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Template:DataMonster Commodore Cannonhand
Revision as of 18:04, 26 January 2015 by LuminantAegis (talk | contribs) (Created page with "{{{{{Format|FormatMonster Data}}} |Name=Commodore Cannonhand |Type= |Family= |Sprite=Commodore Cannonhand.png |Icon=Icon-Commodore_Cannonhand.png |Dungeons=Pursuit! Expre...")
Data
Parameter | Value |
---|---|
Name | Commodore Cannonhand |
IsBoss | No |
IsSpecial | No |
IsAPC | No |
IsSummon | No |
Type | (Type missing) |
Type2 | (Type2 empty) |
Type3 | (Type3 empty) |
Family | (Family missing) |
Family2 | (Family2 empty) |
Class | (Class empty) |
Sprite | |
SpriteSize | (SpriteSize empty) |
Portrait | (Portrait empty) |
Icon | |
Card | (Card empty) |
Level | (Level empty) |
Dungeons | Pursuit! Express Train |
Drops | (Drops empty) |
Desc | |
MoveList | Abilities Include:
|
Strategy | Pressure him constantly. If he goes into super armor immediately grab him. If you don't have a short cooldown grab, then use hit and run attacks. Don't let the birds get in too high of numbers or they will constantly interrupt you. Avoid moves that knock opponents high into the air such as Upward Slash and Raging Fury unless he is already knocked down. |
Notes | |
ShortDesc | (ShortDesc empty) |