Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Weapons
There are many different weapons in Dungeon Fighter Online, but your class and subclasses will restrict you to certain weapon types. Each class can use around four or five different weapons; all with different properties. Upgrading weapons will give both Piercing Physical and Magical Attack Strength. Please refer to Enhancing for success rates and failure penalties.
The attack speed levels are:
- Very Slow
- Slow
- Average
- Fast
- Very Fast
Slayer
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Great Sword | Highest | Lowest | Slowest | Longest | Physical Skill MP Cost +20%
Physical Skill Cooldown Time +10% Magical Skill MP Cost -10% Casting Speed -2% |
Bludgeon | High | Low | Slow | Mid | Physical Skill MP Cost +10%
Physical Skill Cooldown Time +5% Magical Skill MP Cost -5% Hit Rate +1% |
Short Sword | Mid | Highest | Mid | Shortest | Magical Skill MP Cost +15%
Magical Skill Cooldown Time +5% Magical Critical Rate +2% Casting Speed +2% |
Katana | Low | High | Fast | Short | Physical Skill MP Cost -5%
Physical Skill Cooldown Time -5% Physical Critical Rate +2% Magical Skill MP Cost +5% Casting Speed +4% Hit Rate -1% |
Lightsabre | Lowest | Mid | Fastest | Long | Magical Skill MP Cost -10%
Magical Skill Cooldown Time -10% Hit Rate -1% |
Fighter
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Gauntlets | Highest | Lowest | Slowest | Short | Physical Skill MP Cost +20%
All Cooldown Times +10% Magical Skill MP Cost -10% Hit Rate +1% |
Boxing Glove | High | Mid | Fastest | Shortest | Physical Skill MP Cost +5%
All Cooldown Times -10% Magical Skill MP Cost -10% 2% Chance on hit to stun for 2 sec |
Claw | Mid | High | Mid | Longest | Physical Critical Rate +3% |
Knuckle | Low | Highest | Fastest | Shortest | Physical Skill MP Cost -5%
Physical Skill Cooldown Time -10% Magical Skill MP Cost +10% |
Tonfa | Lowest | Lowest | Fast | Long | Dodge +3%
Hit Rate +2% Adds Physical armor |
Gunner
Weapon | Physical Attack | Magical Attack | Attack Speed | Draw Speed | Range | Clip Size | Unique Features |
---|---|---|---|---|---|---|---|
Hand Cannon | Highest | Lowest | Slowest | Slowest | Shortest | 2 | Physical Skill MP Cost +25%
Physical Skill Cooldown Time +10% Magical Skill MP Cost -25% |
Musket | High | High | Slow | Slow | Longest | 3 | Physical Skill MP Cost +10%
Physical Skill Cooldown Time +5% Magical Skill MP Cost -5% |
Revolver | Mid | Low | Mid | Fast | Long | 4 | Magical Skill MP Cost -10%
Physical Critical Rate +2% |
Bowgun | Low | High | Fastest | Mid | Mid | 7 | Physical Skill MP Cost -20%
Physical Skill Cooldown Time -10% Physical Critical Rate +3% Hit Rate -1% |
Auto Gun | Lowest | Highest | Fast | Fastest | Short | 6 | Physical Skill MP Cost -30%
Physical Skill Cooldown Time -10% Magical Skill MP Cost +10% Hit Rate -1% |
Mage
Weapon | Physical Attack | Magical Attack | Speed | Range | Unique Features |
---|---|---|---|---|---|
Spear | Highest | Lowest | Slow | Longest | Physical Skill MP Cost +5%
Physical Skill Cooldown Time +5% Magical Skill MP Cost -5% Magical Skill Cooldown Time -5% Physical Critical Rate +2% |
Pole | Mid | Mid | Slow | Mid | Hit Rate +1% |
Staff | Low | Highest | Slowest | Short | Magical Skill MP Cost +5%
Magical Skill Cooldown Time +5% |
Rod | Lowest | High | Fastest | Shortest | Physical Skill MP Cost -5%
Physical Skill Cooldown Time -5% Hit Rate -1% Casting Speed +5% |
Broom | Mid | High | Fast | - | Movement Speed +3% |
Priest
Weapon | Physical Attack | Magical Attack | Speed | Unique Features |
---|---|---|---|---|
Battle Axe | Highest | Lowest | Slowest | Physical Skill MP Cost +15%
Physical Skill Cooldown Time +15% Magical Skill MP Cost -15% Magical Skill Cooldown Time -15% Hit Rate -1% |
Totem | High | Low | Slowest | Physical Skill MP Cost +5%
Physical Skill Cooldown Time +5% Magical Skill MP Cost -10% Magical Skill Cooldown Time -10% Hit Rate +1% |
Cross | Mid | Mid | Mid | Magical Skill MP Cost -5%
Magical Skill Cooldown Time -5% Adds Physical and Magical Armor |
Scythe | Low | High | Fastest | Physical Skill MP Cost -5%
Physical Skill Cooldown Time -5% Physical Critical Rate +2% Hit Rate -1% |
Rosary | Lowest | Highest | Slow | Physical Skill MP Cost -10%
Physical Skill Cooldown Time -10% Magical Skill MP Cost +15% Magical Skill Cooldown Time +15% Casting Speed +5% Magical Critical Rate +2% |
*All Priest weapons have identical range