon class and create a new weapon type field with the respective new weapons.
Categories
- If the class comes with a unique set of weapons, create a new category called "Category: Class Weapons"
New weapon type?
- Add the weapons to both the class list and the combined list
- Add the weapon to the appropriate weapon type field.
- If the weapon has a plural that does not simply add an "s" to the word, add that exception to the auto-categorization section
Categories
- Create a new category with the weapon type's plural
- Add the category "Category: Class Weapons" to the newly created category
TODO list
- Item property pages
- Item category pages
- Monsters???
Pages
Pages to test the functionality of the templates using SMW. Please do not edit them.
Page templates
Items
- Corrupt Imposter Death Scythe
- Garroter Sickle
- Frozen Resonance Sickle
- Sharkskin Top
- Sea Bass Shoulder
- New Beginning
- Darkness Low Sash
- Western Romanticist Musket
- Recipe: Thick-Armed Bracelet
- Thick-Armed Bracelet
- Recipe: Rookie Alchemy Extractor
- Rookie Alchemy Extractor
- Recipe: Liberation Scythe
Sets
Monsters
NPCs
Dungeons
Forms
CSS
Templates
- Template:Stat enumeration
- Template:Class enumeration
- Template:Weapon enumeration
- Template:Default equipment weight
- Template:Rarity
- Template:Stat
- Template:Default item properties
- Template:Item infobox
- Template:Item
- Template:Equipment infobox
- Template:Equipment effect retrieval
- Template:Equipment list
- Template:Set information
- Template:Set list
- Template:Contains
- Template:Drops
- Template:Shop list
- Template:Recipe
- Template:Recipe list
- Template:Monster infobox
- Template:Monster link
- Template:Spawns
Auxiliary templates
Properties
General
- Property:Has name
- Property:Has lowercase name
- Property:Has availability status
- Property:Has game context
- Property:Has game icon
- Property:Has game appearance
- Property:Is tied to hell mode
Item
- Property:Has item type
- Property:Has item rarity
- Property:Has weight
- Property:Has binding
- Property:Has maximum trade count
- Property:Has sell value
- Property:Has level requirement
- Property:Has level restriction
- Property:Has class requirement
- Property:Has profession requirement
- Property:Has equipment slot
- Property:Has weapon type
- Property:Has armor weight class
- Property:Has weapon physical attack
- Property:Has weapon magical attack
- Property:Has independent attack
- Property:Has equipment physical defense
- Property:Has equipment magical defense
- Property:Has strength
- Property:Has intelligence
- Property:Has vitality
- Property:Has spirit
- Property:Has exorcism
- Stat bonus properties
- Property:Has preformatted base stats text
- Property:Has preformatted shortened base stats text
- Property:Has preformatted stat bonuses text
- Property:Has preformatted skill bonuses text
- Property:Is part of set
- Property:Has skill level bonus
- Property:Has skill range level bonus
- Property:Has skill alteration
- Property:Has legacy bonus
- Property:Has aura effect
- Property:Has effect description
- Property:Has flavor text
Synthesis
- Property:Can be owned
- Property:Has recipe
- Property:Has proficiency
- Property:Has ingredient
- Property:Has successful synthesis result
- Property:Has failed synthesis result
Set
Monster
- Property:Has monster type
- Property:Has monster armor type
- Property:Has monster classification
- Property:Has automated player character class
- Property:Has monster family
Drop
- Property:Has monster source
- Property:Drops item
- Property:Has monster location
- Property:Has dungeon difficulty
- Property:Has quest requirement
Dungeon
- Property:Spawns monster
- Property:Has monster spawn classification
- Property:Has dungeon entrance level requirement
- Property:Has monster location entrance level requirement