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A.D.P. Suit Set

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Revision as of 20:21, 28 May 2020 by Queerchemist (talk | contribs) (Created page with "{{Set information | name = A.D.P. Suit Set | 2 single skill bonus = Priest(M),Divine Invocation,2; Priest(F),Valor Blessing,2; Mage(F),Forbidden Curse,2 | 2 skill alteration =...")
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Set Effects

[2]

Priest(M):
Divine Invocation Skill Lvl +2
Priest(F):
Valor Blessing Skill Lvl +2
Mage(F):
Forbidden Curse Skill Lvl +2

Additional Attack Damage +14%
Additional Critical Damage +14%

Crusader/Enchantress Options (Disabled by Holy Ghost Mace):

Divine Invocation.png Divine Invocation/Valor Blessing.png Valor Blessing/Forbidden Curse.png Forbidden Curse STR/INT bonus +6%

Apocalypse (Male Crusader).png Apocalypse/Crux of Victoria.png Crux of Victoria/Marionette (Enchantress).png Marionette STR/INT bonus +150

[3]


Apocalypse Skill Lvl +2
Crux of Victoria Skill Lvl +2
Marionette Skill Lvl +2

Physical/Magical/Independent Atk. +32%

Crusader/Enchantress Options (Disabled by Holy Ghost Mace):

Divine Invocation.png Divine Invocation/Valor Blessing.png Valor Blessing/Forbidden Curse.png Forbidden Curse STR/INT bonus +20%

Grace of Protection.png Grace of Protection VIT/SPR +285

Revelation- Aria.png Revelation: Aria/Puppeteer (Enchantress).png Puppeteer (Enchantress) INT +285

[5]

Attacks inflict Bonus 12% Elemental Damage. (Your highest Elemental Damage applied.)

Wormhole.png Wormhole and All Lv. 45 skills cast Overcharge with the following effects for 20 sec. (Cooldown: 40 sec. Option canceled when unequipped.)
- Skill Atk. +5%
- Attack/Movement Speeds +20% and Casting Speed +30%
- Max HP/MP +1,000

Overcharge casts Overload with the following effects for 20 sec. upon expiration. (Option canceled when unequipped.)
- Physical/Magical Def. +1,000
- HP/MP healing amounts -100%
- All Elemental Resistances -10

Crusader/Enchantress Options (Disabled by Holy Ghost Mace):

Divine Invocation.png Divine Invocation/Valor Blessing.png Valor Blessing/Forbidden Curse.png Forbidden Curse STR/INT bonus +7%

Apocalypse (Male Crusader).png Apocalypse/Crux of Victoria.png Crux of Victoria/Marionette (Enchantress).png Marionette STR/INT bonus +50
Apocalypse (Male Crusader).png Apocalypse/Crux of Victoria.png Crux of Victoria/Marionette (Enchantress).png Marionette STR/INT bonus +10%

Sign of Protection.png Sign of Protection VIT/SPR bonus +15%
Valiant Aria.png Valiant Aria additional buff effect intensification +5%
Destiny Puppet.png Destiny Puppet additional buff effect intensification +5%

(If the level difference between the monster and equipment exceeds 35, the Valiant Aria and Destiny Puppet buff effect amplification rate will not be applied.)

The Crusader's and Enchantress's Lv. 45 skills cast Overcharge with the following effects for 20 sec. (Cooldown: 40 sec. Option canceled when unequipped.)
- Party member Physical/Magical Def. -30%
- Party member Attack/Movement Speeds +30% and Casting Speed +45%
- Healing Wind.png Healing Wind additional barrier HP rate +20%
- Uriel's Ward.png Uriel's Ward duration -50% and party member Invincibility effect
- First Aid of Love.png First Aid of Love duration +20%

(Synergy options do not affect the monsters and party members that are 35 levels higher than your equipment. Only the highest Synergy option of the same kind is applied at a time.)

Equipment

Icon Name Type Lv Base Stats Other Options
Mobility Power Belt.png Mobility Power Belt Light Armor Belt 100 P. Def. +1531
STR +135
INT +123
EXO +369
Inventory Weight Limit +3 kg
STR/INT +34%
All Level 40 All Skill Lv +2 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Failproof perfectness
Endurance Power Legs.png Endurance Power Legs Light Armor Bottom 100 Fame +464
P. Def. +3828
STR +158
INT +139
<Target Option>
Additional Critical Damage +34%
Creator(F):
Flame Hurricane Skill Lvl +2
Ice Shield Skill Lvl +2

All Level 35 All Skill Lv +2 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
They evolve to transcend their limits as mortals.
Accurate Power Shoulder.png Accurate Power Shoulder Light Armor Head/Shoulder 100 Fame +464
P. Def. +3062
STR +146
INT +131
Skill Atk. +34%
All Level 60 All Skill Lv +2 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
They've overcome their first limit.
Velocity Power Boots.png Velocity Power Boots Light Armor Shoes 100 Fame +464
P. Def. +2297
STR +135
INT +123
Movement Speed +4 %
All Atk. +34%
All Level 70 All Skill Lv +2 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Undying patience
Wearable Arc Pack.png Wearable Arc Pack Light Armor Top 100 P. Def. +4712
STR +160
INT +140
EXO +397
Additional Attack Damage +34%
Creator(F):
Wormhole Skill Lvl +2

All Level 45 All Skill Lv +2 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
This is their technology, but not their power.
Wearable Power Suit.png Wearable Power Suit Light Armor Top 100 Fame +464
P. Def. +4594
STR +158
INT +139
Additional Attack Damage +34%
Creator(F):
Wormhole Skill Lvl +2

All Level 45 All Skill Lv +2 (Special Skills excluded)
The skill level increases based on the initial skill level. There are no increases for skills that are mastered at Level 1.
Strength and mobility that no normal life form can achieve