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Transcendence Weapon

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Revision as of 16:51, 29 October 2015 by Mikaya (talk | contribs) (Mechanics)
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Transcendence Weapons are weapons that can be obtained through Feat Quests upon reaching a class's Second Awakening. These weapons gain experience through killing Champion, Named, and Boss monsters. The higher the Grade of the Transcended Weapon, the stronger it becomes.

Mechanics

  • All weapons, regardless of class, will be available for after a class's Second Awakening.
  • All weapons will only gain experience from killing Named, Champion, and Boss monsters. Party kills count towards this.
    • Experience gained is scaled with the dungeon's difficulty, and whether or not the dungeon is is in the proper level range (i.e. Optimal).
  • All weapons will gradually grow stronger, boost skill effects respective to the character's class.
  • All weapons up til Grade 6, are comparable to Rare equipment. Grade 7 is a Unique.
    • The weapons are slightly stronger than most weapons at Level 75.
  • From upgrading to Grade 4 and onward, you will be required to purchase either a Low or High Grade Transcendence Upgrade Recipe, and Jun's Blacksmith Ticket.
    • All of these can be purchased at Jun, the Blacksmith.
    • Upgrading with a Low Grade Transcendence Recipe will not transfer any Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require at least 1 Jun's Blacksmith Tickets.
    • Upgrading with a High Grade Transcendence Recipe will transfer any Reinforcement, Refining, and/or Amplifications made on the equipment. Quality (i.e. Inferior, Superior) will remain upon upgrading. This will require at least 2 Jun's Blacksmith Tickets.
  • If the character does not at least burn 30 Fatigue before the server reset (2:00am PST, 9:00am UTC), the weapon will lose 20% of the experience points stored.
    • It cannot de-level in the case the stored exp is less than 20%.
  • If the weapon was destroyed due to Reinforcing it, or disassembled, it can be replaced through Jun. It will cost a substantial amount of gold to replace it.

Upgrade Costs

Weapon Grade Upgrade Materials Upgrade Costs (Material Cost Totals)
2 None 0 Gold
3 None 0 Gold
4 1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket
OR
1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket
1,100,000 Gold
OR
2,200,000 Gold
5 1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket
OR
1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket
1,100,000 Gold
OR
2,200,000 Gold
6 1x Low Grade Transcendence Upgrade Recipe and 1x Jun's Blacksmith Ticket
OR
1x High Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket
1,100,000 Gold
OR
2,200,000 Gold
7 1x Low Grade Transcendence Upgrade Recipe and 2x Jun's Blacksmith Ticket
OR
1x High Grade Transcendence Upgrade Recipe and ?x Jun's Blacksmith Ticket
2,100,000 Gold
OR
? Gold

Weapon List

Male Slayers

Omniblade

Icon Item Name Level Base Stats

(Inf~Sup)

Stat Bonus

(Inf~Sup)

Skill Bonus Other Bonuses
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!

Dark Lord

Icon Item Name Level Base Stats

(Inf~Sup)

Stat Bonus

(Inf~Sup)

Skill Bonus Other Bonuses
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!

Blood Evil

Icon Item Name Level Base Stats

(Inf~Sup)

Stat Bonus

(Inf~Sup)

Skill Bonus Other Bonuses
File:Transcendence Zabanto.png Transcendence Zanbato +1 - Blood Evil 75 P.Atk ?~864

M.Atk ?~648

Str ?~51 Blood Boom +1
Blood Incarnate +1
Grade 2 Bonuses: Increased Max HP/MP. Slightly stronger.

Grade 3 Bonuses: Increased Hit Rate. Slightly stronger.
Grade 4 Bonuses: Increased Blood Boom Attack Strength and decreased Cooldown.
Increased Attack and Casting Speed. Slightly Stronger.
Grade 5 Bonuses: Increased Movement Speed. Slightly stronger.
Grade 6 Bonuses: Red Rose Skill +1. Slightly stronger.
Grade 7 Bonuses: Becomes Unique level. Increased Casting and Attack Speed. Red Rose is enhanced.

Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!

Indra

Icon Item Name Level Base Stats

(Inf~Sup)

Stat Bonus

(Inf~Sup)

Skill Bonus Other Bonuses
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!
Monk Club.png Magic-Sealed 5 P.Atk

M.Atk

Str Replace me! Replace me!

Female Mage

Overmind

Eclipse

Astarte

GenieWiz

Male Gunner

Raven

Destroyer

Prime

Marshal

Female Fighter

Nen Emperess

Kaiser

Black Widow

Ultimate Diva