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Difference between revisions of "Template:DataMonster Rag Zombie"

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|Sprite=SpriteRag Zombie.png
 
|Sprite=SpriteRag Zombie.png
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|SpriteSize=75px
 
|Icon=IconRag Zombie.png
 
|Icon=IconRag Zombie.png
  

Latest revision as of 19:37, 16 June 2011

Data

Parameter Value
Name Rag Zombie
IsBoss No
IsSpecial No
IsAPC No
IsSummon No
Type TypeHybrid.png
Type2 (Type2 empty)
Type3 (Type3 empty)
Family Zombie family
Family2 (Family2 empty)
Class (Class empty)
Sprite SpriteRag Zombie.png Resized to : SpriteRag Zombie.png
SpriteSize 75px
Portrait (Portrait empty)
Icon IconRag Zombie.png
Card (Card empty)
Level 55-56
Dungeons Slums Gate
Drops (Drops empty)
Desc An extremely powerful hybrid enemy that spawns as elite monsters in Slums Gate.
MoveList * Downward-smash punch which knocks a character to the ground.
  • Powerful upper-cut which launches a character high into the air.
  • Has projectile super-armor.
  • Has high hit recovery, and casts true super-armor when it begins attacking.
Strategy * Rag Zombies are extremely tricky to fight in close-combat and possess enhanced AI that will constantly move towards your position and attack relentlessly, unlike most enemies who tend to wander around before attacking. Thus, Rag Zombies are a huge threat and should be disposed of as quickly as possible before they cause too much damage.
  • It acts much like a weaker version of the Giants found in Scoria Core without any special attributes or abilities.
Notes * Unlike other Headless enemies, these will NOT damage other enemies with their attacks.
  • Is usually a level or two higher than the average enemy, and has a much longer lifebar and higher defense than enemies found in the same area, on par with green named (Champion) enemies.
ShortDesc (ShortDesc empty)