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Monster template

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Perhaps we can also add a class=friendly, for mobs that can be fought as enemies but can also be friendly, like Baby Ice Dragon. The text color would be that light-ish blue; try to match the in-game one XD

14:45, 24 March 2016

Okay, I've removed the "named" classification from the Spawns template and moved it over to the infobox template. I don't know which dungeon's you've done so far, but those have to be changed.

In the Spawns template, you can set "class" to "ally" and it will display the monster in blue. Monster will then also show up as allies on the monster page in the Appearances section.

In the Monster Infobox template, by specifying "class", it will display that the monster is an APC and will add the monster to the Automated Player Character family without having to set it in the family property.

15:46, 24 March 2016

All right, I've changed the named stuff in all the Abnova dungeons.

16:04, 24 March 2016

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