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Difference between revisions of "Light Castellan Sieghart"
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== Strategy == | == Strategy == | ||
* All his attacks cause electrocution: A prolonged fight with him is deadly as his attacks deal more and more damage to you the more you get hit. Light Storm, in particular, will amplify the electrocution status several times over - being hit by this attack is most likely a one-hit kill. | * All his attacks cause electrocution: A prolonged fight with him is deadly as his attacks deal more and more damage to you the more you get hit. Light Storm, in particular, will amplify the electrocution status several times over - being hit by this attack is most likely a one-hit kill. | ||
+ | * Light Beam must be avoided by moving on the Y-axis. It has unlimited X-axis reach. Listen for his voice commands. | ||
* Sieghart has voice commands before casting his spells. Try using his voice warnings to predict and dodge his attacks if you are not attacking him. | * Sieghart has voice commands before casting his spells. Try using his voice warnings to predict and dodge his attacks if you are not attacking him. | ||
* He can be stunlocked in a corner if you attack him fast enough. | * He can be stunlocked in a corner if you attack him fast enough. |
Revision as of 07:17, 9 August 2010
Boss: | Light Castellan Sieghart |
File:Castellan.jpg | |
Monster Type | Hybrid |
Level | 31 |
Dungeon | Castellan's Chamber |
Description
Light Castellan Sieghart is the boss of Castellan's Chamber. Essentially a floating armor imbued with the power of Light. Employs many light-based attacks.
Move List
- Light Beam: Fires a 2-hit wide light beam from his hand. X-axis reach is unlimited. May cause electrocution on hit.
- Light Sword: Slashes infront of him with his light sabre. May cause electrocution on hit.
- Light Nova: Casts an expanding ring of light energy in a small circular area around him. Inflicts light damage to everything it hits. May cause electrocution on hit.
- Light Storm: Floats into the air and summons 12-20 bolts of lightning to strike random areas under him, marked by yellow spell circles. Sieghart is invincible during this attack, and he may attack more times in mid-air before descending. May cause electrocution on hit.
- Has the super-armor effect when attacking.
- Cannot be launched or grabbed.
Strategy
- All his attacks cause electrocution: A prolonged fight with him is deadly as his attacks deal more and more damage to you the more you get hit. Light Storm, in particular, will amplify the electrocution status several times over - being hit by this attack is most likely a one-hit kill.
- Light Beam must be avoided by moving on the Y-axis. It has unlimited X-axis reach. Listen for his voice commands.
- Sieghart has voice commands before casting his spells. Try using his voice warnings to predict and dodge his attacks if you are not attacking him.
- He can be stunlocked in a corner if you attack him fast enough.
- Cannot be grabbed, as such, his attacks are absolutely un-interruptable.
- Is highly resistant to light damage, but weak against shadow damage.