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User:Ladywinter/sandbox

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Class Comparison

  • Fighting Style
    • Melee means uses weapons
    • Magic means uses MP

These are GENERAL notes for the classes. Some Sub-Class's characteristics run counter to the generalities of their class. There are melee styles with AOE skills, there are magic users with melee attacks, etc. Generally every class/sub-class have some version of every skill type and attack style, which (depending on general effectiveness, enemy combatant, or player style) may or may not be used in any given situation. See Sub Class Comparison for more details.

Name Fighting style Attack Style Range Defense Speed Notes
Slayer Melee sword sweeps, mobs in front and slightly up and down Medium good Fast generally good A really good class if you've never played 2D scrollers before.
Fighters Melee handles monsters one-on-one, quickly finishing them and moving on Close mediocre, but some skills lend invincibility Fastest Harder to play than the Slayer due to the shorter range, but very satisfying damage.
Gunner Melee attacks damage in horizontal lines, aiming is important; but good with mobs Longest mediocre Skill dependent Very few close range skills, thus is best in a party situation. Harder for new players to solo with this class.
Mage Magic damage patterns are skill dependent, with a wide variety of skills Long poor Medium Very low HP and very low defense makes this character very dependent on the skill of the player. There are many different skills to choose from and many different ways to combo the skills.
Priest Magic/Melee damage patterns are skill dependent, with the widest variety of skills All great Slow Can Heal, can evade via skills, can attack from long or short range, can be a Mage or a Melee attacker or simply support, can handle mobs or be excellent at one-on-one. These almost endless opportunities makes planning this class of character ahead of time very very important, as spending sp randomly can easily create a weak character.

SubClass Comparison Table

Name Class Usual Range of Fighting Skill type Skill sub-type Difficulty Notes
Blade Master Slayer Middle Melee Speed Entry level A good character to play if you're new to both this game and 2D scrollers in general.
Soul Bender Slayer Middle Melee Buff Entry level A good character to play if you're new to both this game and 2D scrollers in general
Berserker Slayer Middle Melee Buff Beginner Slightly more difficult than the Soul Bender due to skills sacrificing HP for damage. Very gory animation.
Asura Slayer Long Magic Nuke Entry level The magic-user of the Slayers, however has access to the best defense (Plate Armor). Unfortunately the Plate Armor slows them down somewhat, however this is not a class that needs to be highly mobile.
Striker Fighter Close Melee Speed Beginner The hand-to-hand fighting version of the Blade Master. Fastest of her class, faster than the Blade Master.
Nen Master Fighter Middle Magic Buff The magic user of the Fighters.
Grappler Fighter Middle Melee Nuke Major skills tend to slam opponents into other opponents for AOE damage.
Brawler Fighter Close Melee Imbued Weapon Uses poison. Many of her skills allow her to deal with mobs.
Launcher Gunner Long Melee Range Nuke

Mechanic Long Range Summoner Spitfire Far Elemental Buff Ranger Close, Far Range Buff

Elementalist Far Range Magic Nuke Summoner Far Magic Summoner Witch Close, Far Magic Imbued Weapon Battle Mage Close Melee

Crusader Close BUFF Monk Close Melee Exorcist Close, Far Magic Nuke Melee

Key

  • Range
    • Close : Shortest range
    • Middle : Can be roughly two to three body lengths away
    • Long : Farthest range